Descriptor
Source
Mathematics and Computer… | 7 |
Author
Ali, Sanwar | 1 |
Armoni, Michal | 1 |
Freeman, Marjorie | 1 |
Gal-Ezer, Judith | 1 |
Jones, Kevin S. | 1 |
Lopez, Antonio M., Jr. | 1 |
Murphy, Michael | 1 |
Skurnick, Ronald | 1 |
Sorkin, Sylvia J. | 1 |
Publication Type
Journal Articles | 7 |
Reports - Descriptive | 4 |
Guides - Classroom - Teacher | 2 |
Computer Programs | 1 |
Opinion Papers | 1 |
Reports - Evaluative | 1 |
Education Level
Elementary Education | 1 |
High Schools | 1 |
Higher Education | 1 |
Audience
Practitioners | 3 |
Teachers | 3 |
Location
Israel | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Skurnick, Ronald – Mathematics and Computer Education, 2004
Pascal's Triangle is named for the seventeenth-century French philosopher and mathematician Blaise Pascal (the same person for whom the computer programming language is named). Students are generally introduced to Pascal's Triangle in an algebra or precalculus class in which the Binomial Theorem is presented. This article, presents a new method…
Descriptors: Geometric Concepts, Computer Science, Mathematics Instruction, Teaching Methods
Ali, Sanwar – Mathematics and Computer Education, 2005
Teaching is a scholarly activity and a life-long learning process with no single method or pedagogy that is always most effective. Applications of teaching pedagogies properly vary from content-based to discipline-based areas. In this paper, various teaching pedagogies, including scaffolding, concept mapping, constructivism, and learning…
Descriptors: Teacher Effectiveness, Problem Based Learning, Learning Strategies, Constructivism (Learning)

Lopez, Antonio M., Jr. – Mathematics and Computer Education, 1989
Provides background material on logic programing and presents PROLOG as a high-level artificial intelligence programing language that borrows its basic constructs from logic. Suggests the language is one which will help the educator to achieve various goals, particularly the promotion of problem solving ability. (MVL)
Descriptors: Artificial Intelligence, College Science, Computer Science, Computer Science Education
Armoni, Michal; Gal-Ezer, Judith – Mathematics and Computer Education, 2005
When dealing with a complex problem, solving it by reduction to simpler problems, or problems for which the solution is already known, is a common method in mathematics and other scientific disciplines, as in computer science and, specifically, in the field of computability. However, when teaching computational models (as part of computability)…
Descriptors: Teaching Methods, Memory, Computer Science, Computer Simulation

Sorkin, Sylvia J. – Mathematics and Computer Education, 1991
Presented is a way to provide students with a review and an appreciation of the versatility of pointers in data structures by improvising with binary trees. Examples are described using the Pascal programing language. (KR)
Descriptors: Algorithms, College Mathematics, Computer Science Education, Computer Software

Freeman, Marjorie; Murphy, Michael – Mathematics and Computer Education, 1990
Described are experiences for incorporating writing assignments in mathematics and computer science courses. Reports survey results from students who participated in the courses. (YP)
Descriptors: College Mathematics, Computer Science, Course Content, Higher Education

Jones, Kevin S. – Mathematics and Computer Education, 1992
"Gedankensimulation" is a term adapted from Einstein's "thought experiments" to indicate mentally created simulations that can help conceptualize ideas. Presents seven examples of simulations that can be utilized to solve problems or illustrate concepts in probability and statistics. Problem contexts include games of chance,…
Descriptors: College Mathematics, Computer Assisted Instruction, Computer Science Education, Computer Simulation