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Mailizar, Mailizar; Fan, Lianghuo – International Electronic Journal of Mathematics Education, 2021
This study aimed to examine mathematics teachers' integration of Mathematics Analysis Software (MAS) in the teaching of mathematics at upper secondary school classrooms. It employed a qualitative approach with classroom observations and interviews for the data collection. The study was carried out in Indonesia, and the participants were ten…
Descriptors: Secondary School Teachers, Mathematics Teachers, Mathematics Instruction, Teaching Methods
Kam Hong Shum; Samuel Kai Wah Chu; Cheuk Yu Yeung – Interactive Learning Environments, 2023
This study examines the use of data analytics to evaluate students' behaviours during their participation in an online collaborative learning environment called SkyApp. To visualise the learning traits of engagement, emotion and motivation, students' inputs and activity data were captured and quantified for analysis. Experiments were first carried…
Descriptors: Student Behavior, Online Courses, Cooperative Learning, Computer Software
Miranda, Constanza; Goñi, Julian; Hilliger, Isabel – International Journal of Technology and Design Education, 2021
While teamwork has been a central concern in engineering education, little research has systematically examined how conflict is managed in engineering teams of students. Socio-constructivism provides a solid base to explain how teamwork can foster innovation through the use of cultural artifacts, such as "boundary objects." The purpose…
Descriptors: Engineering Education, Teaching Methods, Teamwork, International Cooperation
Kapitsaki, Georgia M.; Loizou Kleanthous, Styliani; Papadopoulos, George A. – IEEE Transactions on Education, 2020
Contribution: Results and conclusions on the use of transactive memory system (TMS) in software engineering (SE) education in student project teams that consist of undergraduate and postgraduate students are documented. This can be valuable for the adoption of this learning approach and team formation by other universities and institutes.…
Descriptors: Computer Software, Computer Science Education, Undergraduate Students, Graduate Students
Börekçi, Naz A. G. Z. – Design and Technology Education, 2018
This paper investigates the effectiveness of the morphological chart method in design divergence. The literature presents the morphological chart as an engineering design method that does not particularly aim novelty, but instead gathers possible means for fulfilling the independently decomposed sub-functions of a product. On the other hand,…
Descriptors: Design, Computer Software, Engineering, Teaching Methods
Shah, Niral; Christensen, Julie A.; Ortiz, Nickolaus A.; Nguyen, Ai-Khanh; Byun, Sunghwan; Stroupe, David; Reinholz, Daniel L. – Computer Science Education, 2020
Background and Context: Computing is being integrated into a range of STEM disciplines. Still, computing remains inaccessible to many minoritized groups, especially girls and certain people of color. In this mixed methods study, we investigated racial and gendered patterns of equity and inequity in high school physics classrooms incorporating…
Descriptors: Physics, Science Instruction, Gender Differences, Equal Education
Giménez Moreno, Rosa – Language and Intercultural Communication, 2021
The terms used to designate ordinary relational identities seem easy to learn and translate. However, these interpersonal identities reflect complex mental constructs that are very sensitive to the variables that interact in human communication, particularly cultural variation. This paper describes a pilot project developed at the University of…
Descriptors: Foreign Countries, Self Concept, Cultural Differences, Pilot Projects
Acharya, Anal; Sinha, Devadatta – Journal of Educational Technology Systems, 2018
This study uses homogeneity in personal learning styles and heterogeneity in subject knowledge for collaborative learning group decomposition indicating that groups are "mixed" in nature. Homogeneity within groups was formed using K-means clustering and greedy search, whereas heterogeneity imbibed using agenda-driven search. For checking…
Descriptors: Cooperative Learning, Outcomes of Education, Multiple Regression Analysis, Cognitive Style
Heggart, Keith R.; Yoo, Joanne – Australian Journal of Teacher Education, 2018
Many tertiary institutions have embraced digital learning through the use of online learning platforms and social networks. However, the research about the efficacy of such platforms is confused, as is the field itself, in part because of the rapidly evolving technology, and also because of a lack of clarity about what constitutes a learning…
Descriptors: Higher Education, College Faculty, Educational Technology, Technology Uses in Education
Isotani, Seiji; Inaba, Akiko; Ikeda, Mitsuru; Mizoguchi, Riichiro – International Journal of Computer-Supported Collaborative Learning, 2009
One of the main difficulties during the design of collaborative learning activities is adequate group formation. In any type of collaboration, group formation plays a critical role in the learners' acceptance of group activities, as well as the success of the collaborative learning process. Nevertheless, to propose both an effective and…
Descriptors: Learning Theories, Group Activities, Cooperative Learning, Learning Processes
Cooper, Melanie M.; Cox, Charles T., Jr.; Nammouz, Minory; Case, Edward; Stevens, Ronald – Journal of Chemical Education, 2008
Improving students' problem-solving skills is a major goal for most science educators. While a large body of research on problem solving exists, assessment of meaningful problem solving is very difficult, particularly for courses with large numbers of students in which one-on-one interactions are not feasible. We have used a suite of software…
Descriptors: Computer Software, Problem Solving, Group Dynamics, Cooperative Learning
Isotani, Seiji; Mizoguchi, Riichiro; Inaba, Akiko; Ikeda, Mitsuru – Computers & Education, 2010
One of the most useful ways to enhance collaboration is to create scenarios where learners are able to interact more effectively. Nevertheless, the design of pedagogically sound and well-thought-out collaborative learning scenarios is a complex issue. This is due to the context of group learning where the synergy among learners' interactions…
Descriptors: Instructional Design, Artificial Intelligence, Instructional Effectiveness, Group Dynamics
Kyprianidou, Maria; Demetriadis, Stavros; Pombortsis, Andreas; Karatasios, George – Multicultural Education & Technology Journal, 2009
Purpose: The purpose of this paper is to present the design and first results of the integration of a web-based system person-centred group-activity support system (PEGASUS) in university instruction, as a means for advancing person-centred learning by supporting group activity. The PEGASUS is expected to help students and teachers in two distinct…
Descriptors: Cognitive Style, Group Activities, Metacognition, Internet
Ge, Xun; Huang, Kun; Dong, Yifei – Interdisciplinary Journal of Problem-based Learning, 2010
A semester-long ethnography study was carried out to investigate project-based learning in a graduate software engineering course through the implementation of an Open-Source Software Development (OSSD) learning environment, which featured authentic projects, learning community, cognitive apprenticeship, and technology affordances. The study…
Descriptors: Investigations, Open Source Technology, Graduate Students, Computer Software
Buder, Jurgen; Bodemer, Daniel – International Journal of Computer-Supported Collaborative Learning, 2008
This paper describes the development of augmented group awareness tools that take mutual user ratings of their online discussion contributions as input, aggregate these data, and visually feed these data back to the members in real time, thereby informing participants about how the group as a whole perceives their contributions. A specific group…
Descriptors: Controversial Issues (Course Content), Feedback (Response), Vignettes, Physics
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