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Su, Yu-Sheng; Shao, Mingming; Zhao, Li – Journal of Educational Computing Research, 2022
Scratch, a kind of visual programming software, has been widely used in instruction for primary school children. Scratch constructs a digital world for children to design, develop, and create coursework in which their creative thinking is fostered. Different instructional methods have been designed and implemented to stimulate children's creative…
Descriptors: Cognitive Mapping, Creative Thinking, Creativity Tests, Computer Software
Hamlen, Karla R. – Journal of Educational Computing Research, 2014
The purpose of this study was to investigate relationships between strategies students use to overcome challenges in both video games and homework assignments, and whether or not these are predictors of academic performance in school. Data were collected through an online survey of students, primarily in middle and high school, assessing both…
Descriptors: Video Games, Predictor Variables, Teaching Methods, Homework