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Basuhail, Abdullah Ahmad – Canadian Journal of Learning and Technology, 2020
This paper presents an approach to implement learning objects for teaching and learning problem-solving techniques based on computer programming. The demonstrated approach exploits computer-based interactive animations and computer graphics. The main feature of this approach is its simplicity for exploring the concepts and structures of the…
Descriptors: Resource Units, Teaching Methods, Programming, Problem Solving
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Raddon, Mary-Beth; Raby, Rebecca; Sharpe, Erin – International Journal of Teaching and Learning in Higher Education, 2009
Challenged by some of the inherent difficulties in teaching qualitative data analysis, three instructors created an interactive digital learning object entitled "Sleuthing the Layered Text: Investigating Coding." In this paper we assess the effectiveness of that learning object as a tool for teaching qualitative coding. On the face of it, learning…
Descriptors: Qualitative Research, Data Analysis, Coding, Teaching Methods
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Costelloe, Eileen; Sherry, Elisabeth; Magee, Patricia – Electronic Journal of e-Learning, 2007
Teaching programming to novices has proved challenging for both learner and lecturer due to the abstraction and complexity of the subject matter. The work described in this paper is part of an EU funded Minerva project called TUPULO (Teaching Undergraduate Programming Using Learning Objects) which aims to address the challenges faced by novice…
Descriptors: Programming, Undergraduate Study, Resource Units, Constructivism (Learning)