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Stephen Russell Mallory – ProQuest LLC, 2021
This dissertation examines how analog and digital history games complicate and challenge the dominant discourse of teaching American History through Texas state high school-focused texts and these texts complicity in suppressing non-normative histories. These histories are formed at the intersection of political, social, and cultural power…
Descriptors: History Instruction, Teaching Methods, Thinking Skills, Educational Games
Erol Sahin, Aysegül Nihan; Kara Erol, Hatice – Journal of Educational Technology and Online Learning, 2022
The aim of this study is to reveal the experiences of digital comics developed by the participants in Atatürk's Principles and History of Revolutions course. In this context, the research has been designed with phenomenology, which is one of the qualitative research methods. The study group of the research consists of 29 university students who…
Descriptors: History Instruction, Cartoons, Teaching Methods, Phenomenology
Audrin, Catherine – Environmental Education Research, 2023
Biodiversity education, as part of a broader environmental education is an important topic, not only for politicians, journalists but also teachers. In the educational context, it is now recognized that students have to be taught biodiversity, its conservation and how to use it in a durable. In this paper, we are interested in assessing how…
Descriptors: Foreign Countries, Teaching Methods, Environmental Education, Biodiversity
Nelson, Timothy S.; Albakry, Mohammed – Journal of College Reading and Learning, 2021
The availability of corpora has greatly strengthened the possibilities of identifying high-frequency lexical items in a more systematic and objective manner than has typically been used for vocabulary instruction. This article adopts a corpus-based approach to accommodate the vocabulary instructional needs of students enrolled in university…
Descriptors: Computational Linguistics, Vocabulary Development, Academic Language, Word Frequency
Scheuerell, Scott – Social Studies, 2021
The author describes how high school students can use Google Tour Builder to track the impact of local Civil War veterans by conducting research with primary and secondary sources. In the article, there is a description of an example from Larned, Kansas where more than one hundred Civil War veterans settled a community on the plains. Digitized…
Descriptors: Social Studies, History Instruction, War, Veterans
Lee, JiHye; Lee, Hyun-Kyung; Jeong, Dabin; Lee, JiEun; Kim, TaeRyun; Lee, JiHyon – International Journal of Art & Design Education, 2021
Traditional museums of culture and history are failing to develop or make effective use of augmented reality (AR) technology. To address this deficit, the present study sought to develop online and offline experiential AR learning tools that would enable children to more fully explore museum artefacts. The study approach was based on the Blended…
Descriptors: Museums, Cultural Education, Computer Simulation, History Instruction
Lim, Kenneth Y. T.; Lim, Ryan – British Journal of Educational Technology, 2020
This study describes an approach to history education which leverages augmented reality (AR). Currently, most learning interventions with AR are designed from the paradigm of an expert-led model of teaching, where the AR artefact is created by a domain expert; under such a paradigm, the learner has limited ownership of the process of artefact…
Descriptors: Semiotics, Foreign Countries, Intervention, Computer Simulation
Saladin, Christopher; Crosson, Shana – History Teacher, 2021
This article discusses the authors' experience implementing the use of the online platform Story Maps, which allows students to create digital geographic information systems (GIS) maps of past people, places, and events and combine them with text, images, and other multimedia, in three different undergraduate history courses. The authors found…
Descriptors: History Instruction, Teaching Methods, Maps, Geographic Information Systems
El Bedewy, Shereen; Lavicza, Zsolt; Haas, Ben; Lieban, Diego – Education Sciences, 2022
In this paper we propose STEAM practices that would foster mathematics learning through modelling architecture while connecting to culture and history. The architectural modelling process is applied by the teachers as participants of these practices from different countries allowing a broad cultural and historical connection to mathematics…
Descriptors: STEM Education, Architectural Education, Foreign Countries, History Instruction
Kenna, Joshua L.; Potter, Sarah – Social Studies, 2018
Due to the changing landscape of K-12 education in the United States, particularly issues arising from funding, safety, accessibility, and standardization, the frequency at which teachers utilize traditional field trips has diminished over the last few decades. Thanks to continued advances in communicative technology, however, teachers are able to…
Descriptors: Social Studies, Elementary Secondary Education, Field Trips, Computer Simulation
Karamete, Aysen; Topraklioglu, Kivanç – Online Submission, 2017
With this study, creating interactive story that includes interaction factors was purposed in order to support teaching of the unit of Turks on the Silk Road in Social Sciences course of 6th grades. The research method was defined as Design and Development Research and ADDIE pattern that is one of the teaching design pattern was based while…
Descriptors: Units of Study, Social Sciences, Computer Software, Teaching Methods
Cioltan-Draghiciu, Andra; Stanciu, Daniela – Research-publishing.net, 2020
The aim of this Virtual Exchange (VE) project was to bring together students from the Andrássy Gyula German speaking university (AUB) in Budapest, Hungary, and Lucian Blaga University in Sibiu (LBUS), Romania, in order for them to get to know their neighbors and reflect on the way the end of WWI is remembered 100 years later. In this case study,…
Descriptors: Student Exchange Programs, International Educational Exchange, Foreign Countries, Universities
Stevens, Mark – Journal of Online Learning Research, 2020
Blended learning has been touted to have substantial benefits for both teachers and learners. Enacting blended instruction with students provides data and other information sources to support teacher reflection. However, reflective accounts from practicing teachers in these blended environments are missing from research literature. With these…
Descriptors: Blended Learning, Teaching Methods, Reflective Teaching, Metacognition
Martin-SanJose, Juan-Fernando; Juan, M. -Carmen; Mollá, Ramón; Vivó, Roberto – Interactive Learning Environments, 2017
Advanced displays and natural user interfaces (NUI) are a very suitable combination for developing systems to provide an enhanced and richer user experience. This combination can be appropriate in several fields and has not been extensively exploited. One of the fields that this combination is especially suitable for is education. Nowadays,…
Descriptors: Computer Interfaces, Visual Aids, Teaching Methods, Computer Games
Maloy, Robert; Trust, Torrey; Kommers, Suzan; Malinowski, Allison; LaRoche, Irene – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2017
This exploratory study examines the use of 3D technology by teachers and students in four middle school history/social studies classrooms. As part of a university-developed 3D Printing 4 Teaching & Learning project, teachers integrated 3D modeling and printing into curriculum topics in world geography, U.S. history, and government/civics.…
Descriptors: History Instruction, Social Studies, Teacher Attitudes, Student Attitudes