Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 3 |
Since 2016 (last 10 years) | 13 |
Since 2006 (last 20 years) | 19 |
Descriptor
Age Differences | 22 |
Teaching Methods | 22 |
Computer Simulation | 16 |
Student Attitudes | 11 |
Educational Technology | 9 |
Gender Differences | 9 |
Foreign Countries | 8 |
Instructional Effectiveness | 6 |
Simulation | 6 |
Technology Uses in Education | 6 |
College Students | 3 |
More ▼ |
Source
Author
Publication Type
Journal Articles | 18 |
Reports - Research | 16 |
Dissertations/Theses -… | 2 |
Reports - Evaluative | 2 |
Information Analyses | 1 |
Reports - Descriptive | 1 |
Reports - General | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 8 |
Postsecondary Education | 8 |
Elementary Education | 3 |
Secondary Education | 3 |
Adult Education | 1 |
Grade 6 | 1 |
Grade 8 | 1 |
Intermediate Grades | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Audience
Location
Spain | 3 |
Finland | 1 |
Netherlands | 1 |
Ohio | 1 |
Palestine | 1 |
United Kingdom (England) | 1 |
United Kingdom (Scotland) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
Learning Style Inventory | 1 |
What Works Clearinghouse Rating
Verónica Marín Díaz; Begoña Esther Sampedro; Inmaculada Aznar; Juan Manuel Trujillo – Education & Training, 2023
Purpose: The beliefs about this subject of N = 223 secondary education teachers were collected through an ex post facto research method using a descriptive and correlational design and a 27-item questionnaire. Design/methodology/approach: The arrival of online learning, in this case m-learning, to secondary education, has made educators in this…
Descriptors: Computer Simulation, Technology Integration, Handheld Devices, Secondary School Teachers
Zyoud, Raj'a Nayef – International Journal of Research in Education and Science, 2023
The theory-practice gap in nursing education confuses students and decreases the quality of their training. This study aims to examine the gap between theoretical teaching and clinical training for students at AAUP. A cross-sectional survey of 192 nursing students at AAUP. Questions measuring aspects of the theory-practice gap were developed based…
Descriptors: Theory Practice Relationship, Nursing Education, Arabs, Educational Quality
Aso, Borja; Navarro-Neri, Iñaki; García-Ceballos, Silvia; Rivero, Pilar – Education Sciences, 2021
As a consequence of the scarcity of studies of augmented reality (AR) in Spain, this study developed a questionnaire to evaluate teachers' perceptions on the use of AR for heritage teaching (n = 347 teachers: n = 131 in-service/n = 216 in-training). The objectives were to: (1) identify teachers' existing knowledge about AR; (2) evaluate…
Descriptors: Educational Quality, Design Requirements, Computer Simulation, Teaching Methods
Kurul, Ramazan; Ögün, Muhammed Nur; Neriman Narin, Ayse; Avci, Sebnem; Yazgan, Beyza – Anatomical Sciences Education, 2020
The aim of this study was to investigate the effect of immersive three-dimensional (3D) interactive virtual reality (VR) on anatomy training in undergraduate physical therapy students. A total of 72 students were included in the study. The students were randomized into control (n = 36) and VR (n = 36) group according to the Kolb Learning Style…
Descriptors: Undergraduate Students, Computer Simulation, Anatomy, Physical Therapy
Colvin, Natasha R. – ProQuest LLC, 2019
Background: Nurse educators have an obligation to ensure that students learn, develop, and apply higher-order cognitive skills. New graduates are expected to practice at a higher performance level in order to care for more complex patients, yet barriers to clinical education, such as securing clinical sites, have made it difficult for nurse…
Descriptors: Transfer of Training, Simulation, Nursing Education, Reflection
Dündar-Coecke, Selma – International Association for Development of the Information Society, 2019
Decades-old research has demonstrated the effects of virtual space on perception mostly with adult samples. Little is known about children's ability to utilize spatial-temporal qualities from computerized settings. Past research with primary school children suggested that the ability to utilize spatial-temporal information is crucial for inferring…
Descriptors: Adults, Preschool Children, Age Differences, Teaching Methods
Delacruz, Stacy – TechTrends: Linking Research and Practice to Improve Learning, 2019
Students deepen their content knowledge and collaborative skills as they interact with others across the globe. In order to deepen early childhood students' awareness and understanding of the world, teachers worked with their classes to develop and share school-based virtual field trips. The researcher sought to (a) identify the steps to create a…
