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Showing 1 to 15 of 25 results Save | Export
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Eloho Ifinedo; Diane Burt – Journal of Applied Research in Higher Education, 2025
Purpose: Service-learning (SL) is a widely accepted pedagogy that can enrich the learning experience for students in higher education while they apply their skills in a meaningful community service. This research is part of a larger project that aimed to motivate educational achievement among youths living in a priority neighborhood through SL.…
Descriptors: Service Learning, Information Technology, Computer Science Education, Community Centers
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Donald M. Johnson; Will Doss; Christopher M. Estepp – Natural Sciences Education, 2024
Microcontrollers are widely used in agriculture, yet most undergraduate agriculture students do not have the programming skills necessary to make use of these devices in their academic programs or careers. However, generative artificial intelligence (AI) chatbots, such as ChatGPT, have the ability to write complex microcontroller programs when…
Descriptors: Undergraduate Students, Agricultural Education, Programming, Artificial Intelligence
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Zeng, Mini; Zhu, Feng – Journal of Cybersecurity Education, Research and Practice, 2021
Software vulnerabilities have become a severe cybersecurity issue. There are numerous resources of industry best practices available, but it is still challenging to effectively teach secure coding practices. The resources are not designed for classroom usage because the amount of information is overwhelming for students. There are efforts in…
Descriptors: Computer Software, Coding, Computer Security, Computer Science Education
David E. Platt – ProQuest LLC, 2024
This qualitative, phenomenological research study explores the best practices that secondary Grades 6-12 educators employ when using microcontrollers in the classroom. Governmental and private organizations have investigated and promoted the importance of Science, Technology, Engineering, Math (STEM) and computer science in education (Code…
Descriptors: Best Practices, Teaching Methods, Computer Science Education, Programming
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Mark Frydenberg; William VanderClock – Information Systems Education Journal, 2024
This paper reflects on the process of designing and implementing an update to the "Introduction to Information Technology" course at Bentley University, a business university in New England. Driven by a university-wide curriculum reform initiative and following best practices from digital literacy frameworks and IS model curricula, the…
Descriptors: Computer Science Education, Educational Change, Curriculum Development, Pilot Projects
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Allen, Becky; McGough, Andrew Stephen; Devlin, Marie – ACM Transactions on Computing Education, 2022
Artificial Intelligence and its sub-disciplines are becoming increasingly relevant in numerous areas of academia as well as industry and can now be considered a core area of Computer Science. The Higher Education sector are offering more courses in Machine Learning and Artificial Intelligence than ever before. However, there is a lack of research…
Descriptors: Artificial Intelligence, Audiences, Computer Science Education, Higher Education
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Herr, Trey; Laudrain, Arthur P. B.; Smeets, Max – Journal of Political Science Education, 2021
Colleges and universities continue to expand their curricula to include cybersecurity as an explicit course of study in political science. But what is taught in a course on cybersecurity? Are syllabi deep dives into technology, broad romps through contemporary policy debates, or do they reflect a more varied disposition? Studying the syllabi of an…
Descriptors: Computer Science Education, Computer Security, Information Security, Political Science
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Bozan, Karoly; Stoner, Claire; Maden, Burcu – Information Systems Education Journal, 2023
User Experience Design (UXD) is an often-neglected area of the information systems (IS) curriculum. UXD classes specifically designed for IS students are still uncommon in IS programs and this study aims to add to the body of knowledge to prepare a more well-rounded future generation of IS professionals. With this goal in mind, this study…
Descriptors: Information Systems, Interdisciplinary Approach, Constructivism (Learning), Teaching Methods
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Bakke, Christine; Sakai, Rena – Journal of Information Technology Education: Innovations in Practice, 2022
Aim/Purpose: This research aims to describe layering of career-like experiences over existing curriculum to improve perceived educational value. Background: Feedback from students and regional businesses showed a clear need to increase student's exposure to career-like software development projects. The initial goal was to develop an…
Descriptors: Computer Software, Best Practices, Feedback (Response), Computer Science Education
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Eustace, James; Bradford, Michael; Pathak, Pramod – Journal of Computers in Mathematics and Science Teaching, 2020
Mathematics is a foundation subject within Computer Science which students continue to find challenging. Technology-enhanced learning pedagogies provide opportunities to improve educational learning outcomes, supporting dialogue and best practice. Research conducted over a three-year period at National College of Ireland's "Introduction to…
Descriptors: Blended Learning, Teaching Methods, Computer Science Education, Mathematics Instruction
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Sharma, Madhav; Biros, David; Ayyalasomayajula, Surya; Dalal, Nikunj – Journal of Information Systems Education, 2020
Teaching introductory programming to IS students is challenging. The educational, technological, demographic, and cultural landscape has changed dramatically in recent years. The post-millennial generation has different needs and expectations in an era of open resources. Learning to program is perceived as difficult, teaching approaches are…
Descriptors: Introductory Courses, Programming, Computer Science Education, Undergraduate Students
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McCauley, Renée; Grissom, Scott; Fitzgerald, Sue; Murphy, Laurie – Computer Science Education, 2015
Hundreds of articles have been published on the topics of teaching and learning recursion, yet fewer than 50 of them have published research results. This article surveys the computing education research literature and presents findings on challenges students encounter in learning recursion, mental models students develop as they learn recursion,…
Descriptors: Computer Science Education, Programming, Literature Reviews, Best Practices
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Casola, Linda – National Academies Press, 2020
Established in December 2016, the National Academies of Sciences, Engineering, and Medicine's Roundtable on Data Science Postsecondary Education was charged with identifying the challenges of and highlighting best practices in postsecondary data science education. Convening quarterly for 3 years, representatives from academia, industry, and…
Descriptors: Meetings, Data Analysis, Postsecondary Education, Statistics Education
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Trabelsi, Zouheir; Al Matrooshi, Mohammed; Al Bairaq, Saeed; Ibrahim, Walid; Masud, Mohammad M. – Education and Information Technologies, 2017
As mobile devices grow increasingly in popularity within the student community, novel educational activities and tools, as well as learning approaches can be developed to get benefit from this prevalence of mobile devices (e.g. mobility and closeness to students' daily lives). Particularly, information security education should reflect the current…
Descriptors: Telecommunications, Handheld Devices, Student Interests, Best Practices
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Corno, Fulvio; De Russis, Luigi – IEEE Transactions on Education, 2017
The increasing complexity of the new breed of distributed intelligent systems, such as the Internet of Things, which require a diversity of languages and protocols, can only be tamed with design and programming best practices. Interest is also growing for including the human factor, as advocated by the "ambient intelligence" (AmI)…
Descriptors: Programming, Best Practices, Artificial Intelligence, Student Projects
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