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Cohen, Anat; Ezra, Orit – Computer Assisted Language Learning, 2018
Contextualised mobile assisted language learning (MALL) has been known for its potential in language learning rooted in social constructivism theories. However, a consistent approach to constituents of contextualised MALL, in addition to a quantitative tool to evaluate it, is missing in reported case studies. The present research, drawing upon…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Telecommunications
Manohar, Priyadarshan A.; Acharya, Sushil; Wu, Peter; Hansen, Mary; Ansari, Ali; Schilling, Walter – Journal of Education and Learning, 2015
Two critical problems facing the software (S/W) industry today are the lack of appreciation of the full benefits that can be derived from Software Verification and Validation (V&V) and an associated problem of shortage of adequately trained V&V practitioners. To address this situation, the software V&V course curriculum at the author's…
Descriptors: Case Studies, Learner Engagement, Active Learning, Computer Software
Kotsilieris, Theodore; Dimopoulou, Nikoletta – Electronic Journal of e-Learning, 2013
Information and Communication Technologies (ICT) offer new approaches towards knowledge acquisition and collaboration through distance learning processes. Web-based Learning Management Systems (LMS) have transformed the way that education is conducted nowadays. At the same time, the adoption of Virtual Worlds in the educational process is of great…
Descriptors: Electronic Learning, Educational Development, Virtual Classrooms, Distance Education
Blount, Yvette; McNeill, Margot – International Journal of Educational Management, 2011
Purpose: As educational technologies are more widely adopted in higher education teaching and learning, publishers often include online resources to accompany their textbook offerings. The purpose of this paper is to report the results of a study forming part of a larger ongoing evaluation of the third party software product WileyPLUS.…
Descriptors: Independent Study, Program Effectiveness, Educational Technology, Teaching Methods
Tsong, Chau Kien; Chong, Toh Seong; Samsudin, Zarina – Turkish Online Journal of Educational Technology - TOJET, 2012
Multimedia augmented with tangible objects is an area that has not been explored. Current multimedia systems lack the natural elements that allow young children to learn tangibly and intuitively. In view of this, we propose a research to merge tangible objects with multimedia for preschoolers, and propose to term it as "tangible…
Descriptors: Foreign Countries, Multimedia Instruction, Case Studies, Observation
Parette, Howard P.; Blum, Craig; Boeckmann, Nichole M. – Early Childhood Education Journal, 2009
As assistive technology applications are increasingly implemented in early childhood settings for children who are at risk or who have disabilities, it is critical that teachers utilize observational approaches to determine whether targeted assistive technology-supported interventions make a difference in children's learning. One structured…
Descriptors: Early Childhood Education, Children, Educational Technology, Assistive Technology
Castledine, Alanah-Rei; Chalmers, Chris – Design and Technology Education, 2011
With the current curriculum focus on correlating classroom problem solving lessons to real-world contexts, are LEGO robotics an effective problem solving tool? This present study was designed to investigate this question and to ascertain what problem solving strategies primary students engaged with when working with LEGO robotics and whether the…
Descriptors: Foreign Countries, Problem Solving, Grade 6, Relevance (Education)
Baek, Youngkyun; Whitton, Nicola – IGI Global, 2013
In K-12 classrooms, as well as on the college and university level, the incorporation of digital games has played a vital role in the educational system. While introducing teachers to new fields, these digital games have been designed and implemented for the classroom and have shown positive results at a variety of educational levels. Cases on…
Descriptors: Foreign Countries, Educational Technology, Student Attitudes, Second Language Learning
Kao, Gloria Yi-Ming; Lin, Sunny S. J.; Sun, Chuen-Tsai – Computers & Education, 2008
The authors address the role of computer support for building conceptual self-awareness--that is, enabling students to think outside of concept boundaries in hope of enhancing creative potential. Based on meta-cognition theory, we developed an integrated concept mapping system (ICMSys) to improve users' conceptual self-awareness in addition to…
Descriptors: Concept Mapping, Information Management, Computer Assisted Instruction, Educational Technology
Cox, Richard – Technology, Pedagogy and Education, 2007
Determining the potential of educational information and communications technology for enhancing teaching and learning is the subject of a great deal of research activity. This paper argues that the technologies employed to enhance learning can also be exploited for the enhancement of research. Recorded learner-system interactions, dynamically…
Descriptors: Delivery Systems, Research Design, Teaching Methods, Educational Technology
Hannafin, Robert D.; Foshay, Wellesley R. – Educational Technology Research and Development, 2008
Patriot High School (PHS) adopted a remediation strategy to help its 10th-grade students at risk of failing the Math portion of MCAS, the state's end of year competency exam. The centerpiece of that strategy was a computer-based instructional (CBI) course. PHS used a commercially available CBI product to align the course content with the…
Descriptors: Computer Assisted Instruction, High Risk Students, High Stakes Tests, Course Content

Felix, Uschi – On-Call, 1997
Evaluates software developed for advanced learners of a second language. The software uses the target language (German) exclusively, brings together language and literature teaching, and includes a large variety of written exercises with scored feedback. Findings reveal that students are enthusiastic about using this multimedia program and…
Descriptors: Advanced Students, Case Studies, Computer Assisted Instruction, Computer Software Evaluation
Jonassen, David; Erdelez, Sanda – Journal of Computing in Teacher Education, 2006
Rather than learning and then applying theory to the solution of problems, learners can be provided with stories about others' experiences while designing classroom instruction. However, the usability of case-libraries has not been documented with teachers. In this study, students accessed a case-library of technology integration stories…
Descriptors: Technology Integration, Educational Technology, Teaching Methods, Teacher Attitudes
Zapata-Rivera, Diego; VanWinkle, Waverely; Doyle, Bryan; Buteux, Alyssa; Bauer, Malcolm – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to propose and demonstrate an evidence-based scenario design framework for assessment-based computer games. Design/methodology/approach: The evidence-based scenario design framework is presented and demonstrated by using BELLA, a new assessment-based gaming environment aimed at supporting student learning of…
Descriptors: Feedback (Response), Urban Schools, Measurement, Psychometrics
Tessmer, Martin; Jonassen, David – 1993
Criteria were developed and used to determine which of three existing computer-based instruction (CBI) lessons could be repurposed into a multimedia format. Researchers were commissioned to evaluate these three traditional linear CBI lessons by an insurance company. The lessons were updates on company policy and procedures. The repurposed CBI…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Software Evaluation, Content Analysis
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