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Imamoglu, Mehmet – Asian Journal of Contemporary Education, 2020
The purpose of this study is to examine the use of augmented reality technology in the field of sports science and to develop a sample educational software including musculoskeletal system and warm-up exercises. Each stage of the software development process is explained in detail. The basis of augmented reality technology is the simultaneous…
Descriptors: Computer Simulation, Athletics, Computer Software, Human Body

Coleman, I. P.; And Others – Advances in Physiology Education, 1994
Describes an interactive computer program that simulates the physiological response to graded exercise in healthy individuals. The program presents high-resolution graphic data in a form comparable to that of a chart recorder display. Data are derived from an empirical model that allows users to select parameters to investigate. The program was…
Descriptors: Biological Sciences, Case Studies, Computer Assisted Instruction, Computer Simulation