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Showing 1 to 15 of 77 results Save | Export
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Roman, Harry T. – Technology and Engineering Teacher, 2022
This article discusses a design contest where students can submit new technology designs and be judged for their creativity and unique ideas. Design contests are a wonderful way to stimulate creativity and build student confidence. In this article the author explores some of the issues of importance involved in designing and launching such a…
Descriptors: Design, Competition, Creativity, Self Esteem
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Muhammad Tajammal Munir; Prashant K. Jamwal; Bing Li; Susan Carter; Shahid Hussain – Innovations in Education and Teaching International, 2025
This paper presents a comprehensive study on the integration of 3D printing technology in biomedical robotics education with undergraduate students learning about the design of robotic systems. The research investigated the effectiveness of this new teaching strategy in enhancing students' understanding of complex engineering principles by…
Descriptors: Engineering Education, Computer Peripherals, Biomedicine, Robotics
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Luigia Brandimarte; Alisan Funk; Benjamin Richter – European Journal of Engineering Education, 2024
Our multifaceted society calls for engineers that are not only experts in their domain, but possess the flexibility to understand adjacent disciplines. The inclusion of the performing arts in engineering curricula has shown potential for cultivating creativity and equipping STEM students with problem-solving abilities. However, the literature…
Descriptors: Engineering Education, Mechanics (Physics), Theater Arts, Teaching Methods
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Chang, Yu-Shan – Educational Studies, 2022
This study explored the influence of Virtual Reality (VR) on Engineering Design (ED) creativity. This study adopted a quasi-experimental design with a pre-test and post-test. A teaching experiment was conducted in a high school in Taipei City, Taiwan. The main findings were: 1) the use of VR in ED instruction moderately and positively affected ED…
Descriptors: Computer Simulation, Engineering Education, Design, Creativity
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Chetna Gupta; Varun Gupta – IEEE Transactions on Education, 2024
Contribution: This article demonstrates and illustrates the implication of design-based learning (DBL) and plan, do, check, and act (PDCA) methodology to foster creativity, critical thinking, collaborative decision making, and communication skills ("C4") with realistic constraints, theory, and practical implementation in higher…
Descriptors: Engineering Education, Skill Development, Job Skills, Teaching Methods
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Batrouny, Nicole; Wendell, Kristen; Andrews, Chelsea; Dalvi, Tejaswini – Science and Children, 2021
The engineering design process (EDP) can be a wonderful tool to nurture creative problem-solving abilities, prepare students to tackle problems with intentional planning, and encourage learning from failures. Many lesson plans and instructional strategies are guided by the EDP (Hill Cunningham, Mott, and Hunt 2018). In this article, the authors…
Descriptors: Design, Science Education, Engineering Education, Teaching Methods
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Oguz Unver, Ayse; Okulu, Hasan Zuhtu – International Journal of Research in Education and Science, 2022
One of the most challenging tasks for teachers in projects is to develop creative ideas. Due to the linear system perspective of education, fostering students' creativity is restricted. However, engineering design and scientific process skills that comprise creativity have an iterative structure. An iterative process-oriented education enables…
Descriptors: Science Instruction, Engineering Education, Teaching Methods, Creativity
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Fauber, Daphne; Caldwell, Barrett – Technology and Engineering Teacher, 2021
Race for the Red Planet was designed by Daphne Fauber to teach engineering design principles through the contextualization of popular culture, science fiction, and the current race for Mars. The goal of the lesson was for students to learn how people may be living on Mars in the future through a variety of interdisciplinary sources and various…
Descriptors: College Students, Engineering Education, Design, Teaching Methods
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Higuera-Martínez, Oscar Iván; Corazza, Giovanni Emanuele; Fernández-Samacá, Liliana – European Journal of Engineering Education, 2022
This article presents how Problem- and Project-Based Learning (PBL) in engineering education can exploit the theoretical framework of the Space-Time (ST)-Continuum, according to which educational contexts can be classified in terms of the tightness vs. looseness of the relevant conceptual space S and available time T. By crossing these two…
Descriptors: Problem Based Learning, Engineering Education, Teaching Methods, Intervention
Rowan Nas – Mathematics Education Research Group of Australasia, 2024
Creativity is a task-specific construct that exhibits diverse characteristics depending on the context it operates in. Currently, there is little consensus on how creativity can be defined and taught within STEM education. In this study, mathematics teachers' beliefs about STEM creativity and their pedagogical approaches to teaching creativity…
Descriptors: Mathematics Teachers, Beliefs, Teacher Attitudes, Teaching Methods
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Cosgrove, Thomas; O'Reilly, John – European Journal of Engineering Education, 2020
Engineering education is appropriately concerned with technical problem solving. However, the philosophical tradition has periodically asserted that technical rationality is but one mode of rationality. Informed by experience in both design practice and engineering education the authors agree with Donald Schön that professional artistry is an…
Descriptors: Epistemology, Engineering Education, Outcomes of Education, Creativity
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Charosky, Guido; Hassi, Lotta; Papageorgiou, Kyriaki; Bragós, Ramon – European Journal of Engineering Education, 2022
The gap between industry needs and engineering graduates' competences is being tackled by project-based courses, which also help to develop key innovation competences to address current societal challenges. Nevertheless, there is limited understanding about what innovation competences are developed through the different types of project-based…
Descriptors: Engineering Education, Education Work Relationship, Student Projects, Teaching Methods
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Bartholomew, Scott R.; Ruesch, Emily Yoshikawa – Technology and Engineering Teacher, 2018
Research has shown that once a potential solution to a problem has settled into one's mind, it can be difficult to break from the original idea and move in a different direction (Cardoso & BadkeSchaub, 2009; Jansson & Smith, 1991). When designers are given examples (whether as models, photographs, sketches, or drawings), they often fixate…
Descriptors: Design, Creative Thinking, Creativity, Problem Solving
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Bushmeleva, Natalia A.; Isupova, Natalya I.; Mamaeva, Ekaterina A.; Kharunzheva, Elena V. – European Journal of Contemporary Education, 2020
The problem of the research is due to the need to create a special engineering style of thinking within the digital educational space, which implies readiness for research, creativity, responsibility, and supported by modern high-tech tools in order to provide resources for solving the problems of Industry 4.0. The purpose of the study is to…
Descriptors: Engineering Education, Thinking Skills, Creativity, Information Technology
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Bartolomé, E.; Ruete, R. – European Journal of Engineering Education, 2020
A "Study and Research Path" (SRP) is a model, based on the Anthropological Theory of the Didactic (ATD), which describes the inquiry processes that take place when a new, generating question (Q[subscript 0]) is considered. The investigation of the question through different study and inquiry approaches leads to a rooted tree sequence of…
Descriptors: Engineering Education, Inquiry, Teaching Methods, Theories
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