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Robert Zheng – International Association for Development of the Information Society, 2024
The current examined the roles of cognitive strategies using Chi's framework in mobile learning. Three conditions (active, constructive, and interactive) were created for a college statistics I course where students were randomly assigned to each condition. The results indicate constructive and interactive support students' problem solving and…
Descriptors: Cognitive Processes, Creative Thinking, Telecommunications, Handheld Devices
Saad bin Abdullah bin Ahmad Al-Durayhim – Eurasian Journal of Applied Linguistics, 2024
Social media, in various forms, has emerged as a significant communication tool in today's digital age. This study investigates the impact of using the Twitter application to enhance rhetorical skills among students at the College of Sciences and Humanities in Al-Aflaj Governorate, Saudi Arabia. A quasi-experimental approach was utilized, with 140…
Descriptors: Foreign Countries, Social Media, Teaching Methods, Comparative Analysis
Carter, Justin W.; Youssef-Morgan, Carolyn – Education and Information Technologies, 2022
There is growing empirical support for the benefits of developing psychological capital (PsyCap), and the effectiveness of PsyCap interventions (PCIs) in the workplace. However, to-date, PCI delivery modes have not been compared. The first study in this article compares a face-to-face to an online PCI. The second study compares an online PCI to a…
Descriptors: Online Courses, Microteaching, Comparative Analysis, Telecommunications
Salih Kubilay Karatay; Hasan Bakirci; Sinan Bülbül – Education and Information Technologies, 2024
The aim of this study is to examine the effect of mobile learning supported science teaching on eighth grade students' Science, Technology, Engineering and Mathematics fields and Information Technologies Self-Efficacy and to determine students' views on this process. For this purpose, a quasi-experimental design with pre-test post-test control…
Descriptors: Telecommunications, Handheld Devices, Comparative Analysis, Vocational Interests
Ouyang, Ming – Education and Information Technologies, 2023
This study sought to evaluate the effectiveness of introducing digital software in music education to improve academic performance and solfeggio class attendance. To assess academic performance, a test consisting of 25 theoretical questions and 25 practical tasks was developed. The Bologna model was used as an assessment system. The groups were…
Descriptors: Telecommunications, Handheld Devices, Computer Assisted Instruction, Music Education
Christina Hubertina Helena Maria Heemskerk; Claudia M. Roebers – Journal of Cognition and Development, 2024
Young children tend to rely on reactive cognitive control (e.g. strongly slow down after an error), even when task accuracy would benefit from proactive cognitive control (taking a slower task approach up front). We investigated if giving young primary school children opportunities to repeatedly experience tasks where success rates depend on…
Descriptors: Cognitive Ability, Reaction Time, Accuracy, Feedback (Response)
Jaouad Elkhalladi; Amal Sefrioui; Lahoucine Amsdar – Open Education Studies, 2025
The flipped classroom is an innovative pedagogical strategy that can play a crucial role in the training of healthcare professionals, as soft skills are necessary competencies for the quality of patient care. This quasi-experimental study features a pre-test/post-test design, with a control group and an intervention group aiming to investigate the…
Descriptors: Flipped Classroom, Teaching Methods, Nursing Education, Allied Health Occupations Education
Aziz Amaaz; Abderrahman Mouradi; Moahamed Erradi – Journal of Baltic Science Education, 2024
Despite the importance of physics practical work in higher education, its implementation is often hampered by various constraints and problems. Technology, such as learning management systems (LMS) and mobile learning, can offer solutions to some of these problems and enrich students' learning experiences. Therefore, this research proposes a model…
Descriptors: Physics, Science Education, Learning Management Systems, Chemistry
Ali Abbas Falah Alzubi – Language Teaching Research Quarterly, 2024
The sources of knowledge have diversified and increased due to the widespread use of the Internet and smartphones. However, this diversity requires learners to know how to deal with and obtain knowledge and the extent of their credibility and usefulness. Subsequently, they must learn language learning strategies, including Memory Strategies (MSs)…
Descriptors: Reading Comprehension, Second Language Learning, Second Language Instruction, English (Second Language)
Enrique Sánchez-Rivas; Manuel Fernando Ramos Núñez; Magdalena Ramos Navas-Parejo; Juan Carlos De La Cruz-Campos – Education & Training, 2023
Purpose: The aim of this paper is to explore whether the use of an active learning methodology implemented through a mobile phone can help future teachers to develop more effective reading promotion activities than those based on traditional learning methodologies. Design/methodology/approach: A study was conducted based on the comparison of…
Descriptors: Telecommunications, Handheld Devices, Student Attitudes, Teaching Methods
Seperuelo Duarte, E.; Mota, A. T.; de Carvalho, J. R.; Xavier, R. C.; Souza, P. V. S. – Physics Education, 2021
In this paper, we present a physical modeling activity whose objective is to allow students to determine the differences between a disk and a sphere using pure scientific criteria. Thereunto, we reproduce the Sun-Earth-Moon system with low-cost materials and compare the illumination effects on the Moon considering two possible shapes for it (a…
Descriptors: Science Instruction, Teaching Methods, Comparative Analysis, Scientific Research
Design and Usability Evaluation of a Mobile App for Elementary School Inquiry-Based Science Learning
Iraya Yánez-Pérez; Radu Bogdan Toma; Jesús Ángel Meneses-Villagrá – School Science and Mathematics, 2025
Teachers often struggle to implement inquiry-based science teaching. To support them, IndagApp--a 3D educational app that offers curriculum-aligned, inquiry-based lesson plans--was designed. The app is rooted in the inquiry phases recommended in best-practices literature, which arguably align with most international standards. This study describes…
Descriptors: Usability, Computer Software, Private Schools, Public Schools
Fatimah H. Aldeeb; Omar M. Sallabi; Monther M. Elaish; Gwo-Jen Hwang – Journal of Computer Assisted Learning, 2024
Background: This paper examines the use of augmented reality (AR) as a concept-association tool in schools, with the aim of enhancing primary school students' learning outcomes and engagement. Conflicting findings exist in previous studies regarding the cognitive load of AR-enriched learning, with some reporting reduced load and others indicating…
Descriptors: Artificial Intelligence, Computer Software, Teaching Methods, Learning Processes
Wendy James; Grainne Oates; Nikki Schonfeldt – Accounting Education, 2025
There is growing support to the argument that effective use of technology in blended learning initiatives, such as gamification, can influence student retention and combat low levels of student engagement as well as improve academic performance. The aim of this study is to investigate the effectiveness of a gamified mobile application (GMA)…
Descriptors: Accounting, Business Education, Learner Engagement, Instructional Materials
Boggio, Cynthia; Zaher, Ahmed; Bosse, Marie-Line – British Journal of Educational Technology, 2023
The present study assessed the effectiveness of the ECRIMO educational application designed to build first-grade level spelling skills. We tested whether using the app to teach spelling would be as effective as providing the same training using traditional paper exercises. The effect of integrating gamification into mobile learning apps, which has…
Descriptors: Grade 1, Elementary School Students, Computer Software, Spelling Instruction