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Matt Finch; Niamh Ní Bhroin; Steffen Krüger – Prospects, 2024
In times of turbulence, uncertainty, novelty, and ambiguity--the so-called TUNA conditions--our experience of the past may prove a poor guide to the future times in which our decisions and their consequences will unfold. Under such conditions, the manufacture of scenarios that are plausible future contexts for a given issue and are designed to…
Descriptors: Educational Trends, Futures (of Society), Vignettes, Foreign Countries
Emilia Gracia – ProQuest LLC, 2024
This study examines the impact of High-Immersion Virtual Reality (HiVR) as a tool for teaching English L2 pragmatics to international students enrolled in an Intensive English Program at a US university. This research focuses on integrating HiVR into explicit L2 pragmatics instructional treatments. A quasi-experimental design was employed to…
Descriptors: Intensive Language Courses, Second Language Learning, Second Language Instruction, Computer Assisted Instruction
Coleman, Philip; Hosein, Anesa – European Journal of Engineering Education, 2023
Laboratory tasks often focus on mechanical procedures leaving limited time and opportunities for students to build conceptual knowledge. We investigate to what extent introducing simulation tasks to preparation work can enable students to build their conceptual knowledge. We surveyed two cohorts of students taking an electronics module. Laboratory…
Descriptors: Learner Engagement, Engineering Education, Laboratory Experiments, Computer Simulation
Sherman, Brandon – Canadian Modern Language Review, 2021
Research on computer-assisted language learning (CALL) and educational information/communication technology (ICT) often asks what a given technology is, what it can do, and what it is for. Answers to these questions, often following technological determinist or instrumental models of technology, centre human agency in determining the function a…
Descriptors: Computer Assisted Instruction, Second Language Instruction, Second Language Learning, Teaching Methods
Ericsson, Elin; Sofkova Hashemi, Sylvana; Lundin, Johan – Cogent Education, 2023
Speaking in a foreign language is considered challenging to both teach and learn. Virtual humans (VHs), as conversational agents (CAs), provide opportunities to practise speaking skills. Lower secondary school students (N = 25) engaged in an AI-based spoken dialogue system (SDS) and interacted verbally with VHs in simulated everyday-life scenarios…
Descriptors: Artificial Intelligence, English (Second Language), Second Language Learning, Second Language Instruction
Asiri, Ali; Panday-Shukla, Priya; Rajeh, Hamzah S.; Yu, Youwei – TESL-EJ, 2021
Current research on computer-assisted language learning (CALL) teacher education shows a need to shift the focus away from a technocentric emphasis on specific technologies to strategies for technology integration (Chapelle & Sauro, 2017). The main reason for this is to prepare teachers to be flexible enough to use current and future…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Teaching Methods
Paik, Soojeong – English Teaching, 2022
This paper examined the effects of online English-medium instruction (EMI) on high school students' performing English face threatening speech acts, by assessing indirect expressions and token agreement (agreement plus but). Participants completed an English placement test and English pretest and posttest through a Google survey. English…
Descriptors: Speech Acts, English (Second Language), Second Language Learning, Second Language Instruction
Kai, Shimin; Almeda, Ma. Victoria; Baker, Ryan S.; Heffernan, Cristina; Heffernan, Neil – Journal of Educational Data Mining, 2018
Research on non-cognitive factors has shown that persistence in the face of challenges plays an important role in learning. However, recent work on wheel-spinning, a type of unproductive persistence where students spend too much time struggling without achieving mastery of skills, show that not all persistence is uniformly beneficial for learning.…
Descriptors: Decision Making, Models, Intervention, Computer Assisted Instruction
Mirzaei, Maryam Sadat; Meshgi, Kourosh; Nishida, Toyoaki – Research-publishing.net, 2020
The emergence of virtual worlds and simulation games provide ample opportunities for developing cultural competence by offering a visual, contextual, immersive, and interactive experience. Learners can benefit from contextual interactions and develop cultural competencies by fulfilling quests or exploring the environment. However, most of the…
Descriptors: Experiential Learning, Cultural Awareness, Second Language Learning, Second Language Instruction
Sonnleitner, P.; König, A.; Sikharulidze, T. – Environmental Education Research, 2018
This paper gives an example of how computer-based problem-solving scenarios can be embedded in a course on sustainability, in order to illustrate the highly versatile way in which such scenarios can be used to structure and evaluate learning on complexity on an individual level, as well as learning in diverse groups. After defining criteria, a…
Descriptors: Problem Solving, Environmental Education, Sustainability, Genetics
Mavroudi, Anna; Fragou, Olga; Goumopoulos, Christos – Designs for Learning, 2019
Ubiquitous Computing, Mobile Computing and the Internet of Things (collectively referred to as UMI herein) involve recent advances in technology areas such as low-cost and miniaturized processing and sensing technologies, high-bandwidth wireless networking and so on. UMI technologies can also support the recent attempts to reform computing…
Descriptors: Computer Science Education, Telecommunications, Handheld Devices, Internet
Sydorenko, Tetyana; Daurio, Phoebe; Thorne, Steven L. – Computer Assisted Language Learning, 2018
To address the problem of limited opportunities for practicing second language speaking in interaction, especially delicate interactions requiring pragmatic competence, we describe computer simulations designed for the oral practice of extended pragmatic routines and report on the affordances of such simulations for learning pragmatically…
Descriptors: Oral Language, Computer Mediated Communication, Second Language Learning, Second Language Instruction
Fukuzawa, Sherry; Boyd, Cleo – Canadian Journal for the Scholarship of Teaching and Learning, 2016
Large first year undergraduate courses have unique challenges in the promotion of student engagement and self-directed learning due to resource constraints that prohibit small group discussions with instructors. The Monthly Virtual Mystery was developed to increase student engagement in a large (N = 725) first year undergraduate class in…
Descriptors: Learner Engagement, Problem Based Learning, Teaching Methods, Grades (Scholastic)
Mavrikis, M.; Noss, R.; Hoyles, C.; Geraniou, E. – Journal of Computer Assisted Learning, 2013
This paper describes the design of a mathematical microworld to tackle the persistent difficulties that secondary school students have with the idea of algebraic generalization, which is a key stumbling block in secondary-school mathematics classrooms. Our focus is to characterize algebraic ways of thinking and to design both affordances of the…
Descriptors: Secondary School Students, Mathematics Instruction, Generalization, Epistemology
Yüzen, Abdulkadir; Karamete, Aysen – European Journal of Contemporary Education, 2016
In this study, using ADDIE instructional design model, it is aimed to prepare English language educational material for 4th grade primary students to teach them numbers. At the same time, ARCS model of motivation's attention, relevance and satisfaction phases are also taken into consideration. This study also comprises of Design Based Research…
Descriptors: Computer Assisted Instruction, Instructional Design, Elementary School Students, Grade 4