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Stephanie A. Carr; Stephanie L. Mathews; Justin A. Pruneski; Nikolas M. Stasulli – Journal of Microbiology & Biology Education, 2024
In this article, we describe curricular materials developed to engage undergraduate students in evolutionary thinking around antibiotic resistance using the MEGA-plate experiment (Microbial Evolution and Growth Arena). This elegant and visual experiment, developed by the Kishony Lab, shows the development of antibiotic resistance on the timescale…
Descriptors: Biochemistry, Science Instruction, Laboratory Experiments, Drug Therapy
Antonis, Konstantinos; Lampsas, Petros; Katsenos, Ioannis; Papadakis, Spyros; Stamouli, Stella-Maria – Education and Information Technologies, 2023
During the pandemic period, most of the universities shifted their curricula into fully distance learning models. Due to these Emergency Remote Education circumstances, we adopted the application of Flipped Classroom model combined with Team-based Learning pedagogical strategy in four Computer Engineering courses. Our approach was reinforced by…
Descriptors: Flipped Classroom, Cooperative Learning, COVID-19, Pandemics
Alberto A. P. Cattaneo; Frank De Jong; José L. Ramos; Sirpa Laitinen-Väänänen; Margus Pedaste; Äli Leijen; Alessia Evi-Colombo; Ricardo Monginho; Marije Bent; Erick Velasquez-Godinez; Rik Van Steenbergen – European Journal of Teacher Education, 2024
The educational potential of video is a long-lasting, multi-faceted topic, and the affordances of technological advancement have recently revitalised this discussion. However, teachers are still far from competently integrating or becoming accustomed to video-based pedagogy, especially in collaborative pedagogy. To provide teachers and teacher…
Descriptors: Foreign Countries, Higher Education, Teacher Education, Video Technology
Felix Averbeck; Simon Leifeling; Katja Müller; Thomas Schoenfelder – Electronic Journal of e-Learning, 2024
The use of virtual reality and 360° videos has been little researched so far, especially in social work studies and teaching. The reasons for this are the low prevalence of VR headsets in social work courses and the fundamental technological deficit in social work, which means the lack of clear causal chains within it. Professionals must adapt…
Descriptors: Computer Simulation, Computer Uses in Education, Video Technology, Social Work
Valentina Nachtigall; Selina Yek; Nikol Rummel – Journal of Computer Assisted Learning, 2024
Background: With the increasing availability of immersive technologies such as 360° videos for educational purposes, research needs to shift from media comparison studies to value-added studies in order to identify conditions for effective learning with such technologies. For the educational use of history-related virtual reality media, which are…
Descriptors: Computer Simulation, Video Technology, Technology Uses in Education, Educational Technology
Ibrahim Abba Mohammed; Ahmed Bello – Pedagogical Research, 2024
Due to rapid technological advancement that continues to permeate almost all facets of the education sector, video learning has been explored to enhance performance, but most researchers do not incorporate flipped classroom in mathematical videos, which affects the teaching and learning of the subject in Nigeria. This study checked the…
Descriptors: Flipped Classroom, Mathematics Tests, Achievement Tests, Private Schools
Haipeng Wan; Xue Zhang; Xinxue Yang; Shan Li – Education and Information Technologies, 2024
This study investigated the impact of problematization-oriented scaffolding and structuring-oriented scaffolding, incorporated within instructional videos, on students' computational thinking and their performance in programming education. We recruited 86 participants from three senior classes at a high school. Each of the three classes was…
Descriptors: Scaffolding (Teaching Technique), Instructional Design, Thinking Skills, Computer Science Education
Campbell, Tye – Mathematical Thinking and Learning: An International Journal, 2023
Understanding how students develop learning opportunities through peer-to-peer interaction is vital for advancing research and practice on collaborative learning environments. This study investigated the discourse practices middle grade students utilized to resolve conflict in ways that promoted or inhibited learning opportunities. Seventy-seven…
Descriptors: Middle School Students, Mathematics Instruction, Teaching Methods, Peer Relationship
Al Masaeed, Khaled – Modern Language Journal, 2023
This article adopts learning-behavior tracking as a research methodology within conversation analysis for second language acquisition to investigate its applicability to track and document how learning opportunities through collaborative repair work are brought about and whether they lead to second language (L2) word learning. To this end, the…
Descriptors: Teaching Methods, Arabic, Second Language Learning, Second Language Instruction
Ramos, José Luís; Cattaneo, Alberto A. P.; de Jong, Frank P. C. M.; Espadeiro, Rui Gonçalo – Journal of Research on Technology in Education, 2022
The growing use of video technologies has revealed the need for pedagogical models to support collaborative learning as part of teacher professionalization processes. We conducted a state-of-the-art review of 120 empirical studies from 2003 to 2019 to identify pedagogical models for the facilitation of teachers' professional development via…
Descriptors: Teaching Models, Faculty Development, Teaching Methods, Video Technology
Serveh Naghshbandi – International Journal of Education & the Arts, 2025
This paper presents a micro-cycle of design, detailing an experiential art workshop conducted with first to third-grade students in an elementary school in Iran. The four-session educational program aimed to prompt children to explore the school environment through leveraging visual and sound arts as investigative tools. Drawing on a Design-Based…
Descriptors: Art Education, Audio Equipment, Video Technology, Elementary School Students
Ching-Yi Chang; Intan Setiani; Jie Chi Yang – Journal of Educational Computing Research, 2025
Traditional teaching methods often limit interactive learning, negatively impacting students' motivation and learning achievement. Moreover, fostering collaborative awareness and problem-solving skills is crucial for developing the core competencies of future nursing professionals. To address these challenges, this study proposed an escape…
Descriptors: Educational Games, Puzzles, Computer Assisted Instruction, Electronic Learning
Sen Wang – ProQuest LLC, 2023
An experimental study was conducted to examine the effects of shared book reading and video viewing on preschoolers' vocabulary and knowledge acquisition in informational text. The study included 60 preschool children who were randomly assigned to three experimental groups --shared book reading group, video viewing group, and shared book reading…
Descriptors: Books, Reading, Preschool Children, Vocabulary Development
York, Toni; Greenstein, Steven; Akuom, Denish – North American Chapter of the International Group for the Psychology of Mathematics Education, 2022
Covariational reasoning and the creation and interpretation of graphs of covariational situations are important skills in math and science. Unfortunately, research shows that students often struggle to make meaningful connections between graphs and the covariational situations they represent. Educational activities designed to help students…
Descriptors: Mathematics Instruction, Graphs, Thinking Skills, Difficulty Level
Sharp, Julia L.; Griffith, Emily H.; Higgs, Megan D. – Journal of Statistics and Data Science Education, 2021
Collaborative work is inherent to being a statistician or data scientist, yet opportunities for training and exposure to real-world scenarios are often only a small part of a student's academic program. Resources to facilitate effective and meaningful instruction in communication and collaboration are limited, particularly when compared to the…
Descriptors: Statistics Education, Cooperative Learning, Video Technology, Technology Uses in Education