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Showing 1 to 15 of 30 results Save | Export
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Huanhui Chen; Clinton Chidiebere Anyanwu – Education and Information Technologies, 2025
This study assesses the impact of Moodle AI-powered chatbots and metacognitive teaching approaches on the academic performance of tertiary Business education students. Using a quasi-experimental pre-test/post-test control design and Activity theory, 83 final-year Business education students were sampled from a total of 324. Data were collected…
Descriptors: Artificial Intelligence, Technology Uses in Education, Learning Management Systems, Computer Mediated Communication
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Plintz, Nicolai; Ifenthaler, Dirk – International Association for Development of the Information Society, 2023
Emotions are vital to learning success, especially in online learning environments. They make the difference between learning success and failure. Unfortunately, learners' emotional state is still rarely considered in online learning and teaching, although it is an important driver of learning success. This paper reports a work-in-progress…
Descriptors: Online Courses, Academic Achievement, Emotional Experience, Measurement
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Thidarat Thongtum; Autthapon Intasena – Higher Education Studies, 2023
This study aimed to investigate the effectiveness of a learning management plan designed using the GPAS 5 Step model in enhancing the learning achievement of 31 Thai language learners in the area of sentence structure. Participants were selected through cluster sampling from a population of Thai language learners in a public school. The research…
Descriptors: Grade 8, Academic Achievement, Sentence Structure, Foreign Countries
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Justine Gerard B. Angeles; Minie Rose C. Lapinid – Mathematics Teaching Research Journal, 2024
Helping students to stay motivated by creating an environment that makes them interact is essential to attaining academic achievement. This action research utilizing mixed methods approach explores the flipped classroom's impact on the students' achievement motivation. Also, a significant focus has been on how students interacted with their…
Descriptors: Academic Achievement, Flipped Classroom, Teaching Methods, Learning Motivation
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Fakhta Zeib; Rehan Tariq – Educational Technology & Society, 2024
During the lockdowns of the COVID-19 pandemic, the education sector implemented online teaching using a variety of online learning platforms (OLPs). Pakistan, a developing country, was not fully ready for this sudden move from offline to online teaching methods. Despite the effectiveness of online platforms in academic learning, concerns related…
Descriptors: Electronic Learning, COVID-19, Pandemics, Foreign Countries
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Pangrazio, Luci; Stornaiuolo, Amy; Nichols, T. Philip; Garcia, Antero; Philip, Thomas M. – Harvard Educational Review, 2022
In this contribution to the Platform Studies in Education symposium, Luci Pangrazio, Amy Stornaiuolo, T. Philip Nichols, Antero Garcia, and Thomas M. Philip explore how digital platforms can be used to build knowledge and understanding of datafication processes among teachers and students. The essay responds to the turn toward data-driven teaching…
Descriptors: Teaching Methods, Learning Analytics, Vignettes, Learning Processes
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Richard M. Baylis; Malcolm J. Beynon – Accounting Education, 2024
Lecture Capture (LC) material is accepted to be an available and accessible resource for students in universities across the world. This exploratory study investigates the "when viewing" LC material engagement of accounting undergraduate students. Three categories of engagement are defined, Near-Event-Viewing (NEV), Get-Round-to-Viewing…
Descriptors: Accounting, Lecture Method, Teaching Methods, Undergraduate Students
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Naruemon Sitthikrai; Chulida Hemtasin; Tawan Thongsuk – Journal of Education and Learning (EduLearn), 2023
The objectives of this action research were: (1) To develop learning achievement in basic science subjects of grade 8 students who received an inquiry-based learning (IBL) management system combined with an educational game on the topic of solutions to pass the requirement of 70%; and (2) To study the satisfaction of grade 8 students toward the…
Descriptors: Academic Achievement, Active Learning, Inquiry, Educational Games
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Sercemeli, Murat; Baydas Onlu, Ozlem – Education and Information Technologies, 2023
The study aims to examine student emotions and behavior in a Gamified Learning Environment (GLE) in detail. In the study, in order to reveal the behavior (dynamics) and feelings (emotions) that emerge within the framework of the mechanics applied in the GLE process, it is within the scope of the main objectives of the study to determine how…
Descriptors: Accounting, Teaching Methods, Game Based Learning, Outcomes of Education
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Faten A. Zahran – International Journal of Research in Education and Science, 2024
This study explored the impact of Six Thinking Hats blended learning program-based Moodle on ESP university students' writing skills and academic flow. Four instruments -designed by the researcher- that included: (a writing skills checklist, a writing skills test, a writing scoring rubric, and an academic flow scale) were used for collecting data.…
Descriptors: English for Special Purposes, College Students, Second Language Learning, Student Improvement
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Ahmed Elmabaredy; Nurgun Gencel – Discover Education, 2024
This study aimed to explore the integration of self-regulated learning into digital platforms to improve students' achievement and performance. Moodle platform was used with additional modifications to integrate the features of self-regulated learning. An experimental design involving experimental and control groups with pre-post-tests was…
Descriptors: Self Management, Electronic Learning, Academic Achievement, Independent Study
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Ostrovska, Marianna; Tretiak, Olha; Smolnykovac, Halyna; Studenets, Olena; Ivanchuk, Maria – International Electronic Journal of Elementary Education, 2023
A specific feature of the organization of education during wartime is the creation of a modern educational environment for the harmonious development of students in conditions of war. The substantiation of ways of developing qualities, values and competences of primary school students is important for solving a number of contradictions between the…
Descriptors: Elementary School Students, War, Academic Achievement, Learning Management Systems
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Beatriz Chaves-Yuste; Cristina de-la-Peña – TESOL Journal, 2025
Technology, constantly present in current society and education, needs to make use of the most effective digital resources to optimize the teaching-learning process. Despite the growing body of literature on the pedagogical effectiveness of digital resources in a second language (L2) context, limited research has been conducted when working with…
Descriptors: English for Special Purposes, Second Language Instruction, Second Language Learning, Tourism
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Abdullah Kalay; Yüksel Deniz Arikan – Journal of Educational Technology and Online Learning, 2023
Since motivation is known to be a critical factor, approaches, methods, techniques, and materials that would affect motivation positively are utilized in learning and teaching processes. Gamification is used by including game components into teaching processes to enhance students' motivation, attract their attention to the lesson and boost…
Descriptors: Instructional Materials, Gamification, Student Motivation, Academic Achievement
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Somyürek, Sibel; Brusilovsky, Peter; Çebi, Ayça; Akhüseyinoglu, Kamil; Güyer, Tolga – International Journal of Information and Learning Technology, 2021
Purpose: Interest is currently growing in open social learner modeling (OSLM), which means making peer models and a learner's own model visible to encourage users in e-learning. The purpose of this study is to examine students' views about the OSLM in an e-learning system. Design/methodology/approach: This case study was conducted with 40…
Descriptors: Student Attitudes, Self Evaluation (Individuals), Peer Evaluation, Electronic Learning
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