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Kim, Hyunjung; Lee, Hyunju – International Journal of Art & Design Education, 2016
The notion of design thinking is becoming more concrete nowadays, as design researchers and practitioners study the thinking processes involved in design and employ the concept of design thinking to foster better solutions to complex and ill-defined problems. The goal of the present research is to develop a cognitive activity-based design…
Descriptors: Visual Arts, Novices, Guidelines, Correlation
Wouters, Pieter; Paas, Fred; van Merrienboer, Jeroen J. G. – Review of Educational Research, 2008
Animated models explicate the procedure to solve a problem, as well as the rationale behind this procedure. For abstract cognitive processes, animations might be beneficial, especially when a supportive pedagogical agent provides explanations. This article argues that animated models can be an effective instructional method, provided that they are…
Descriptors: Animation, Design Requirements, Guidelines, Cognitive Processes
Garrett, Candace; Marshall, Patricia M. – 1977
This paper deals with the primary processes of cognition in fifth- and sixth-grade children; i.e., how children this age interpret what they see and hear, how they remember it, and how they reason and solve problems. Designed to provide background information for the staff of the Skills Essential to Learning Television Project (a multi-level…
Descriptors: Cognitive Processes, Design Requirements, Instructional Design, Intellectual Development
Cole, Michael; And Others – 1983
A group of American and Japanese psychologists, anthropologists, linguists, and computer scientists gathered at the University of California, San Diego, to exchange ideas on models of joint problem solving and their special relevance to the design and implementation of computer-based systems of instruction. Much of the discussion focused on…
Descriptors: Artificial Intelligence, Cognitive Processes, Cooperation, Design Requirements
Salisbury, David F. – 1984
This paper summarizes research in modern cognitive theory that relates to the role of computer drill and practice programs in learning and describes a prototype program that exemplifies recommended characteristics. Focus is on four major issues that are relevant to the design and optimization of computer drills: interference, spaced practice,…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Courseware, Design Requirements