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Zhu, Suning; Wu, Yun; Sankar, Chetan S. – Journal of Educational Technology Systems, 2016
A high-impact practice is to incorporate experiential learning projects when teaching difficulty subject matters so as to enhance students' understanding and interest in the course content. But, there is limited research on how to design and execute such projects. Therefore, we propose a framework based on the processes described by the Project…
Descriptors: Experiential Learning, Case Studies, Navigation, Geographic Information Systems
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Smith, Samara – Journal of Educational Technology Systems, 2014
This article describes the Collaborative Media Center pilot at SUNY Old Westbury, a digital literacy project with the aim of narrowing the digital divide at the College by embedding digital projects across the curriculum. The article explains how the Center supported students in four linked courses to create digital projects. Assessment data and…
Descriptors: Blended Learning, Technological Literacy, Teaching Methods, Feedback (Response)
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Inserra, Albert; Short, Thomas – Journal of Educational Technology Systems, 2013
The purpose of this study was to compare high school Math, Science, Social Studies, English, and Foreign Language teachers' implementation of teaching practices in terms of their pedagogical dimensions in a one-to-one computing environment. A survey was developed to measure high school teachers' implementation of teaching practices associated with…
Descriptors: High Schools, Secondary Education, English Teachers, Mathematics Teachers
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Kerr, Shantia – Journal of Educational Technology Systems, 2011
This multiple case study explores how three online, high school teachers used technological tools to create meaningful learning activities for their students. Findings reveal that teachers use a wide variety of tools and approaches to online learning. Tools are categorized as content, communication, and management tools. Approaches include…
Descriptors: Electronic Learning, Student Projects, Online Courses, Active Learning
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Romeu, Jorge Luis – Journal of Educational Technology Systems, 2008
This article discusses our teaching approach in graduate level Engineering Statistics. It is based on the use of modern technology, learning groups, contextual projects, simulation models, and statistical and simulation software to entice student motivation. The use of technology to facilitate group projects and presentations, and to generate,…
Descriptors: Classroom Techniques, Computer Software, Engineering Education, Educational Technology
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Zhang, Yixin – Journal of Educational Technology Systems, 2002
Using project-based learning pedagogy in EdTc 658 Advances in Educational Technology, I have trained inservice teachers in Southwestern Louisiana with an advanced computer multimedia program called Director[R] (Macromedia, Inc.) [1]. The content of this course focused on modeling the project-based learning pedagogy and researching Acadian's…
Descriptors: Educational Technology, Cultural Background, Multimedia Materials, Hypermedia
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Romeu, Jorge Luis; Alemzadeh, Jalal – Journal of Educational Technology Systems, 1999
Describes the development of a statistical experiment to assess and compare the effects of traditional lecture and laboratory technology methods of teaching introductory computer programming concepts. Discusses the use of performance measures including tests, quizzes, homework, and projects to assess students' learning, retention, and success…
Descriptors: Academic Achievement, Comparative Analysis, Computer Assisted Instruction, Computer Science Education