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Showing all 12 results Save | Export
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Simon C. Cork; Emma Yhnell – Discover Education, 2024
The educational benefit of the traditional didactic lecture to learners in Higher Education is hotly debated. Given increasing student numbers, existing technical set ups and many logistical concerns, lectures remain the norm in many Higher Education Institutions (HEIs). In this personal view piece, we discuss the benefits, opportunities, and…
Descriptors: Visual Aids, Teaching Methods, Higher Education, Lecture Method
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Turkay, Selen – Australasian Journal of Educational Technology, 2022
Despite the widespread use of whiteboard animations in both academic and informal settings, little evidence exists about their efficacy and impact on learner experiences, especially in non-STEM fields such as the social sciences. This study examined the effects of whiteboard animations against three other instructional formats on comprehension,…
Descriptors: Social Sciences, Teaching Methods, Lecture Method, Video Technology
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Nyirahabimana, Pascasie; Minani, Evariste; Nduwingoma, Mathias; Kemeza, Imelda – Journal of Baltic Science Education, 2023
The research on students' perceptions after implementing a teaching style is recommended due to its potential to inform reformed education. The present study surveyed 319 students and revealed their perceptions of multimedia usage in teaching and learning quantum physics. Among these students, 156 were surveyed after learning quantum physics with…
Descriptors: Physics, Science Instruction, Computer Simulation, Video Technology
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Umutlu, Duygu; Akpinar, Yavuz – Contemporary Educational Technology, 2020
This study investigated different modalities of videos in a flipped classroom for English writing classes in an intensive English program at a state university in Turkey. This quasi-experimental study was conducted with six experimental groups (n= 109) and one control group (n = 18). The dataset included the participants' scores of an essay…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Video Technology
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Akpoghol, T. V.; Ezeudu, F. O.; Adzape, J. N.; Otor, E. E. – Journal of Education and Practice, 2016
The study investigated the effects of Lecture Method Supplemented with Music (LMM) and Computer Animation (LMC) on senior secondary school students' academic achievement in electrochemistry in Makurdi metropolis. Six research questions and six hypotheses guided the study. The design of the study was quasi experimental, specifically the pre-test,…
Descriptors: Lecture Method, Animation, Music, Computer Uses in Education
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Akpinar, Ercan – Journal of Science Education and Technology, 2014
This study investigates the effects of using interactive computer animations based on predict-observe-explain (POE) as a presentation tool on primary school students' understanding of the static electricity concepts. A quasi-experimental pre-test/post-test control group design was utilized in this study. The experiment group consisted of 30…
Descriptors: Animation, Elementary School Science, Computer Uses in Education, Elementary School Students
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Craig, Cindy L.; Friehs, Curt G. – Journal of Web Librarianship, 2013
This study compared two common types of online information literacy tutorials: a streaming media tutorial using animation and narration and a text-based tutorial with static images. Nine sections of an undergraduate biology lab class (234 students total) were instructed by a librarian on how to use the BIOSIS Previews database. Three sections…
Descriptors: Information Literacy, Online Searching, Animation, Comparative Analysis
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Gambari, Isiaka Amosa; Ezenwa, Victoria Ifeoma; Anyanwu, Romanus Chogozie – Contemporary Educational Technology, 2014
The study examined the effects of two modes of computer-assisted instructional package on solid geometry achievement amongst senior secondary school students in Minna, Niger State, Nigeria. Also, the influence of gender on the performance of students exposed to CAI(AT) and CAI(AN) packages were examined. This study adopted a pretest-posttest…
Descriptors: Foreign Countries, Secondary School Students, High School Seniors, Computer Assisted Instruction
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Bassetto, S.; Fiegenwald, V.; Cholez, C.; Mangione, F. – European Journal of Engineering Education, 2011
This paper presents a game of industrialisation, based on a paper airplane, that mimics real world production ramp-up and blends classical engineering courses together. It is based on a low cost product so that it can be mass produced. The game targets graduate students and practitioners in engineering fields. For students, it offers an experiment…
Descriptors: Graduate Students, Lifelong Learning, Engineering, Engineering Education
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Neumann, David L.; Neumann, Michelle M.; Hood, Michelle – Australasian Journal of Educational Technology, 2011
The discipline of statistics seems well suited to the integration of technology in a lecture as a means to enhance student learning and engagement. Technology can be used to simulate statistical concepts, create interactive learning exercises, and illustrate real world applications of statistics. The present study aimed to better understand the…
Descriptors: Blended Learning, Negative Attitudes, Computers, Educational Technology
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Gibbard, Leslie Laing; Salajan, Florin – Electronic Journal of e-Learning, 2009
A unique approach was planned and implemented for undergraduate dental students that would reinforce the principles of removable partial denture (RPD) design. 162 students were grouped according to their year of dental studies (66 second-year students and 96 third-year students) within the Discipline of Prosthodontics at the Faculty of Dentistry,…
Descriptors: Electronic Learning, Dentistry, Teaching Methods, Blended Learning
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Simonson, Michael, Ed.; Crawford, Margaret, Ed. – Association for Educational Communications and Technology, 2006
For the twenty-ninth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the National AECT Convention in Orlando, Florida. The Proceedings of AECT's Convention are published in two…
Descriptors: Research and Development, Educational Technology, Educational Games, Computers