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Li Cheng; John Hampton; Swapna Kumar – Journal of Research on Technology in Education, 2024
Synchronous peer feedback activity is a potential but less studied strategy to engage students in technology-enhanced learning environments compared to asynchronous peer feedback activity in which students provide feedback to each other at a different time. This study aims to investigate student engagement and perceptions in a Google…
Descriptors: Learner Engagement, Synchronous Communication, Technology Integration, Educational Environment
Weipeng Yang; Dandan Wu; Ting Liao; Rongxiu Wu; Hui Li – Journal of Research on Technology in Education, 2024
The global education system has two primary objectives: achieving universal quality early childhood education (ECE) and integrating information and communication technology (ICT). We sought to determine whether preservice preschool teachers possess the necessary knowledge to integrate ICT into ECE by examining the technological pedagogical content…
Descriptors: Preschool Teachers, Preservice Teachers, Teaching Methods, Knowledge Base for Teaching
Bernstein, Debra; Mutch-Jones, Karen; Cassidy, Michael; Hamner, Emily – Journal of Research on Technology in Education, 2022
Robotics activities engage students in critical and computational thinking, problem solving, and collaboration, as well as engineering and computer science. By integrating robotics into disciplinary courses, educators offer these opportunities to a wider range of students. However, teachers may be less likely to use new technology without evidence…
Descriptors: Robotics, Teaching Methods, Technology Integration, Middle School Teachers
Evrim Baran; Dana AlZoubi – Journal of Research on Technology in Education, 2024
Design thinking has received considerable global attention in the education community given its focus on creative problem solving, human-centered design, and empathetic understanding. In response to the need for exemplary practices for teacher educators, we designed and implemented a design thinking module in a college-level learning technologies…
Descriptors: Preservice Teachers, Thinking Skills, Design, Preservice Teacher Education
Cheng, Kun-Hung – Journal of Research on Technology in Education, 2022
This study aimed to understand what role teachers consider the immersive virtual field trip (VFT) system to play in primary school classrooms. There were 19 teachers' perceptions of immersive VFTs for educational purposes explored. The interview transcripts were analyzed using the phenomenographic method. The results showed that, for usability…
Descriptors: Elementary School Teachers, Teacher Attitudes, Field Trips, Computer Simulation
Wilson, Matthew L. – Journal of Research on Technology in Education, 2023
This study examines the effect of teacher education courses for technology integration (TECTI) on preservice teacher attitudes and beliefs from 2007-2017. Technology attitudes are the affective stances leading to observable technology integration behaviors. Technology beliefs are the "pedagogical beliefs" on teaching and learning with…
Descriptors: Technology Integration, Information Technology, Meta Analysis, Teacher Education Programs
Peter J. Rich; Scott Bartholomew; David Daniel; Kenzie Dinsmoor; Meagan Nielsen; Connor Reynolds; Meg Swanson; Ellyse Winward; Jessica Yauney – Journal of Research on Technology in Education, 2024
In this study, we attempted to curate a list of tools whose primary intent is to enable and teach children to code. From this list, we developed a framework for the classification of coding tools and reviewed current research to determine how tools are used to teach coding in elementary education. The catalog grew to over 300 specific tools…
Descriptors: Educational Trends, Teaching Methods, Coding, Thinking Skills
Taylor, D. Bruce; Handler, Laura K.; FitzPatrick, Erin; Whittingham, Colleen E. – Journal of Research on Technology in Education, 2020
This yearlong study explores how digital technologies are used during literacy instruction in the critical year of third grade. We analyzed technology use in 16 classrooms across six geographically and socioeconomically diverse schools. We examined the multiple layers of technology's influences on teachers' instructional decision-making and on…
Descriptors: Educational Technology, Technology Uses in Education, Elementary Education, Grade 3
Shuqiong Luo; Di Zou – Journal of Research on Technology in Education, 2024
In recent years, studies on technological, pedagogical, and content knowledge (TPACK) have been increasing; however, integrating TPACK into online teaching has generated concerns among teachers across various subject domains in the humanities. Since there have been few recent reviews of teachers' online TPACK research in the humanities, the…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Teaching Methods, Humanities
Graham, Charles R.; Borup, Jered; Pulham, Emily; Larsen, Ross – Journal of Research on Technology in Education, 2019
An increasing number of K-12 schools have adopted blended learning approaches. Current empirical research has been sparse regarding preparing teachers for blended teaching, including the skills they must develop to teach in blended contexts. This research is focused on that weakness, with the purposes of systematically identifying the skills…
Descriptors: Elementary Secondary Education, Blended Learning, Educational Technology, Technology Uses in Education
Cole, Bobby Virgil, Jr.; Sauers, Nicholas J. – Journal of Research on Technology in Education, 2018
One of the fastest growing, most discussed, and most expensive technology initiatives over the last decade has been one-to-one (1:1) computing initiatives. The purpose of this study was to examine key factors that influenced implementing and sustaining 1:1 computing initiatives from the perspective of school superintendents. Nine superintendents…
Descriptors: Superintendents, Administrator Attitudes, Program Implementation, Educational Technology
Blundell, Christopher; Lee, Kar-Tin; Nykvist, Shaun – Journal of Research on Technology in Education, 2020
Digital technologies are a part of schooling, however, given the significant focus on using of digital technologies in teaching and learning, there is little evidence of wide scale transformation. It is within this context that this paper reports on a qualitative, explanatory case study of six teachers, with experience in enhancing pedagogies in a…
Descriptors: Transformative Learning, Information Technology, Case Studies, Teaching Methods
De León, Leticia; Corbeil, Rene; Corbeil, Maria Elena – Journal of Research on Technology in Education, 2023
K-12 educators' digital literacy skills have been designated as a national and state priority by education and accreditation agencies in Texas, resulting in the need for curriculum alignments to the 2017 ISTE Standards for Educators and implementation of a digital literacy evaluation. The purpose of this validation study was to develop a…
Descriptors: Test Construction, Test Validity, Teacher Education, Digital Literacy
Garrett, Lauretta; Guest, Kelly; Shannon, David; Lee, Byunghoon; Huang, Li; Charleton, Maria Calhoun; Qazi, Mohammed; Kim, Youngsoo – Journal of Research on Technology in Education, 2020
This study investigated personalization as an innovation that can be used to impact college mathematics achievement. In the reported study, similar tasks using personalized data and teacher-selected data were implemented in courses in both 4-year and 2-year colleges. Pre- and posttests and student work were analyzed to examine the impact of…
Descriptors: Mathematics Instruction, College Mathematics, Mathematics Achievement, Educational Technology
Caitlin Cole; Roberto H. Parada; Erin Mackenzie – Journal of Research on Technology in Education, 2024
Video games are an established part of popular culture, and frequently used in educational settings worldwide. There is now a substantive body of research suggesting positive outcomes of their use in classrooms. In spite of this, there is a dearth of research synthesizing the outcomes of these studies. This is particularly so in relation to the…
Descriptors: Elementary School Students, Middle School Students, High School Students, Video Games