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Liu Liu; Yue Chen; Yubin Cao; Lei Yang; Yiyan Yang; Yantong Li; Dingming Huang; Ling Ye; Qinghua Zheng – Anatomical Sciences Education, 2025
Anatomy forms the foundation for the training and execution of routine surgical procedures. However, a gap persists in effectively bridging anatomical knowledge with the confident performance of procedures. Virtual simulation (VS) techniques, based on experiential and situated learning theory, hold promise in addressing this challenge.…
Descriptors: Anatomy, Surgery, Medical Education, Computer Simulation
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Albena Nakova; Emilia Chengelova; Valentina Milenkova – International Association for Development of the Information Society, 2024
This article focuses on the work of teachers in the conditions of mobile learning, since teachers perform various activities related to preparation of classes, training and students' assessment in digital learning environment. The analysis emphasizes the fact that the responsibilities of modern teachers are becoming more complicated, following the…
Descriptors: Handheld Devices, Telecommunications, Teaching Methods, Educational Environment
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Mary-Ann Isaacs; Jo Tondeur; Sarah Howard; Magdalena Claro; Johan van Braak – Technology, Pedagogy and Education, 2024
Digital storytelling (DST) is an educational strategy that has been shown to be capable of developing a wide range of skills. The focus of this review is to examine the relationship between this strategy and the development of 21st-century skills, a highly relevant notion in today's educational systems. The findings combine qualitative evidence…
Descriptors: Story Telling, Computer Assisted Instruction, Computer Uses in Education, 21st Century Skills
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Miriam Mulders; Josef Buchner; Michael Kerres – Technology, Knowledge and Learning, 2024
Previous studies on Virtual Reality (VR)-enriched learning pointed out the advantages of immersive learning for the development of competencies. In the context of vocational education in vehicle painting, training opportunities are severely limited for many reasons. VR can be utilized to develop a comprehensive learning environment with authentic…
Descriptors: Vocational Education, Computer Simulation, Teaching Methods, Motor Vehicles
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Zetriuslita; Rezi Ariawan; Suripah; Ana Yulianti; Riyan Hidayat – Educational Process: International Journal, 2025
Background/purpose: This study aims to improve students' mathematical critical-numeracy thinking skills by applying the Problem-Based Learning-Autograph model. Materials/methods: This study used a mixed method with a sequential explanatory strategy, and the research design is a one-group pretest-posttest design. The population included students…
Descriptors: Problem Based Learning, Critical Thinking, Numeracy, Calculus
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Xiting Yang – Interactive Learning Environments, 2024
Nowadays, modern technologies provide a variety of opportunities in many fields, including education. In this context, it is crucial to comprehend the possibility of developing new ways of teaching electroacoustic music using such technology tools. For this purpose, the researchers of the present study elaborated and implemented a study program…
Descriptors: Music Education, Higher Education, Teaching Methods, Electronic Learning
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Ching-Yi Chang; Intan Setiani; Jie Chi Yang – Journal of Educational Computing Research, 2025
Traditional teaching methods often limit interactive learning, negatively impacting students' motivation and learning achievement. Moreover, fostering collaborative awareness and problem-solving skills is crucial for developing the core competencies of future nursing professionals. To address these challenges, this study proposed an escape…
Descriptors: Educational Games, Puzzles, Computer Assisted Instruction, Electronic Learning
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Mansour Amini, Editor – IGI Global, 2025
With advancements in technology, the role of the translator has expanded beyond traditional language skills to include expertise in tools such as machine translation, computer-assisted translation (CAT), and natural language processing. As the field embraces digital innovation, new pedagogical approaches emerge that combine theory with hands-on…
Descriptors: Translation, Second Language Instruction, Second Language Learning, Competence
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Jaouad Elkhalladi; Amal Sefrioui; Lahoucine Amsdar – Open Education Studies, 2025
The flipped classroom is an innovative pedagogical strategy that can play a crucial role in the training of healthcare professionals, as soft skills are necessary competencies for the quality of patient care. This quasi-experimental study features a pre-test/post-test design, with a control group and an intervention group aiming to investigate the…
Descriptors: Flipped Classroom, Teaching Methods, Nursing Education, Allied Health Occupations Education
Marilyn Leask Ed.; Sarah Younie Ed. – Routledge, Taylor & Francis Group, 2024
This fully updated third edition of "Teaching and Learning with Technologies in the Primary School" introduces practising and student teachers to the range of ways in which technology can be used to support and extend teaching and learning opportunities in their classrooms. Newly expanded to include 50% brand new chapters reflecting the…
Descriptors: Educational Technology, Technology Integration, Technology Uses in Education, Elementary Education
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Myatt, Alice J. – Journal of University Teaching and Learning Practice, 2023
Collaborative writing assignments are an essential element of teaching technical and professional writing, and they should be included in online writing instruction (OWI). The COVID-19 pandemic was a drastic interruption of regular teaching practices that had the potential of derailing the practice of assigning online collaborative writing…
Descriptors: Writing Instruction, Teaching Methods, Collaborative Writing, Writing Assignments
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Lu-Ho Hsia; Gwo-Jen Hwang; Jan-Pan Hwang – Interactive Learning Environments, 2024
To improve students' sports skills performance, it is important to engage them in reflective practice. However, in physical classes, a teacher generally needs to face a number of students, and hence it is almost impossible to provide detailed guidance or feedback to individual students. Scholars have been trying to use Artificial Intelligence (AI)…
Descriptors: Artificial Intelligence, Technology Uses in Education, Physical Education, Feedback (Response)
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Megan Wonowidjoyo – Art Education, 2024
This article recounts how during COVID-19, the author's fine arts class was forced into an online mode. The old class design, which was based on physical classrooms and physical locations, was now unsuitable for online teaching. With Malaysian education's emphasis on science, technology, engineering, and mathematics, and art dismissed as a minor…
Descriptors: Art Education, Electronic Learning, COVID-19, Pandemics
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Fuhai An; Jiawei Guo – Education and Information Technologies, 2024
Peer relationships play important roles in middle-school students' individual development. Peer support is indispensable in computer-supported learning contexts. This study is designed to explore the connection between perceived peer support and deeper learning, while examining the mediating role of computer self-efficacy and perceived classroom…
Descriptors: Peer Relationship, Goal Orientation, Mastery Learning, Prediction
Tammi D. Waltjer-Haverly – ProQuest LLC, 2022
This study was designed to determine the effectiveness of a computer assisted instruction to deliver discrete trial training of academic skills to students with significant intellectual disabilities. Based upon the principles of Applied Behavioral Analysis, discrete trial training was identified as an evidence-based practice in teaching skills to…
Descriptors: Instructional Effectiveness, Computer Assisted Instruction, Intellectual Disability, Students with Disabilities
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