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Ezeamuzie, Ndudi O.; Leung, Jessica S. C.; Ting, Fridolin S. T. – Journal of Educational Computing Research, 2022
Although abstraction is widely understood to be one of the primary components of computational thinking, the roots of abstraction may be traced back to different fields. Hence, the meaning of abstraction in the context of computational thinking is often confounded, as researchers interpret abstraction through diverse lenses. To disentangle these…
Descriptors: Computer Science Education, Thinking Skills, Research Reports, Abstract Reasoning
Bawa, Surinderjit Kaur; Kaushal, Rekha; Dhillon, Jaswinder Kaur – Journal on Efficiency and Responsibility in Education and Science, 2020
Multimedia programs having a number of elements like Texts, spoken words, sound & music, graphics, animations and still pictures provide different stimuli in their presentations. Art is the field of education that provides a platform for rigorous investigation, representation, expression, and reflection of both scholastic content and the art…
Descriptors: Multimedia Instruction, Art Education, Mathematics Instruction, Interdisciplinary Approach
Munn, Carol – Journal of Computers in Mathematics and Science Teaching, 2021
This paper explores Computational Thinking (CT) through the experiences and interactions of sixth-grade students as they were engaging in a science lesson utilizing robotics. This robotics unit institutes the shifting from traditional to engaging hands-on activities coupled with CT skills that are exciting, intriguing, and inviting to students.…
Descriptors: Robotics, Grade 6, Units of Study, Science Instruction
Munn, Carol A. – ProQuest LLC, 2020
This research study explored robotics as the catalyst for computational thinking (CT) by sixth-grade students as they are engaged in a science lesson. The interactions, understandings, and applications are discussed, along with the participants' connections and implementations of CT concepts (decomposition, abstraction, pattern recognition, and…
Descriptors: Robotics, Grade 6, Units of Study, Science Instruction
Knudsen, Lars; Nawrotzki, Ralph; Schmiedl, Andreas; Mühlfeld, Christian; Kruschinski, Carsten; Ochs, Matthias – Anatomical Sciences Education, 2018
Medical students have difficulties in interpreting two-dimensional (2D) topographic anatomy on sectional images. Hands-on and no hands-on training in ultrasound imaging facilitate learning topographic anatomy. Hands-on training is linked with active search for patterns of anatomical structures and might train pattern recognition for image…
Descriptors: Diagnostic Tests, Medical Students, Anatomy, Medical Education
Williamson, Ben – European Educational Research Journal, 2016
This article analyses the rise of software systems in education governance, focusing on digital methods in the collection, calculation and circulation of educational data. It examines how software-mediated methods intervene in the ways educational institutions and actors are seen, known and acted upon through an analysis of the methodological…
Descriptors: Governance, Educational Administration, Data Analysis, Data Collection
Muller, Orna; Haberman, Bruria – Computer Science Education, 2008
Abstraction is a major concept in computer science and serves as a powerful tool in software development. Pattern-oriented instruction (POI) is a pedagogical approach that incorporates patterns in an introductory computer science course in order to structure the learning of algorithmic problem solving. This paper examines abstraction processes in…
Descriptors: Computer Science Education, Problem Solving, Computer Software, Pattern Recognition
DeMers, Michael N.; Vincent, Jeffrey S. – Journal of Geography, 2007
The use of geographic information systems (GIS) in the classroom provides a robust and effective method of teaching the primary spatial skills of identification, description, and explanation of spatial pattern. A major handicap for the development of GIS-based learning experiences, especially for non-GIS specialist educators, is the availability…
Descriptors: Geographic Location, Information Systems, Teaching Methods, Identification
Lawlor, Joseph – 1984
Artificial intelligence (AI) is the field of scientific inquiry concerned with designing machine systems that can simulate human mental processes. The field draws upon theoretical constructs from a wide variety of disciplines, including mathematics, psychology, linguistics, neurophysiology, computer science, and electronic engineering. Some of the…
Descriptors: Artificial Intelligence, Chemistry, Cognitive Processes, Computer Science

Ott, Jack A.; Contento, Anthony – Mathematics Teacher, 1986
A computer program is presented for the billiard ball problem. It can be integrated into a lesson on inductive reasoning and suggests several ways to do so. (MNS)
Descriptors: Cognitive Processes, Computer Software, Induction, Learning Activities

Thompson, Charles S.; Van de Walle, John – Arithmetic Teacher, 1985
Described are: how teachers can use the computer language Logo, along with noncomputer activities, for teaching about linear and two-dimensional patterns and about combining shapes to create more complex shapes. Three computer program listings are included. (MNS)
Descriptors: Computer Oriented Programs, Computer Software, Elementary Education, Elementary School Mathematics

Mathematics Teacher, 1986
Brief articles are included on exploring mathematical patterns, with two computer programs listed for finding happy numbers; a simple periodic function in trigonometry; and comments on humorous student errors. (MNS)
Descriptors: College Mathematics, Computer Software, Error Patterns, Functions (Mathematics)

Hirsch, Christian R., Ed.; And Others – Mathematics Teacher, 1987
Activities to extend the core curriculum through the study of the periodicity of rational numbers to help students develop calculator and research skills are presented. Four worksheets are included, to be used as discovery activities. A computer program is listed, as well as examples of periodic pictures. (MNS)
Descriptors: Calculators, Computer Software, Discovery Learning, Instructional Materials
Goodyear, Peter; de Laat, Maarten; Lally, Vic – ALT-J: Research in Learning Technology, 2006
Educational design for networked learning is becoming more complex but also more inclusive, with teachers and learners playing more active roles in the design of tasks and of the learning environment. This paper connects emerging research on the use of design patterns and pattern languages with a conception of educational design as a conversation…
Descriptors: Instructional Design, Literature Reviews, Theory Practice Relationship, Pattern Recognition
Gabrielatos, Costas – TESL-EJ, 2005
Electronic language corpora, and their attendant computer software, are proving increasingly influential in language teaching as sources of language descriptions and pedagogical materials. However, few teachers are clear about their nature or their relevance to language teaching. This paper defines corpora and their types, discusses their…
Descriptors: Computational Linguistics, English (Second Language), Second Language Learning, Second Language Instruction
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