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Olumide, Obe O.; Iyamu, Tiko – International Association for Development of the Information Society, 2020
Computer Programming is believed to have effect on creativity, reasoning, analytic and mathematical skills. This cognitive development is at a cost from both ends of students and teachers of computer programming. Its abstractive nature makes it difficult to teach and learn hence, the enormous hours spent in teaching, learning and developing…
Descriptors: Programming, Cognitive Development, Computer Science Education, Computer Interfaces
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Ali Alqarni – Journal of Educational Computing Research, 2025
This study examined the effect of gamification on visual programming and computational thinking skills among primary school students, aiming to investigate how gamified learning environments enhance cognitive skill development and conceptual integration compared to traditional teaching methods. A quasi-experimental design was employed, involving…
Descriptors: Thinking Skills, Game Based Learning, Achievement Tests, Teaching Methods
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Statter, David; Armoni, Michal – ACM Transactions on Computing Education, 2020
Abstraction is one of the most fundamental ideas in computer science (CS), and as such, according to Bruner, it should be taught spirally, starting as early as possible and revisited at every level of education. However, teaching CS abstraction to novices is a very challenging task, and CS educational research has often demonstrated students'…
Descriptors: Middle School Students, Grade 7, Computer Science Education, Abstract Reasoning
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Veerasamy, Ashok Kumar; D'Souza, Daryl; Laakso, Mikko-Jussi – Journal of Educational Technology Systems, 2016
This article presents a study aimed at examining the novice student answers in an introductory programming final e-exam to identify misconceptions and types of errors. Our study used the Delphi concept inventory to identify student misconceptions and skill, rule, and knowledge-based errors approach to identify the types of errors made by novices…
Descriptors: Computer Science Education, Programming, Novices, Misconceptions
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Feurzeig, Wallace; Papert, Seymour A. – Interactive Learning Environments, 2011
Formal mathematical methods remain, for most high school students, mysterious, artificial and not a part of their regular intuitive thinking. The authors develop some themes that could lead to a radically new approach. According to this thesis, the teaching of programming languages as a regular part of academic progress can contribute effectively…
Descriptors: Mathematics Education, Programming Languages, Academic Achievement, Heuristics
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Lehrer, Richard; Lee, Mihwa; Jeong, Allan – Journal of the Learning Sciences, 1999
Assesses the cognitive consequences of reflective teaching practices compared to inquiry teaching practices on the acquisition and transfer of LOGO computer programming for 2nd- and 5th-grade students. Finds that children that participated in the reflective context developed beliefs about programming practices that were tightly coupled with their…
Descriptors: Cognitive Development, Elementary Education, Grade 2, Grade 5