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Showing 1 to 15 of 105 results Save | Export
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Keller, Arielle S.; Davidesco, Ido; Tanner, Kimberly D. – CBE - Life Sciences Education, 2020
Attention is thought to be the gateway between information and learning, yet there is much we do not understand about how students pay attention in the classroom. Leveraging ideas from cognitive neuroscience and psychology, we explore a framework for understanding attention in the classroom, organized along two key dimensions: internal/external…
Descriptors: Attention, Attention Control, Classroom Techniques, Cognitive Processes
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Yi Zhang; Jiumin Yang; Chenyan Dai; Zhongling Pi – Educational Technology & Society, 2024
Previous studies have shown that encouraging students to use self-explanation strategies has proven effective in text-focused learning contexts. However, no study to date has focused on how students' strategy preference moderates the effect of self-explanation strategies on learning from video lectures. The current study investigated how students'…
Descriptors: Teaching Methods, Video Technology, Lecture Method, Preferences
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Qin, Chao; Liu, Yanjia; Zhang, Hemei – Journal of Computer Assisted Learning, 2023
Background: Being easy to learn and fun, block-based programming tools are widely used to teach students introductory programming. Scratch and LEGO robots are two popular block-based programming tools. However, the objects they manipulate are completely different. Scratch manipulates graphical virtual sprites, whereas LEGO robots manipulate…
Descriptors: Foreign Countries, Undergraduate Students, Learner Engagement, Robotics
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Hannon, Rebekah – COABE Journal: The Resource for Adult Education, 2022
It is no secret that many adult learners who enter GED® preparatory programs across the country experienced hardship and difficulty in K-12 schools. Often, many of these same students had to battle with learning disabilities such as ADD/ADHD, making school and learning an even more challenging task. Learning and concentration difficulties are…
Descriptors: Equivalency Tests, High School Equivalency Programs, Test Preparation, Adult Students
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Ibrahim Bilginer; Kerim Koral; Elif Çelebi Öncü; Esra Ünlüer – Online Submission, 2024
The objective of this study is to ascertain the impact of the Gametics Game Program on the visual perception and attention levels of third-grade primary school students. The participants in this study were third-grade students enrolled in primary school in Kocaeli. This study employed a pretest-posttest control group experimental design. The…
Descriptors: Visual Perception, Attention, Grade 3, Elementary School Students
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Christina Krist – Cognition and Instruction, 2024
Analyses highlighting the epistemic dimension of students' participation in science have dominated science education literature for the past several years. While most of this literature has focused on how students learn together, the relational nature of these knowledge-building interactions has been under-examined. In response, this paper…
Descriptors: Science Education, Secondary School Students, Grade 8, Student Participation
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Marcelo Bairral; Gilles Aldon – REDIMAT - Journal of Research in Mathematics Education, 2024
Eye-tracking (ET) method provides a promising channel for educational researchers to connect learning outcomes to cognitive processes. The main principle of ET is that our gaze and our focus of attention are connected. Due to the advent of digital technologies, eye tracking studies are increasingly growing in different fields and in mathematics…
Descriptors: Geometry, Mathematics Instruction, Validity, Mathematical Logic
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Xiaojing Li – Education and Information Technologies, 2024
This comprehensive systematic review synthesizes thirty-four peer-reviewed articles published between 2010 and 2022, utilizing eye-tracking research within interactive language learning environments. Following the PRISMA scheme for article selection, this review illuminates both the affordances and challenges of eye-tracking technology in…
Descriptors: Eye Movements, Second Language Learning, Second Language Instruction, Outcomes of Education
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Lim, Kien H. – Mathematics Teacher: Learning and Teaching PK-12, 2020
The hammer-and-nail phenomenon highlights human tendency to approach a problem using a tool with which one is familiar instead of analyzing the problem. Pedagogical suggestions are offered to help students minimize their mathematical impulsivity, cultivate an analytic disposition, and develop conceptual understanding.
Descriptors: Mathematics Instruction, Problem Solving, Teaching Methods, Cognitive Processes
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Melody García-Moya; Rocío Blanco – Education and Training in Autism and Developmental Disabilities, 2024
Mathematical problem-solving is a core content of primary school education. Therefore, it is necessary to provide all students with a meaningful way of acquisition of problem-solving skills. The objective of this research was to verify the effectiveness of a problem-solving routine based on the Pólya's model and the use of cognitive strategies…
Descriptors: Arithmetic, Problem Solving, Elementary School Students, Autism Spectrum Disorders
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Darejeh, Ali; Mashayekh, Sara; Marcus, Nadine – Cogent Education, 2022
E-learning systems, which are used for teaching complex software, can facilitate learning if they provide an appropriate teaching approach that decreases learners' cognitive load in addition to providing practical knowledge. We believe there is lack of cognitively guided educational recommendations on how to effectively and efficiently design such…
Descriptors: Cognitive Processes, Difficulty Level, Electronic Learning, Computer Science Education
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Theodore P. Zanto; Anastasia Giannakopoulou; Courtney L. Gallen; Avery E. Ostrand; Jessica W. Younger; Roger Anguera-Singla; Joaquin A. Anguera; Adam Gazzaley – Developmental Science, 2024
Musical instrument training has been linked to improved academic and cognitive abilities in children, but it remains unclear why this occurs. Moreover, access to instrument training is not always feasible, thereby leaving less fortunate children without opportunity to benefit from such training. Although music-based video games may be more…
Descriptors: Electronic Learning, Musical Instruments, Music, Language Rhythm
Christine Cathrine Olsen – ProQuest LLC, 2021
Teaching and learning mathematics in an elementary classroom is a complex process in negotiating a balance in encouraging participation, responding to students, making connections between interactions, and planning for upcoming interactions. In a search for instructional models and structures that support and encourage student engagement in…
Descriptors: Mathematics Education, Elementary School Teachers, Grade 5, Learner Engagement
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Vrikki, Maria; Warwick, Paul; Rødnes, Kari Anne – Teacher Development, 2021
Whilst video has become a central reflective tool in teacher education and teacher professional development, video-based collaborative reflection is just starting to gain traction as a research approach. The authors develop their understanding of this approach by examining how teacher noticing can be extended in teacher reflection. Specifically,…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Secondary School Teachers
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Church, Jessica A.; Grigorenko, Elena L.; Fletcher, Jack M. – Reading Research Quarterly, 2023
To learn to read, the brain must repurpose neural systems for oral language and visual processing to mediate written language. We begin with a description of computational models for how alphabetic written language is processed. Next, we explain the roles of a dorsal sublexical system in the brain that relates print and speech, a ventral lexical…
Descriptors: Genetics, Brain Hemisphere Functions, Reading Processes, Oral Language
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