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Özdemir, Erdogan; Coramik, Mustafa – Physics Education, 2022
It is often necessary to enrich the teaching environment in order for students to learn optics in depth and to interpret the real optical situations with the information they have learned. In this study, a virtual teaching environment was developed using by Algodoo, a 2D simulation software. An eye model was created in order to explain the…
Descriptors: Light, Physics, Teaching Methods, Models
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Coramik, Mustafa; Özdemir, Erdogan – Physics Education, 2021
In this study, it is aimed to develop practical teaching activities that can be used in optics teaching. For this purpose, a virtual laboratory environment was created in RayLab which is an application for design and simulation of optics on the iPad/iPhone. In this context, the dispersion of white light in the prism, the relationship between the…
Descriptors: Science Instruction, Optics, Physics, Teaching Methods
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Gerber Hornink, Gabriel; Costa, Manuel Joao – Biochemistry and Molecular Biology Education, 2020
Virtual laboratory simulations can contribute to the educational objectives related to practical classes, especially in situations of online or hybrid teaching. We present a proposal for laboratory activity involving the quantification of proteins with the biuret reaction and measurement by visible light spectrometry. The student will be able to…
Descriptors: Science Instruction, Teaching Methods, Computer Software, Laboratory Experiments
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Hiranyachattada, Tiantada; Kusirirat, Kampanat – European Journal of Science and Mathematics Education, 2020
Physically-based rendering (PBR) concept is widely use nowadays in 3D rendering works, this concepts interested in the ray of light for describes the interaction of light and materials. Understanding the principles of PBR can be easier to adjust shader parameters to be realistic, react correctly to changes in lighting condition and also giving the…
Descriptors: Computer Simulation, Telecommunications, Handheld Devices, Concept Formation
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Chiou, Guo-Li; Hsu, Chung-Yuan; Tsai, Meng-Jung – Interactive Learning Environments, 2022
The purpose of this study was to explore how students interacted with guidance to conduct a scientific inquiry in a physics simulation by using the eye-tracking techniques. The participants were 51 7th graders, and an eye-tracking system was used to record their visual behaviors and log data while they were using the simulation. As for data…
Descriptors: Physics, Science Instruction, Inquiry, Eye Movements
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Vilarta Rodriguez, Luiza; van der Veen, Jan T.; Anjewierden, Anjo; van den Berg, Ed; de Jong, Ton – Physics Education, 2020
This paper describes the design process for a digital instructional sequence on introductory quantum physics for upper secondary education. Based on a collaboration between teachers and physics education researchers, this sequence incorporates relevant theoretical foundations from the field of science teaching to promote meaningful and conceptual…
Descriptors: Quantum Mechanics, Physics, Science Instruction, Secondary School Science
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Wood, Benjamin K.; Blevins, Benjamin K. – Physics Education, 2019
Practical skills in science education, defined as those developed through the observation, demonstration, manipulation, and application of scientific principles, valued in both academia and industry, feature conspicuously in curriculums the world over. Efficiently imparting such skills to students necessitates access to scientific equipment of…
Descriptors: Science Process Skills, Science Experiments, Light, Physics
Valanides, Nicos; Angeli, Charoula – Journal of Research on Technology in Education, 2008
In this study, we discuss the scaffolded design of ODRES (Observe, Discuss, and Reason with Evidence in Science), a computer tool that was designed to be used with elementary school children in science, and report on the effects of learning with ODRES on students' conceptual understandings about light, color, and vision. Succinctly, dyads of…
Descriptors: Feedback (Response), Scientific Concepts, Elementary School Students, Schemata (Cognition)