Descriptors: Field Trips, Educational Technology, Technology Uses in Education, Computer Simulation
Pennington, Colin G.; Curtner-Smith, Matthew D.; Wind, Stefanie A. – Journal of Teaching in Physical Education, 2019
Purpose: To examine the impact of a physical education teacher's age on students' learning and perceptions of the teacher. Method: A total of 188 elementary students were randomly assigned to view one of two virtually identical filmed swimming lessons. In the young-appearance lesson, the teacher was youthful. In the middle-aged lesson, he had been…
Descriptors: Elementary School Students, Physical Education Teachers, Physical Education, Age Differences
Mikroyannidis, Alexander; Gómez-Goiri, Aitor; Smith, Andrew; Domingue, John – Interactive Learning Environments, 2020
The main challenges commonly associated with acquiring practical network engineering skills are the requirements for access to specialised and up-to-date network equipment, as well as the high costs associated with obtaining and maintaining this equipment. The PT Anywhere initiative addresses these challenges by offering a mobile environment for…
Descriptors: Computer Science Education, Computer Networks, Data Analysis, Engineering
Agarwal, Chesta; Chakraborty, Pinaki – Education and Information Technologies, 2019
Widespread use of English in the academia and in business is leading an increasing number of people to learn it as a second or a foreign language. Computer aided pronunciation training (CAPT) systems are used by non-native English speakers for improving their English pronunciation. A typical CAPT tool records the speech of a learner, detects and…
Descriptors: Educational Technology, Technology Uses in Education, English for Academic Purposes, English for Special Purposes
Peng, Li-Wei; Lee, Cheun-Yeong – Excellence in Education Journal, 2020
The research partnership among university faculty, information technology graduate students, and science content experts from school districts developed the Web-based two-dimensional and three-dimensional virtual reality science games. The games were implemented to engage middle school students in learning, retaining, and applying newly acquired…
Descriptors: Educational Research, College Faculty, Graduate Students, Information Technology
Andrade Brito, Fernanda A. – ProQuest LLC, 2017
Nursing programs across the United States (U.S.) rely upon simulation to complement or substitute for traditional clinical experiences. The purpose of this secondary analysis study is to use de-identified National Nursing Education Network (NNERN) (2015-2016) survey data of nursing students who participated in simulation to examine which selected…
Descriptors: Nursing Education, Sample Size, Multiple Regression Analysis, Clinical Experience
Kantisa, Piyapan; Sitthitikul, Pragasit – PASAA: Journal of Language Teaching and Learning in Thailand, 2018
This article aims to provide an extensive review of web-based instruction (WBI), implemented within the realm of English language teaching (ELT). WBI is a teaching method that utilizes computer technology to promote learning experiences by leveraging the internet and web applications. It is suggested that educators carefully consider the related…
Descriptors: Web Based Instruction, Teaching Methods, English (Second Language), Second Language Learning
Cela-Ranilla, Jose María; Esteve-Gonzalez, Vanessa; Esteve-Mon, Francesc; Gisbert-Cervera, Merce – Journal of Educational Computing Research, 2014
In this study we analyze how 57 Spanish university students of Education developed a learning process in a virtual world by conducting activities that involved the skill of self-management. The learning experience comprised a serious game designed in a 3D simulation environment. Descriptive statistics and non-parametric tests were used in the…
Descriptors: Foreign Countries, College Students, Simulated Environment, Computer Simulation
Mayer, Igor; Warmelink, Harald; Bekebrede, Geertje – European Journal of Engineering Education, 2013
The authors define the requirements and a conceptual model for comparative evaluation research of simulation games and serious games (SGs) in a learning context. A first operationalisation of the model was used to comparatively evaluate a suite of 14 SGs on varying topics played between 2004 and 2009 in 13 institutes of higher education in the…
Descriptors: Higher Education, Educational Games, Educational Technology, Technology Uses in Education
Previous Page | Next Page »
Pages: 1 | 2