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Schulz, Russel E.; And Others – 1979
This Programming Design Guide (PDG) was developed to permit the offline Job Aid for Selecting Instructional Setting, which is one of 13 job aids presently available for use with the Instructional Systems Development (ISD) model, to be available in an inquiry-type, online version. It is intended to provide computer programmers with all of the…
Descriptors: Computer Programs, Flow Charts, Instructional Development, Job Training

Nagelberg, Mark; Little, Dennis L. – 1970
Summary descriptions of selected urban simulations and games that have been developed outside the Institute For The Future are presented. The operating characteristics and potential applications of each model are described. These include (1) the history of development, (2) model and player requirements, (3) a description of the environment being…
Descriptors: Computer Programs, Educational Games, Game Theory, Management Games
Culp, G. H.; And Others – 1973
Over 100 interactive computer programs for use in general and organic chemistry at the University of Texas at Austin have been prepared. The rationale for the programs is based upon the belief that computer-assisted instruction (CAI) can improve education by, among other things, freeing teachers from routine tasks, measuring entry skills,…
Descriptors: Chemistry, Computer Assisted Instruction, Computer Programs, Curriculum Design
Carpenter, Polly; Horner, Barbara – 1972
Two important elements of a method of designing instructional alternatives (MODIA) are comprehensively discussed in this paper. The "Questionnaire for Stating General Policy" is briefly reviewed to reveal how goals, student population variations, and operations must be accommodated before specifying instructional strategies. The actual…
Descriptors: Branching, Computer Programs, Curriculum Research, Educational Development