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Zhong, Baichang; Xia, Liying – Journal of Computer Assisted Learning, 2022
Background: Although some researchers have applied both cooperation and competition in the practice of robotics education, most of these practices were not systematic, and there was no integration design for intra-group cooperation and inter-group competition. Objectives: The study aims to examine the effects of different coopetition designs on…
Descriptors: Robotics, Cooperation, Competition, Elementary School Students
Pramod Abichandani; Deepan Lobo; Branislav Dimitrijevic; Ashish Borgaonkar; Jaskirat Sodhi; Smit Kabrawala; Daniel Brateris; Moshe Kam – Interactive Learning Environments, 2024
This paper presents a competition-based active learning approach that prepares undergraduate students for careers in the drone industry. The competition-based learning (CBL) approach focuses on preparing students for three key drone industry requirements (1) drone assembly, testing, and validation using commercial off-the-shelf (COTS) parts, (2)…
Descriptors: Active Learning, Competition, Undergraduate Students, Aviation Technology
Dwivedi, Rajeev; Kumar, Arpan; Babu, Bharathy; Grandhi, Nipun; Meka, Rishi; Ahuja, Varun – Education Sciences, 2021
Finding context, examples, and ample hands-on experimentation is fundamental for understanding complex ideas in subjects such as science and math. Recent popularity of competitive robotics has become a catalyst in the development of DIY and hobby kits. Manufacturers have made available easy to work, re-configurable, and functional, structural…
Descriptors: Competition, Robotics, Class Activities, Skill Development
Kaloti-Hallak, Fatima; Armoni, Michal; Ben-Ari, Moti – Informatics in Education, 2019
This paper describes a study of students' meaningful learning of the engineering design process during their participation in robotics activities. The population consisted of middle-school students (ages 13-15 years) who participated in the FIRST® LEGO® League competition. The methodology used was qualitative, including observations and…
Descriptors: Robotics, Engineering, Design, Middle School Students
Michael Graffin; Rachel Sheffield; Rekha Koul – Journal for STEM Education Research, 2022
The international "FIRST® LEGO® League (FLL): Challenge" is a popular educational robotics and STEM competition designed to promote primary and early high school students' STEM interests and careers, and twenty-first century skill development. The "FLL Challenge" currently involves over 318,000 students (aged 9-16 years) in…
Descriptors: Robotics, Competition, STEM Education, Student Attitudes
Hennessy Elliott, Colin – Journal of the Learning Sciences, 2020
Background: Scholars have analyzed the possibilities that robotics-centered learning programs offer, including opportunities for developing collaboratively and engaging in authentic STEM professional practice. This work adds a sociopolitical perspective, explicating a case of a newcomer to a robotics team that elucidates the nuances of…
Descriptors: Robotics, STEM Education, Teaching Methods, Cooperative Learning
Soboleva, Elena V.; Karavaev, Nikita L. – European Journal of Contemporary Education, 2020
The problem of the research is urgent due to the need to develop a special style of thinking. This type is based on problem cognitive activity, focused on lean production, resource conservation, and supported by an automated system that provides resources for solving socioeconomic problems in the conditions of the fourth industrial revolution and…
Descriptors: Robotics, Engineering Education, Teaching Methods, Thinking Skills
Reddy, Gudur Raghavendra; McDonagh, Deana; Harris, Maurita T.; Rogers, Wendy A. – Design and Technology Education, 2021
There is an increasing interest in design and creative thinking processes in the Sciences, Technology, Engineering, and Mathematics (STEM) and health education disciplines. Many new degree programs are integrating design thinking into their syllabi, with the intention of bringing creative problem-solving methods to these disciplines. In reality,…
Descriptors: Design, Thinking Skills, Creative Thinking, Problem Solving
Aksu, Fatma Nur; Durak, Gürhan – Journal of Education and e-Learning Research, 2019
This study examining the robotic codings and robotic tournaments from the perspectives of Information Technology (IT) teachers was carried out using the qualitative case study method. In the study, a total of 20 teachers from private schools and state schools were asked for their views. The research data collected from the IT teachers helped…
Descriptors: Robotics, Information Technology, Teacher Attitudes, Private Schools
Tweed, Anne; Arndt, Laura – Learning Professional, 2017
In spring 2014, education leaders from across Micronesia came together on the island of Guam to learn about underwater robotics and Marine Advanced Technology Education (MATE), a program based at Monterey Peninsula College in Monterey, California. Participants listened intently as they learned about building and participating in competitions with…
Descriptors: Robotics, STEM Education, Teaching Methods, Competition
Andic, Branko; Grujicic, Rade; Markuš, Marina Mijanovic – World Journal of Education, 2015
The paper presents the results of research conducted among students of primary and secondary schools in Montenegro about robotics and its place in Montenegrin educational system. Survey was used as a data collecting method in the study and the results were obtained using theoretical analysis. Attitudes of Montenegrin students were compared with…
Descriptors: Foreign Countries, Robotics, Elementary Secondary Education, Student Surveys
Saldana, Matt; Rodden, Leslie – Leadership, 2012
In this article, the authors discuss how educators can engage students in real world learning using their academic knowledge and technical skills. They describe how school districts have discovered that the world of robotics can help students use technical skills to solve simulated problems found in the real world, while understanding the…
Descriptors: Teaching Methods, Technology Education, World Problems, Problem Based Learning
Correll, N.; Wing, R.; Coleman, D. – IEEE Transactions on Education, 2013
This paper describes a one-year introductory robotics course sequence focusing on computational aspects of robotics for third- and fourth-year students. The key challenges this curriculum addresses are "scalability," i.e., how to teach a robotics class with a limited amount of hardware to a large audience, "student assessment,"…
Descriptors: Introductory Courses, Robotics, Course Descriptions, Simulation
Van Name, Barry – Tech Directions, 2012
There is a battlefield where no quarter is given, no mercy shown, but not a single drop of blood is spilled. It is an arena that witnesses the bringing together of high-tech design and manufacture with the outpouring of brute force, under the remotely accessed command of some of today's brightest students. This is the world of battling robots, or…
Descriptors: Females, Engineering, Computer Assisted Design, High School Students
Hsiao, Hsien-Sheng; Chang, Cheng-Sian; Lin, Chien-Yu; Hsu, Hsiu-Ling – Interactive Learning Environments, 2015
This study focused on an intelligent robot which was viewed as a language teaching/learning tool to improve children's reading ability, reading interest, and learning behavior. The iRobiQ, with its multimedia contents, was employed to encourage children to read, speak, and answer questions. Fifty-seven pre-kindergarteners participated in this…
Descriptors: Robotics, Artificial Intelligence, Teaching Methods, Reading Ability
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