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Flávio Marques; Leonardo Lignani; João Quadros; Myrna Amorim; Windson Viana; Eduardo Ogasawara; Joel dos Santos – Technology, Knowledge and Learning, 2025
Educational games help reinforce educational concepts. They help students learn through hypothesizing, probing, and reflecting upon the game environment. Understanding the impact of a game is important before deploying it in a class. Recent studies in learning analysis describe methodologies and approaches for analyzing educational games. However,…
Descriptors: Design, Educational Games, Reinforcement, Game Based Learning
Pathania, Manisha; Mantri, Archana; Kaur, Deepti Prit; Singh, Chander Partap; Sharma, Bhanu – Technology, Knowledge and Learning, 2023
Over the past numerous years, the training structure is applying outdated strategies that keep schools from moving to competency-based models. Since most of the parts are instructor-oriented, the students are the detached party in the classroom which prompts less communication between students and the instructor. Augmented Reality (AR) is an…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Teaching Methods
Max C. Anderson; Cindy S. York; Angie Hodge-Zickerman; Yoon Soo Park; Jason Rhode – Technology, Knowledge and Learning, 2024
This non-experimental quantitative study investigated medical school faculty members' behavioral intention to use and actual usage behavior of technology in inquiry-based learning activities in medical schools in the United States by applying the unified theory of acceptance and use of technology (UTAUT). In medical education, situational problems…
Descriptors: Medical Education, Medical School Faculty, Intention, Teacher Behavior
Cardona Zapata, Mónica Eliana; López Ríos, Sonia – Technology, Knowledge and Learning, 2022
Experimental activity in the physics teaching can be considered as a space in which teachers create contexts for students to approach the way scientific knowledge is constructed. In this sense, the strategies for the integration of Information and Communication Technologies (ICT) in the context of science education, has a wide potential to guide…
Descriptors: Physics, Science Instruction, Teaching Methods, Visual Aids
Espigares-Pinazo, Manuel J.; Bautista-Vallejo, José M.; García-Carmona, Marina – Technology, Knowledge and Learning, 2022
This study presents the use of automated data analysis procedures in the teaching-learning process, mediated by telematics platforms. It is based on the application of the principles of virtual learning, the use of the Internet and the automation of data analysis of information collected in Moodle. The application of analysis procedures for the…
Descriptors: Integrated Learning Systems, Educational Technology, Technology Uses in Education, Secondary School Students
Sandra La Torre; Juliette C. Désiron – Technology, Knowledge and Learning, 2024
Over the past decades, researchers have investigated the effects of multimedia design principles to enhance learning. These evidence-based principles are known to enable students to learn from multimedia resources and support cognitive processing. However, it is unclear if and which of these multimedia design principles are implemented in…
Descriptors: Video Technology, Teaching Methods, Instructional Materials, Multimedia Materials
Yupeng Lin; Zhonggen Yu – Technology, Knowledge and Learning, 2024
In the information and technology era, instructional video technologies have become popular teaching approaches and attracted academic interest. A growing body of literature has investigated various instructional video technologies and identified influencing factors on their effectiveness. However, the findings on the effectiveness of…
Descriptors: Instructional Effectiveness, Video Technology, Teaching Methods, Meta Analysis
Kuznetcova, Irina; Lin, Tzu-Jung; Glassman, Michael – Technology, Knowledge and Learning, 2021
Teacher presence has been considered one of the cornerstones of students' motivation and engagement in traditional and online education. However, we argue that diminished teacher presence can actually be beneficial for building a democratic, student-led classroom. We hypothesize that this can be achieved through the use of an Open Source Educative…
Descriptors: Teacher Student Relationship, Online Courses, Electronic Learning, Student Centered Learning
Lewin, Cathy; Lai, Kwok-Wing; van Bergen, Hans; Charania, Amina; Ntebutse, Jean Gabin; Quinn, Barry; Sherman, Roger; Smith, David – Technology, Knowledge and Learning, 2018
This paper builds on work undertaken over a number of years by a group of international researchers with an interest in the potential of connecting academic and everyday practices and knowledge. Drawing extensively on literature and our own work, we first discuss the challenges around defining informal learning, concluding that learning is…
Descriptors: Technology Integration, Teaching Methods, Informal Education, Educational Policy
Erin D. Besser – Technology, Knowledge and Learning, 2024
Research shows that utilizing Google Chat aids in positive student experiences (Saadatmand et al., European Journal of Open, Distance and E-Learning 20:61-79, 2017), promotes learner interaction (Kobayashi, Turkish Online Journal of Distance Education 16:28-39, 2015), and has a higher level of satisfaction over traditional communication tools such…
Descriptors: Electronic Learning, Synchronous Communication, Learner Engagement, Influences
Shawn Zheng Kai Tan; Maria Shendyapina; Lilian Nguan Sim Tay – Technology, Knowledge and Learning, 2024
The use of immersive interactive mixed reality (I[superscript 2]MR) technologies has been of interest to educators due to the rapid advancement of technology, lowered cost, and increased engagement of the senses. This is particularly attractive in special needs education (SNE) as it can provide a safe space in which students can learn and practice…
Descriptors: Computer Simulation, Special Needs Students, Foreign Countries, Students with Disabilities
Malte Ring; Taiga Brahm – Technology, Knowledge and Learning, 2024
More and more teachers create video explanations for their instruction. Whether or not they are effective for learning depends on the videos' instructional quality. Reliable measures to assess the quality of video explanations, however, are still rare, especially for videos created by (preservice) teachers. We developed such a measure in a…
Descriptors: Video Technology, Teaching Methods, Educational Quality, Measurement Techniques
Sam von Gillern; Brady Nash – Technology, Knowledge and Learning, 2025
This scoping review examines scholarship on video games in prominent literacy journals between years 2000 and 2020. 32 articles met inclusion criteria for the study, including 15 articles on entertainment games and 17 articles on serious/educational games. Included articles were categorized by various attributes, including year of publication,…
Descriptors: Video Games, Educational Games, Literacy Education, Instructional Effectiveness
Theodoropoulou, Ioanna; Lavidas, Konstantinos; Komis, Vassilis – Technology, Knowledge and Learning, 2023
Nowadays there is a growing research interest in the developments in the domain of Educational Robotics. The present paper is a systematic review of recently published Greek research pertaining to teaching interventions using robotic devices in order to present: a) a synthesis of the available results and the benefits from the utilization of…
Descriptors: Foreign Countries, Robotics, Educational Technology, Program Effectiveness
Sangkawetai, Cheeraporn; Neanchaleay, Jariya; Koul, Ravinder; Murphy, Elizabeth – Technology, Knowledge and Learning, 2020
The goal of this study is to identify the relationship between K-12 teachers' self-efficacy beliefs, classroom goal structure and use of instructional strategies. The study also aims to determine if there is variance in the relationship between these constructs for primary versus secondary school teachers. Data collection involved completion of a…
Descriptors: Elementary School Teachers, Secondary School Teachers, Self Efficacy, Teaching Methods