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Maqbool, Jannat – International Association for Development of the Information Society, 2016
The use of group work in teaching practices has been well supported in educational theories however the researcher has experienced a number of issues or areas of concern in having students work in groups to complete a major assessment for a second year Project Management course at a leading polytechnic in New Zealand. Factors potentially…
Descriptors: Foreign Countries, Group Dynamics, Computer Oriented Programs, Teaching Methods
Lai, Kevin; White, Tobin – Instructional Science: An International Journal of the Learning Sciences, 2014
This paper presents a small group computing environment in which four students each control a different point in a geometric space, such that as a group they collectively manipulate the vertices of a quadrilateral. Prior research has revealed that students have considerable difficulty in learning about the interrelationships among quadrilaterals…
Descriptors: Mathematics Instruction, Geometric Concepts, Cooperative Learning, Educational Technology
Mysirlaki, Sofia; Paraskeva, Fotini – Electronic Journal of e-Learning, 2012
As our need for collaboration constantly grows, new tools have emerged to connect us in social networks, supporting the development of online communities, such as online games and virtual worlds. MMOGs (Massively Multiplayer Online Games) and MMORPGs (Massively Multiplayer Online Role-Playing Games) are complex systems, in which players are…
Descriptors: Teaching Methods, Leadership, Educational Research, Leadership Training
Rienties, Bart; Giesbers, Bas; Tempelaar, Dirk; Lygo-Baker, Simon; Segers, Mien; Gijselaers, Wim – Computers & Education, 2012
Recent findings from research into Computer-Supported Collaborative Learning (CSCL) have indicated that not all learners are able to successfully learn in online collaborative settings. Given that most online settings are characterised by minimal guidance, which require learners to be more autonomous and self-directed, CSCL may provide conditions…
Descriptors: Computer Mediated Communication, Network Analysis, Knowledge Level, Problem Based Learning
Isotani, Seiji; Inaba, Akiko; Ikeda, Mitsuru; Mizoguchi, Riichiro – International Journal of Computer-Supported Collaborative Learning, 2009
One of the main difficulties during the design of collaborative learning activities is adequate group formation. In any type of collaboration, group formation plays a critical role in the learners' acceptance of group activities, as well as the success of the collaborative learning process. Nevertheless, to propose both an effective and…
Descriptors: Learning Theories, Group Activities, Cooperative Learning, Learning Processes
Duncan, Heather E.; Barnett, John – Teaching Education, 2010
This case study explored the educational experiences of Canadian preservice teachers in a course designed to teach about online teaching. Students gained experience in course design and delivery, and safe and ethical behavior related to technology. Findings indicated that projects in which students actively applied their knowledge were more…
Descriptors: Preservice Teachers, Online Courses, Ethics, Teaching Methods
Lonchamp, Jacques – International Journal of Computer-Supported Collaborative Learning, 2009
CSCL systems which follow the dual-interaction spaces paradigm support the synchronous construction and discussion of shared artifacts by distributed or colocated small groups of learners. The most recent generic dual-interaction space environments, either model based or component based, can be deeply customized by teachers for supporting…
Descriptors: Interaction Process Analysis, Interaction, Classification, Teaching Methods
Sancho, Pilar; Moreno-Ger, Pablo; Fuentes-Fernandez, Ruben; Fernandez-Manjon, Baltasar – Educational Technology & Society, 2009
In this paper we present a general framework, called NUCLEO, for the application of socio-constructive educational approaches in higher education. The underlying pedagogical approach relies on an adaptation model in order to improve group dynamics, as this has been identified as one of the key features in the success of collaborative learning…
Descriptors: Educational Games, Role Playing, Learning Strategies, Problem Based Learning
Rogers, James W.; Cox, James R. – Journal of College Science Teaching, 2008
A tablet PC is a versatile computer that combines the computing power of a notebook with the pen functionality of a PDA (Cox and Rogers 2005b). The authors adopted tablet PC technology in order to improve the process and product of the lecture format in their chemistry, engineering, and physics courses. In this high-tech model, a single tablet PC…
Descriptors: Computer Uses in Education, Physics, Chemistry, Engineering
Radinsky, Josh – Cognition and Instruction, 2008
Learning science includes learning to argue with "inscriptions": images used to symbolize information persuasively. This study examined sixth-graders learning to invest inscriptions with representational status, in a geographic information system (GIS)-based science investigation. Learning to reason with inscriptions was studied in emergent…
Descriptors: Information Systems, Cognitive Development, Plate Tectonics, Science Instruction
Buder, Jurgen; Bodemer, Daniel – International Journal of Computer-Supported Collaborative Learning, 2008
This paper describes the development of augmented group awareness tools that take mutual user ratings of their online discussion contributions as input, aggregate these data, and visually feed these data back to the members in real time, thereby informing participants about how the group as a whole perceives their contributions. A specific group…
Descriptors: Controversial Issues (Course Content), Feedback (Response), Vignettes, Physics
Kahveci, Murat; Imamoglu, Yesim – Journal of Computers in Mathematics and Science Teaching, 2007
This review investigates the use of certain types of interaction in mathematics education. These types include interaction between students, interaction between teacher and students, and interaction between students and learning technology. Student-technology interactions are explained by computer programs that use problem-solving strategies and…
Descriptors: Interaction, Learning Motivation, Metacognition, Group Dynamics

Roth, Wolff-Michael; And Others – Journal of Research in Science Teaching, 1996
Investigates how computers and modeling software contributed to students' interactions and learning in a physics course. Results indicate that while computer environments have some potential as learning tools, they also limit interactions in significant ways, rendering them less than ideal for everyday classroom use. Contains 60 references.…
Descriptors: Computer Uses in Education, Computers, Cooperative Learning, Educational Strategies
Norton, Priscilla; Hathaway, Dawn – Journal of Research on Technology in Education, 2008
Online learning is rapidly becoming a permanent feature of higher education. In a preponderance of instances, online learning is designed using conventional educational practices: lecture, grades, group discussion, and the like. Concerns with traditional pedagogy instantiated by course management systems raise questions about the quality of…
Descriptors: Group Discussion, Online Courses, Learning Experience, Educational Technology
Lightner, Sharon; Bober, Marcie J.; Willi, Caroline – College Teaching, 2007
Like their counterparts in other disciplines, accounting educators are gradually moving away from talk-and-chalk lectures to project-based learning, real-world problem solving, and team collaboration. Slower to change are the ways in which the impact of these innovative teaching methods have been assessed, with student reactions and traditional…
Descriptors: Teaching Methods, Accounting, Student Attitudes, Group Activities