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Exploring Teachers' Perception and Use of Whole Brain Teaching: A Hermeneutic Phenomenological Study
Tiffany Amber Jay-Claycomb – ProQuest LLC, 2024
The purpose of this hermeneutic phenomenology study was to understand Whole Brain Teaching (WBT) through the experiences and perceptions of teachers who utilize this system in the United States. The theory guiding this study was George Miller's information processing theory, which identified how information is attained, stored, and retrieved, a…
Descriptors: Teaching Methods, Brain, Information Processing, Teacher Attitudes
Daniel L. Vollrath – Solution Tree, 2024
In "The Purpose-Driven Classroom", author Daniel L. Vollrath uses dispositional teaching to address productivity and promote positive habits in the classroom. He presents seven productive behaviors that general education teachers can teach to all students across all content areas. In utilizing this book's productive behavior strategies,…
Descriptors: Classroom Techniques, Academic Achievement, Kindergarten, Elementary Secondary Education
Yi Zhang; Jiumin Yang; Chenyan Dai; Zhongling Pi – Educational Technology & Society, 2024
Previous studies have shown that encouraging students to use self-explanation strategies has proven effective in text-focused learning contexts. However, no study to date has focused on how students' strategy preference moderates the effect of self-explanation strategies on learning from video lectures. The current study investigated how students'…
Descriptors: Teaching Methods, Video Technology, Lecture Method, Preferences
Vu Thanh Tam Nguyen; Hsiu-Ling Chen; Van Tran Kieu Nguyen – Journal of Computer Assisted Learning, 2025
Background: Social-emotional practices are crucial in today's educational landscape, fostering students' emotional intelligence, resilience and interpersonal skills. Integrating these practices into the gamified flipped classroom approach creates an enriched learning environment. However, there exists a notable research gap regarding the specific…
Descriptors: Social Emotional Learning, Gamification, Flipped Classroom, Emotional Response
Annie Lauren Barton – ProQuest LLC, 2023
Grades are ubiquitous in schools and have significant consequences in students' lives. Over a century of research has reported variability in teachers' grade compositions and grading practices. Although measurement experts have advocated for grades to represent student achievement alone, teachers continue to include nonachievement factors, such as…
Descriptors: Grading, Teaching Methods, Academic Achievement, Student Behavior
Margaret M. Flores; Vanessa M. Hinton; Kelly B. Schweck – Learning Disability Quarterly, 2024
The purpose of this study was to investigate the effects of the concrete-representational-abstract--integrated (CRA-I) sequence on students with learning disabilities' performance when learning fraction and decimal concepts. Three elementary-level students in Grades 4 and 6 participated in a single-case multiple probe across behaviors study. The…
Descriptors: Elementary School Students, Grade 4, Grade 6, Students with Disabilities
John W. Maag; Edward J. Daly III – Beyond Behavior, 2024
Differential negative reinforcement of alternative behavior is a technique in which students can escape a portion of a task they perceive to be unpleasant by reaching a predetermined criterion. In this article, we define the negative reinforcement trap and review research on differential negative reinforcement of alternative behavior. We then…
Descriptors: Student Motivation, Student Behavior, Productivity, Accuracy
Hunter, William, Ed.; Taylor, Jonte, Ed.; Scott, LaRon, Ed. – Council for Exceptional Children, 2022
Focusing on interventions, strategies, and considerations that can support teachers in working with all students academically and behaviorally, this book interweaves the spirit of Hip-Hop throughout its content. For those who work with youth with exceptionalities in the United States and globally.
Descriptors: Culturally Relevant Education, Multi Tiered Systems of Support, Learner Engagement, Academic Achievement
Yu-Ching Chen – Innovations in Education and Teaching International, 2025
Occupational safety and health education is usually lecture-based, and students generally have limited retention. Immersive virtual reality (IVR) facilitates students to learn and explore more actively in safe environments. However, learning with the aid of IVR may not guarantee better learning achievement, practical skills, and positive…
Descriptors: Occupational Safety and Health, Computer Simulation, Educational Technology, Technology Uses in Education
Capelo, Carlos; Pereira, Renato; Ferreira Dias, João – International Association for Development of the Information Society, 2020
Simulation-based learning environments are used extensively to support learning in complex business systems. Nevertheless, studies show that subjects have great difficulty in understanding and managing dynamic systems, mainly due to cognitive processing difficulties. Previous research has addressed some aspects of model transparency and…
Descriptors: Simulation, Teaching Methods, Models, Business Education
Bacon, Paul; Lord, Rachel N. – Health Education Research, 2021
The benefits of physical activity in school settings and its impact on health and academic outcomes are of interest from public health and educational contexts. This study investigates how physically active learning (PAL): (i) contributes to children's physical activity levels, (ii) impacts on academic outcomes and (iii) influences children's…
Descriptors: Physical Activities, Teaching Methods, Physical Activity Level, Time on Task
Teeple, Sarah K.; Benolken, Amanda – E-Learning and Digital Media, 2023
The current mixed method study sought to clarify the complex relationships that may influence student achievement in online learning environments. In the United States, the number of students who are participating in some form of virtual or remote learning is increasing for a variety of reasons. However, the body of research regarding elementary…
Descriptors: Social Emotional Learning, Academic Achievement, Electronic Learning, Educational Environment
Sarika Sharma; Jatinderkumar R. Saini – Interactive Learning Environments, 2024
During the COVID-19 pandemic period of almost two years, online teaching was adopted by Higher Educational Institutes (HEIs) mostly as an emergency measure to maintain endurance in teaching-learning activities in academics. Although a lot of research works have focussed on the teaching-learning strategies deployed during the pandemic period, the…
Descriptors: Online Courses, Electronic Learning, Cognitive Ability, Cognitive Style
Prediction of Students' Learning Outcomes by Various Variables in Gamified Online Accounting Courses
Sercemeli, Murat; Baydas Onlu, Ozlem – Education and Information Technologies, 2023
The study aims to examine student emotions and behavior in a Gamified Learning Environment (GLE) in detail. In the study, in order to reveal the behavior (dynamics) and feelings (emotions) that emerge within the framework of the mechanics applied in the GLE process, it is within the scope of the main objectives of the study to determine how…
Descriptors: Accounting, Teaching Methods, Game Based Learning, Outcomes of Education
Yeting Hu; Chuanzhi Fang; Xin He; Jinhua Wu – International Journal of Web-Based Learning and Teaching Technologies, 2024
This study addresses the problems in traditional English literature teaching methods for Chinese English majors, proposing a new teaching approach based on smart education concepts to enhance learning effectiveness. An evaluation of a semester-long reform in teaching methods is conducted using a quantitative methodology. The findings reveal…
Descriptors: Teaching Methods, English Literature, Learning Analytics, Outcomes of Education