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Emanuela Gemelli; Eva Olmedo-Moreno; Álvaro Manuel Úbeda-Sánchez; Clemente Rodríguez-Sabiote – SAGE Open, 2024
The main aims of the present research were to: (1) describe the scientific outputs indexed in the Scopus and Web of Science databases, from now on WoS, regarding the use of comic books as didactic resources in the teaching-learning of the sciences, and; (2) establish the conceptual structure of scientific output regarding the use of comic books as…
Descriptors: Bibliometrics, Scientific Research, Science Education, Science Instruction
Liangyong Xue; Abdullah Mat Rashid; Sha Ouyang – SAGE Open, 2024
This systematic review evaluates the application of the Unified Theory of Acceptance and Use of Technology (UTAUT) model in higher education, analyzing 162 SSCI/SCI-E articles from 2008 to 2022. It reveals a predominant focus on student participants from Asia and North America. Mobile learning tools are the most studied technologies. Surveys…
Descriptors: Research Reports, Technology Uses in Education, Structural Equation Models, Foreign Countries
Hao Cheng; Keyi Lyu – SAGE Open, 2024
Reverse education, where younger individuals teach older adults, has gained prominence but lacks comprehensive understanding regarding its dynamics and impacts. This study addresses this gap by exploring the cognitive processes of older adult learners who view young university students as their teachers. Through semi-structured interviews with 12…
Descriptors: Older Adults, Adult Students, Young Adults, College Students
Tan Shaojie; Arshad Abd Samad; Lilliati Ismail – SAGE Open, 2024
The ability to understand listening is an essential skill for non-native speakers of English as a foreign language (EFL). Research has shown that several factors can influence EFL students' English listening comprehension, including the listening strategy they use during listening activities. This study, therefore, used the meta-cognitive…
Descriptors: Metacognition, Listening Comprehension, Learning Strategies, Second Language Instruction
Wang, Chih-Chiang; Lo, Chia-Lun; Hsu, Ming-Ching; Tsai, Chih-Yung; Tsai, Chun-Ming – SAGE Open, 2020
Mobile devices are becoming ubiquitous methodologies and tools, providing application for learning and teaching field. On the basis of the widespread use of wireless devices and mobile computing technology, this study proposes a context-aware plant ecology learning system (CAPELS) based on context-aware technology; adapting deep neural networks…
Descriptors: Telecommunications, Handheld Devices, Teaching Methods, Plants (Botany)
Metruk, Rastislav – SAGE Open, 2022
Innovations and advancements in modern technologies have induced changes in every sphere of human activity, including education. Smartphones represent modern, state-of-the-art gadgets which aim at fostering the teaching and learning process of EFL (English as a foreign language) learners. Students may experience and enjoy considerable benefits of…
Descriptors: Telecommunications, Handheld Devices, English (Second Language), Second Language Learning
Al-Bogami, Basmah; Elyas, Tariq – SAGE Open, 2020
The use of iPad and other handheld devices in classrooms is spreading. Their use can empower learners and expose them to a plethora of resources. Yet, when it comes to learning a foreign language, reasonably little has been done to empirically ascertain the influence of iPad apps on facilitating language learning as well as engaging language…
Descriptors: Middle School Students, English (Second Language), Second Language Learning, Second Language Instruction
Wu, Wen-Chi Vivian; Lin, I-Ting Doris; Marek, Michael W.; Ou Yang, Fang-Chuan – SAGE Open, 2021
Employment of idioms is essential to reach higher English expressive levels, especially for English as Foreign Language (EFL) learners. However, English idioms are challenging for both instructors and learners because the complex content of idioms depends on understanding their cultural context. Most mobile language applications are for vocabulary…
Descriptors: Figurative Language, Second Language Learning, Second Language Instruction, English (Second Language)
Walker, Zachary; McMahon, Don D.; Rosenblatt, Kara; Arner, Tracy – SAGE Open, 2017
The success of Pokémon Go is demonstrating that augmented reality (AR) is reaching the masses quickly and can be a robust tool to enhance student engagement and learning. Leveraging AR for instructional purposes has the potential to become a powerful medium for Universal Design for Learning (UDL) by providing new tools for multiple means of…
Descriptors: Physical Environment, Simulated Environment, Computer Simulation, Learner Engagement