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Xueqing Wu; Rui Li – Journal of Educational Computing Research, 2024
While numerous studies of robot-assisted language learning (RALL) for English-as-a-foreign-language (EFL) learners' language skill development have been done, a comprehensive and theoretically-driven meta-analysis on its effects is still in paucity. To fill the gap, drawing on Activity Theory (AT), this study reported a meta-analysis from 47…
Descriptors: Robotics, Second Language Learning, Second Language Instruction, English (Second Language)
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Mohsen, Mohammed Ali – Journal of Educational Computing Research, 2022
Written corrective feedback for improving L2 writing skills has been a debatable issue for more than two decades. The aims of this meta-analysis are to (1) provide a quantitative measure of the effect of computer-generated written feedback for improving L2 writing skills and (2) verify how moderators (i.e., adopted technology, task types, and…
Descriptors: Computer Assisted Instruction, Teaching Methods, Second Language Learning, Second Language Instruction
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Huang, Wen; Roscoe, Rod D.; Craig, Scotty D.; Johnson-Glenberg, Mina C. – Journal of Educational Computing Research, 2022
Virtual reality (VR) has a high potential to facilitate education. However, the design of many VR learning applications was criticized for lacking the guidance of explicit and appropriate learning theories. To advance the use of VR in effective instruction, this study proposed a model that extended the cognitive-affective theory of learning with…
Descriptors: Affective Behavior, Learning Theories, Computer Simulation, Teaching Methods
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Efecan, Can Fatih; Sendag, Serkan; Gedik, Nuray – Journal of Educational Computing Research, 2021
Learning programming is a painful process for most students, especially those learning text- based programming languages. In this study, based on the principle of Bandura's social learning theory, the vicarious real-life experiences of several pioneers in the field of IT and programming were presented as 15-minutes stories to a group of 9th…
Descriptors: Programming, Computer Science Education, Academic Achievement, Comparative Analysis
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Craig, Scotty D.; Twyford, Jessica; Irigoyen, Norma; Zipp, Sarah A. – Journal of Educational Computing Research, 2015
Virtual humans are becoming an easily available and popular component of multimedia learning that are often used in online learning environments. There is still a need for systematic research into their effectiveness. The current study investigates the positioning of a virtual human's gestures when guiding the learner through a multimedia…
Descriptors: Multimedia Instruction, Multimedia Materials, Simulated Environment, Electronic Learning
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Schacter, John; Fagnano, Cheryl – Journal of Educational Computing Research, 1999
Discussion of the implementation of computer technology in schools focuses on the need to design computer technologies based on sound learning theories. Considers the results of meta-analyses on computer-based instruction; socio-cultural learning theory; computer-supported collaborative learning; constructivist theories; project-based learning;…
Descriptors: Academic Achievement, Computer Assisted Instruction, Instructional Design, Instructional Effectiveness
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Vogel, Jennifer J.; Vogel, David S.; Cannon-Bowers, Jan; Bowers, Clint A.; Muse, Kathryn; Wright, Michelle – Journal of Educational Computing Research, 2006
Substantial disagreement exists in the literature regarding which educational technology results in the highest cognitive gain for learners. In an attempt to resolve this dispute, we conducted a meta-analysis to decipher which teaching method, games and interactive simulations or traditional, truly dominates and under what circumstances. It was…
Descriptors: Teaching Methods, Educational Technology, Simulation, Computers
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Mayer, Richard E. – Journal of Educational Computing Research, 2003
A "science of e-learning" involves the scientific investigation of how people learn in electronic learning environments. Three elements of a science of e-learning are: a) "evidence"--a base of replicated findings from rigorous and appropriate research studies; b) "theory"--a research-based theory of how people learn in electronic learning…
Descriptors: Classroom Environment, Classroom Research, Learning Strategies, Learning Theories
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Winn, William; Berninger, Virginia; Richards, Todd; Aylward, Elizabeth; Stock, Pat; Lee, Yen-Ling; Lovitt, Dan – Journal of Educational Computing Research, 2006
Two groups of twelve dyslexic children and twelve good readers attended a two-week class during the summer following their enrollment in grades 4-6. The topic was the marine environment and focused on the adventures of an orca whale that had lost its family and needed the children's help. The children attended class for three hours each day, 45…
Descriptors: Learning Theories, Learning Activities, Class Activities, Marine Biology