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Chak-Him Fung; Kin-Keung Poon; Michael Besser; Ming-Chung Fung – Journal of Computer Assisted Learning, 2024
Background Study: The effects of the flipped classroom (FC) on students' academic performance remain ambiguous, and the use of pre-class videos may be one of the main factors hindering students' progress. A software package called GeoGebra has been proposed as a substitute for pre-class videos to aid students' learning. Objective: This study…
Descriptors: Flipped Classroom, Computer Software, Academic Achievement, Geometry
Rodgers, Aireale J. – Change: The Magazine of Higher Learning, 2022
As digital learning becomes an increasingly popular modality for teaching and learning, so too has the use of courseware in postsecondary institutions. Approaching the design and implementation of digital courseware from an explicitly equity-minded perspective is vital to supporting historically marginalized students. I offer the Equity First…
Descriptors: Equal Education, Courseware, Computer Software, Teaching Methods
Aldalalah, Osamah Mohamad Ameen Ahmad – International Journal of Instruction, 2022
The purpose of this study was to investigate the effectiveness of using word clouds in brainstorming on developing design thinking skills through the web environment among Taibah University students in Saudi Arabia, and the degree of design thinking skills among students. The lesson of E-learning course was developed in two different modes,…
Descriptors: Design, Brainstorming, Undergraduate Students, Comparative Analysis
O'Neill, Ian – Computer Science Education, 2018
This article reminds readers of the benefits that use cases bring to the software development process. Use cases, as featured in the UML (Unified Modeling Language), are contrasted with the much terser "user stories" favoured by agile methods. With their normal and alternative flows, and extending and included behaviours, use cases…
Descriptors: Computer Software, Teaching Methods, Undergraduate Students, Courseware
Dilek, Ufuk; Erol, Mustafa – Physics Education, 2018
Developed by using ARKit, a novel app which can be used to detect position in physics experiments was introduced. The ARKit relies on a new technique. The result of the experiment presented in this study was satisfactory, suggesting that the new technique can be employed in position detection experiments/demonstrations that are conducted using…
Descriptors: Physics, Science Experiments, Courseware, Instructional Materials
Tran-Duong, Quoc Hoa – International Journal of Instruction, 2021
The programmed instruction helps each student gain knowledge with different time or sequences, depending on available knowledge, ability, and learning speed. With this method, students can perform self-evaluation and self-regulation in learning activities. This article presents the application of the programmed instruction method in designing the…
Descriptors: Courseware, Computer Software, Teaching Methods, Computer Assisted Instruction
Shimmei, Machi; Matsuda, Noboru – International Educational Data Mining Society, 2020
One of the most challenging issues for online courseware engineering is to maintain the quality of instructional components, such as written text, video, and assessments. Learning engineers would like to know how individual instructional components contributed to students' learning. However, it is a hard task because it requires significant…
Descriptors: Teaching Methods, Engineering, Outcomes of Education, Courseware
Wang, Na; Chen, Juanwen; Zhang, Jingyuan – Computer Assisted Language Learning, 2022
This paper reports on the development of constructive EAP CALL courseware, and its integration into blended learning contexts, as a solution to the problems in EAP courses in Chinese universities. A case study of a defining skills package, developed for undergraduates at the University of Science and Technology Beijing (USTB), is used to…
Descriptors: English for Academic Purposes, Second Language Learning, Second Language Instruction, Courseware
Yang, Yang; Leung, Howard; Shum, Hubert P. H.; Li, Jiao; Zeng, Lanling; Aslam, Nauman; Pan, Zhigeng – IEEE Transactions on Learning Technologies, 2018
In this paper, a Chinese character educational system based on Kinect is proposed for guiding beginners to learn the basics of Chinese characters in a more intuitive way. It extracts 19 common components, denoted as alphabets, from Chinese characters. Nineteen postures were designed according to the shapes of these alphabets. Instead of memorizing…
Descriptors: Chinese, Orthographic Symbols, Second Language Learning, Second Language Instruction
Theories and Research in Educational Technology and Distance Learning Instruction through Blackboard
Ouyang, John Ronghua; Stanley, Nile – Universal Journal of Educational Research, 2014
Educational technology is a fast-growing and increasingly developed subject in education during the past 50 years. The focus of the development of its theories and research is oriented into the methods and effectiveness of its implementation. This presentation is reviewing various educational technology related theories, exploring and discussing…
Descriptors: Educational Technology, Educational Research, Educational Theories, Distance Education
Polys, Nicholas F.; Bacim, Felipe; Setareh, Mehdi; Jones, Brett D. – Engineering Design Graphics Journal, 2015
There has been a significant gap between the tools used for the design of a building's architectural form and those that evaluate the structural physics of that form. Seeking to bring the perspectives of visual design and structural engineering closer together, we developed and evaluated a design tool for students and practitioners to explore the…
Descriptors: Architecture, Design, Depth Perception, Computer Simulation
Karaibryamov, Samet; Tsareva, Bistra; Zlatanov, Boyan – Acta Didactica Napocensia, 2012
This work acquaints with the program Sam for interactive computer training of students on the theme "Mutual intersecting of pyramids and prisms in axonometry". The program containing three modules--teacher, student and autopilot--allows for briefest time to teach and study the whole variety of the tasks on this theme. A classification of…
Descriptors: Educational Technology, Computer Software, Courseware, Geometry
Norris, Cathleen A.; Soloway, Elliot – Educational Technology, 2015
While "mobile learning" has gained recognition in K-12 as a category in educational technology, the authors argue that, between 2010 and 2015, at least, its impact hasn't matched the hype. But between 2015 and 2020, hardware, software, and network technologies will mature sufficiently such that educational technology's Holy…
Descriptors: Educational Technology, Handheld Devices, Prediction, Elementary Secondary Education
Thornton, Michael G.; Thornton, Timothy R.; Ernst, Jeremy V.; Clark, Aaron C. – Technology and Engineering Teacher, 2014
Technological advances continue to reshape the skill sets necessary for students to succeed both in the classroom and in the workforce. The ability to communicate information verbally and graphically can be viewed as a necessary skill that should be developed in a secondary technology education curriculum (Silva, 2008). This article outlines a…
Descriptors: Fundamental Concepts, Animation, Technology Education, Secondary School Science
Sözcü, Ömer Faruk; Ipek, Ismail – European Journal of Contemporary Education, 2013
The purpose of this study is to discuss strategies for developing integrated e-learning (IEL) courseware based on instructional design and technology (IDT) models and approaches as well as new discussions of e-learning. For this purpose, the study begins with the selection of one or more IDT models to conduct an e-courseware design including IEL…
Descriptors: Courseware, Technology Uses in Education, Computer Assisted Instruction, Instructional Design