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Showing 1 to 15 of 47 results Save | Export
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Zhang, Xijuan; Wang, Xiaoyan; Lu, Jinyan – International Journal of Web-Based Learning and Teaching Technologies, 2023
Today's mature virtual simulation technology should be effectively combined with college education to give full play to better educational advantages. The history teaching supported by modern information technology paves the way for the rational distribution of educational resources and the movement of centralized users to fragmented learning…
Descriptors: History Instruction, College Instruction, Teaching Methods, Computer Simulation
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Felix Averbeck; Simon Leifeling; Katja Müller; Thomas Schoenfelder – Electronic Journal of e-Learning, 2024
The use of virtual reality and 360° videos has been little researched so far, especially in social work studies and teaching. The reasons for this are the low prevalence of VR headsets in social work courses and the fundamental technological deficit in social work, which means the lack of clear causal chains within it. Professionals must adapt…
Descriptors: Computer Simulation, Computer Uses in Education, Video Technology, Social Work
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Haiyan Wang; Wenping Wang; Qian Fan; Simi Rong; Yiting Liu – Cogent Education, 2024
This study focuses on the problem of 'teachers' teaching' and 'students' learning' in college education courses. It aims to introduce the Deep Learning theory into the teaching of ideological and political theory courses in universities; deepen the theoretical framework of education courses and the associated learning, maintenance, promotion, and…
Descriptors: Postsecondary Education as a Field of Study, Higher Education, Educational Theories, Educational Policy
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Tang, Shensheng – Advances in Engineering Education, 2014
Microcontrollers is a required course in most Electrical, Computer, and Mechanic Engineering (Technology) programs at U.S. universities. Most engineering courses (e.g., microcontrollers), by nature, introduce abstract concepts, definitions, and models, and use primarily lectures and readings (words, symbols) to transmit information. This…
Descriptors: Engineering Education, Conventional Instruction, Teaching Methods, Instructional Effectiveness
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Bacivarov, Ioan C.; Ilian, Virgil L. M. – International Journal of Technology and Design Education, 2012
This paper discusses a comparative study of the effects of using a humanoid robot for introducing students to personal robotics. Even if a humanoid robot is one of the more complicated types of robots, comprehension was not an issue. The study highlighted the importance of using real hardware for teaching such complex subjects as opposed to…
Descriptors: Foreign Countries, Computer Science Education, Robotics, Computer Simulation
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Machet, Tania; Lowe, David; Gutl, Christian – European Journal of Engineering Education, 2012
This paper explores the hypothesis that embedding a laboratory activity into a virtual environment can provide a richer experimental context and hence improve the understanding of the relationship between a theoretical model and the real world, particularly in terms of the model's strengths and weaknesses. While an identified learning objective of…
Descriptors: Laboratory Experiments, Teaching Methods, Models, Theory Practice Relationship
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Liao, Wei-Hsin; Wang, Shun-Chung; Liu, Yi-Hua – IEEE Transactions on Education, 2012
Switched-mode power supplies (SMPS) are becoming an essential part of many electronic systems as the industry drives toward miniaturization and energy efficiency. However, practical SMPS design courses are seldom offered. In this paper, a generalized MATLAB/SIMULINK modeling technique is first presented. A proposed practical SMPS design course at…
Descriptors: Undergraduate Students, Student Attitudes, Energy Conservation, Electronics
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Gorlewicz, Jenna L.; Kratchman, Louis B.; Webster, Robert J., III – Advances in Engineering Education, 2014
The haptic paddle is a force-feedback joystick used at several universities in teaching System Dynamics, a core mechanical engineering undergraduate course where students learn to model dynamic systems in several domains. A second goal of the haptic paddle is to increase the accessibility of robotics and haptics by providing a low-cost device for…
Descriptors: College Instruction, Laboratory Equipment, Undergraduate Students, Engineering Education
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Nivala, Markus; Rystedt, Hans; Saljo, Roger; Kronqvist, Pauliina; Lehtinen, Erno – International Journal of Computer-Supported Collaborative Learning, 2012
The growing importance of medical imaging in everyday diagnostic practices poses challenges for medical education. While the emergence of novel imaging technologies offers new opportunities, many pedagogical questions remain. In the present study, we explore the use of a new tool, a virtual microscope, for the instruction and the collaborative…
Descriptors: Educational Technology, Medical Education, Pathology, Medical Students
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Pineteh, Ernest A. – British Journal of Educational Technology, 2012
This paper examines the use of virtual interactions in a Communication class at Cape Peninsula University of Technology (CPUT)-South Africa. It demonstrates how synthesising virtual and other computer-assisted exercises as well as traditional classroom-based activities can enhance the teaching and learning of communication concepts. The paper is…
Descriptors: Foreign Countries, Computer Assisted Instruction, Student Diversity, Learning Processes
Wood, Linda W. – ProQuest LLC, 2011
Providing instruction using different instructional delivery methods allows the learner to absorb content in a way that fits the individual learner. Today's students have grown up immersed in digital technology. However, many higher education faculty are still not speaking the same digital language as their students. The issue may be that the…
Descriptors: Grounded Theory, Interviews, Educational Technology, College Faculty
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Kim, Deoksoon; Blankenship, Rebecca J. – Journal of Educational Computing Research, 2013
This study evaluated preservice teachers' professional-knowledge transformation while they participated in simulated professional-development activities via a "Second Life" virtual classroom--an Internet-based multiuser virtual environment (MUVE). While a cohort of preservice teachers experienced the MUVE environment, the instrumental exploratory…
Descriptors: Virtual Classrooms, Computer Assisted Instruction, Computer Simulation, Video Technology
Thompson, Teri L. – ProQuest LLC, 2011
The purpose of this descriptive study was to examine the use of simulation technology within nursing programs leading to licensure as registered nurses. In preparation for this study the Use of Simulation Technology Inventory (USTI) was developed and based in the structure, processes, outcomes model and the current literature on simulation. The…
Descriptors: Student Evaluation, Teaching Methods, Undergraduate Students, Computer Simulation
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Keskitalo, Tuulikki – Australasian Journal of Educational Technology, 2012
Expectations for simulations in healthcare education are high; however, little is known about healthcare students' expectations of the learning process in virtual reality (VR) and simulation-based learning environments (SBLEs). This research aims to describe first-year healthcare students' (N=97) expectations regarding teaching, studying, and…
Descriptors: Foreign Countries, Adult Learning, Adult Students, Expectation
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Stankovic, Nenad; Tillo, Tammam – Journal of Information Technology Education, 2009
Concurrent engineering or overlapping activities is a business strategy for schedule compression on large development projects. Design parameters and tasks from every aspect of a product's development process and their interdependencies are overlapped and worked on in parallel. Concurrent engineering suffers from negative effects such as excessive…
Descriptors: Student Projects, Learning Strategies, Engineering, Teaching Methods
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