NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20260
Since 20250
Since 2022 (last 5 years)0
Since 2017 (last 10 years)14
Since 2007 (last 20 years)37
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 37 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Isiaq, Sakirulai Olufemi; Jamil, Md Golam – International Journal of Information and Learning Technology, 2018
Purpose: The purpose of this paper is to explore the use of a simulator for teaching programming to foster student engagement and meaningful learning. Design/methodology/approach: An exploratory mixed-method research approach was adopted in a classroom-based environment at a UK university. A rich account of student engagement dimensions…
Descriptors: Learner Engagement, Mixed Methods Research, Universities, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Sobocan, M.; Klemenc-Ketis, Z. – Journal of Computer Assisted Learning, 2017
An increasing number of virtual patients (VPs) are being used in the classroom, which raises questions about how to implement VPs to improve students' satisfaction and enhance their learning. This study developed and validated a scale that measures acceptability and attitudes of medical students towards the use of the VP education tool in the…
Descriptors: Medical Students, Virtual Classrooms, Patients, Student Attitudes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Chen, Baiyun; Wei, Lei; Li, Huihui – Journal of Technology and Science Education, 2016
Building a solid foundation of conceptual knowledge is critical for students in electrical engineering. This mixed-method case study explores the use of simulation videos to illustrate complicated conceptual knowledge in foundational communications and signal processing courses. Students found these videos to be very useful for establishing…
Descriptors: Teaching Methods, Computer Simulation, Video Technology, Engineering Education
Peer reviewed Peer reviewed
Direct linkDirect link
Hartwick, Peggy – ReCALL, 2018
This article investigates research approaches used in traditional classroom-based interaction studies for identifying a suitable research method for studies in three-dimensional virtual learning environments (3DVLEs). As opportunities for language learning and teaching in virtual worlds emerge, so too do new research questions. An understanding of…
Descriptors: Teaching Methods, Educational Research, Computer Simulation, Mixed Methods Research
Peer reviewed Peer reviewed
PDF on ERIC Download full text
García, Mercedes Rico; da Silva, Paula Ferreira – Teaching English with Technology, 2018
Living in a global world involves not only mastering languages, but also dealing with different habits and values. It becomes critical with students trained to deal with a multicultural public, such as the group of learners from tourism covered by our research. Our proposal aims to analyze whether the virtual world of Second Life (SL) facilitates…
Descriptors: Hospitality Occupations, Tourism, Undergraduate Students, Foreign Countries
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Dolgunsöz, Emrah; Yildirim, Gürkan; Yildirim, Serkan – Journal of Language and Linguistic Studies, 2018
Today technological developments emerge in a blink of an eye with an astounding speed and each update or development is investigated by educational researchers to contribute educational research and practice. VR (Virtual Reality), one of these technologies, can be defined as the visual technology in which a person experiences various virtual…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Simulation
Önal, Nezih; Ibili, Emin; Çaliskan, Erkan – Online Submission, 2017
The purpose of this research is to determine the impact of augmented reality technology and geometry teaching on elementary school mathematics teacher candidates' technology acceptance and to examine participants' views on augmented reality. The sample of the research was composed of 40 elementary school mathematics teacher candidates who were…
Descriptors: Geometry, Teaching Methods, Technology Uses in Education, Preservice Teacher Education
Peer reviewed Peer reviewed
Direct linkDirect link
Adinolfi, Lina; Astruc, Lluïsa – Language Learning in Higher Education, 2017
Translanguaging, the movement between communicative modes and features of different languages, is becoming an established research tradition in content-focused second language learning contexts. Pedagogic translanguaging practices nevertheless remain under-applied and under-researched in foreign language instructional settings, whether…
Descriptors: Code Switching (Language), Second Language Learning, Spanish, Computational Linguistics
Peer reviewed Peer reviewed
Direct linkDirect link
Machado, Lisiane; Klein, Amarolinda Zanela; Freitas, Angilberto; Schlemmer, Eliane; Pedron, Cristiane Drebes – International Journal of Information and Communication Technology Education, 2016
In this research, the authors present a framework for developing Intercultural Competence (IC) and use Tridimensional Digital Virtual Worlds (3DVW) as environments for developing Intercultural Competence. They developed an artifact, via Design Research, constituted by an educational method using the 3DVW Second Life® as the place for a virtual…
Descriptors: Teaching Methods, Cultural Awareness, Computer Simulation, Intercultural Communication
Peer reviewed Peer reviewed
Direct linkDirect link
Nussli, Natalie; Oh, Kevin – Educational Media International, 2016
This case study describes how a systematic 7-Step Virtual Worlds Teacher Training Workshop guided the enculturation of 18 special education teachers into three-dimensional virtual worlds. The main purpose was to enable these teachers to make informed decisions about the usability of virtual worlds for students with social skills challenges, such…
Descriptors: Teacher Attitudes, Educational Benefits, Computer Simulation, Interpersonal Competence
Peer reviewed Peer reviewed
Direct linkDirect link
Pellas, Nikolaos; Kazanidis, Ioannis; Konstantinou, Nikolaos; Georgiou, Georgia – Education and Information Technologies, 2017
The present literature review builds on the results of 50 research articles published from 2000 until 2016. All these studies have successfully accomplished various learning tasks in the domain of Science, Technology, Engineering, and Mathematics (STEM) education using three-dimensional (3-D) multi-user virtual worlds for Primary, Secondary and…
Descriptors: STEM Education, Computer Simulation, Elementary Secondary Education, Higher Education
Peer reviewed Peer reviewed
Direct linkDirect link
Kim, Heesung; Ke, Fengfeng – Journal of Educational Computing Research, 2016
The pedagogical and design considerations for the use of a virtual reality (VR) learning environment are important for prospective and current teachers. However, empirical research investigating how preservice teachers interact with transformative content representation, facilitation, and learning activities in a VR educational simulation is still…
Descriptors: Virtual Classrooms, Computer Simulation, Preservice Teachers, Student Experience
Peer reviewed Peer reviewed
Direct linkDirect link
Hennessy, Sara; Dragovic, Tatjana; Warwick, Paul – Professional Development in Education, 2018
The study reported in this article investigated the influence of a research-informed, school-based, professional development workshop programme on the quality of classroom dialogue using the interactive whiteboard (IWB). The programme aimed to develop a dialogic approach to teaching and learning mediated through more interactive uses of the IWB,…
Descriptors: Evidence Based Practice, Faculty Development, Teacher Workshops, Technology Integration
Peer reviewed Peer reviewed
Direct linkDirect link
Yamazaki, Kasumi – ReCALL, 2018
This study investigates an instantiation of a 3D virtual world-based Japanese learning curriculum within the context of a Japanese as a foreign language (JFL) classroom. Through a mixed-method case study approach, participants' natural acquisition of Japanese in a 3D virtual environment was examined. In the present study, four sources of data from…
Descriptors: Computer Assisted Instruction, Second Language Learning, Computer Simulation, Qualitative Research
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Reddy, M. Vijaya Bhaskara; Mint, Phyu Phyu – Journal of Education and Practice, 2017
The aim of this study is to determine the effect of simulation methods in teaching Science on education students' academic achievement. 70 students (35 control, 35 experimental) who studied at Srinivasa College of education, SV University in the Department of Education. 2015-2016 academic year students were participated in this simulation based…
Descriptors: Foreign Countries, Computer Simulation, Biology, College Students
Previous Page | Next Page »
Pages: 1  |  2  |  3