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Larsson, Andreas; Stolpe, Karin – International Journal of Technology and Design Education, 2023
Metaphors in gesture and speech play a pivotal role in the way that programming concepts are presented in the classroom. However, little is known about the function of teachers' metaphors in practice. This study aims to explore teachers' use of metaphors in gesture and speech in a lecture on programming. Based on video observations of three upper…
Descriptors: Programming, Computer Science Education, Figurative Language, Nonverbal Communication
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Fanchamps, Nardie L. J. A.; Slangen, Lou; Hennissen, Paul; Specht, Marcus – International Journal of Technology and Design Education, 2021
This study investigates the development of algorithmic thinking as a part of computational thinking skills and self-efficacy of primary school pupils using programmable robots in different instruction variants. Computational thinking is defined in the context of twenty-first century skills and describes processes involved in (re)formulating a…
Descriptors: Computation, Thinking Skills, Self Efficacy, Toys
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Andreas Larsson; Karin Stolpe – International Journal of Technology and Design Education, 2024
In recent years, subject content such as programming and digital literacy has become an integral part of technology education. However, research shows that many programming teachers lack sufficient formal education to teach programming and show disparate educational and professional experiences. This study investigates how three teachers'…
Descriptors: Knowledge Base for Teaching, Teacher Characteristics, Digital Literacy, Technology Education
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Han, Ahyoung; Wohn, Kwangyun; Ahn, Jaehong – International Journal of Technology and Design Education, 2021
Fashion designers in the digital era will be expected to have a profound knowledge of programming and physical computing. Therefore, finding effective methods to adopt E-textiles in fashion education is developing imperative furtherance. E-textiles are clothes embedded with microcomputers, digital components (sensor, LED), and other electronic…
Descriptors: Clothing, Teaching Methods, Feedback (Response), Programming
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Bjursten, Eva-Lena; Nilsson, Tor; Gumaelius, Lena – International Journal of Technology and Design Education, 2023
There is a recognized need for research on how to teach computer programming in primary schools in Sweden grades 4-6 (10-12-year-old pupils). Studies of teaching show the importance of teachers' knowledge of content and pedagogy and how these two parts affect each other (i.e. pedagogical content knowledge [PCK]). Most teachers in Sweden have…
Descriptors: Computer Science Education, Programming, Technological Literacy, Pedagogical Content Knowledge
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Qu, Jing Ru; Fok, Ping Kwan – International Journal of Technology and Design Education, 2022
This research focuses on student-robot interaction in the learning environment of robotics education (RE) and attempts to explore how it cultivates students' computational thinking (CT). Different from child-robot interactions as investigated in the social robot field, student-robot (S-R) interactions focus mainly on the process of interaction…
Descriptors: Robotics, Teaching Methods, Student Role, Thinking Skills
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Otterborn, Anna; Schönborn, Konrad; Hultén, Magnus – International Journal of Technology and Design Education, 2019
The availability of digital tablets in preschools has increased significantly in recent years. Literature suggests that these tools can enhance students' literacy and collaborative skills. As society becomes increasingly digitized, preschool curriculum reform also emphasises the subjects of technology and science as priority areas of learning.…
Descriptors: Foreign Countries, Technology Uses in Education, Handheld Devices, General Education
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Sullivan, Amanda; Bers, Marina Umaschi – International Journal of Technology and Design Education, 2018
In recent years, Singapore has increased its national emphasis on technology and engineering in early childhood education. Their newest initiative, the Playmaker Programme, has focused on teaching robotics and coding in preschool settings. Robotics offers a playful and collaborative way for children to engage with foundational technology and…
Descriptors: Foreign Countries, Robotics, Technological Literacy, STEM Education
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Rolandsson, Lennart; Skogh, Inga-Britt; Männikkö Barbutiu, Sirkku – International Journal of Technology and Design Education, 2017
Computing and computers are introduced in school as important examples of technology, sometimes as a subject matter of their own, and sometimes they are used as tools for other subjects. All in all, one might even say that "learning about" computing and computers is part of "learning about" technology. Lately, many countries…
Descriptors: Teacher Attitudes, Reflective Teaching, Computer Science Education, Programming
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Strawhacker, Amanda; Lee, Melissa; Bers, Marina Umaschi – International Journal of Technology and Design Education, 2018
Computer programming tools for young children are being created and used in early childhood classrooms more than ever. However, little is known about the relationship between a teacher's unique instructional style and their students' ability to explore and retain programming content. In this mixed-methods study, quantitative and qualitative data…
Descriptors: Teaching Styles, Programming, Computer Software, Correlation
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Karaman, Selcuk; Celik, Suat – International Journal of Technology and Design Education, 2008
This study investigates perceptions of 29 prospective teachers about a course based on Project-Based Learning (PBL) approach. The course, "Authoring Languages in PC Environment (B-320)" lasted in 14 weeks in fall semester of 2004-2005. In this course each prospective teacher carried out a project that requires designing and developing courseware…
Descriptors: Student Projects, Programming Languages, Time Management, Active Learning
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Taylor, Adam P. R. – International Journal of Technology and Design Education, 2007
This paper reports on a novel approach taken by the author to the teaching of an Internet programming course targeted at final year diploma and second year degree students. The uniqueness of engineers and their identity is discussed, as is the self-constructed world and ways of knowing in which humankind operates. The novel approach to teaching a…
Descriptors: Feedback (Response), Experiential Learning, Programming, Internet
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Ozcan, Oguzhan – International Journal of Technology and Design Education, 2005
The article firstly examines the techniques of miniature art, and attempts to identify those which can serve as an inspiration for artistic aspects of today's information design in the electronic environment. It also brings forward the idea whether miniature art could be used in our existing new media education models and finally answers the…
Descriptors: Creativity, Journalism Education, Electronic Publishing, Educational Technology