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Jessica van Horssen; Zoë Moreton; Gaspard Pelurson – Journal of Learning Development in Higher Education, 2023
This paper explores how video games can enhance learning in the higher education Humanities classroom through play and critical discussions. Through the observation of two case studies, it aims to highlight important concepts and considerations and serve as a platform for future research and debate. The first case study utilised Sid Meier's…
Descriptors: Video Games, Technology Uses in Education, Higher Education, Case Studies
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James Elliott – Journal of Learning Development in Higher Education, 2021
This case study details the implementation of task-specific PowerPoint™ presentations for an undergraduate diagnostic radiography module in response to the first COVID-19 lockdown in the United Kingdom. A series of short, focussed learning materials was created over a two-month period to alleviate student anxieties and improve assessment literacy…
Descriptors: Foreign Countries, COVID-19, Pandemics, Case Studies