Publication Date
In 2025 | 2 |
Since 2024 | 12 |
Since 2021 (last 5 years) | 29 |
Since 2016 (last 10 years) | 53 |
Since 2006 (last 20 years) | 157 |
Descriptor
Educational Environment | 196 |
Teaching Methods | 196 |
Technology Integration | 196 |
Educational Technology | 116 |
Foreign Countries | 68 |
Technology Uses in Education | 48 |
Electronic Learning | 41 |
Computer Uses in Education | 40 |
Higher Education | 38 |
Internet | 35 |
Computer Assisted Instruction | 32 |
More ▼ |
Source
Author
Publication Type
Education Level
Location
Turkey | 15 |
Australia | 8 |
United Kingdom | 7 |
United States | 7 |
Taiwan | 6 |
Spain | 5 |
Texas | 5 |
China | 4 |
Hong Kong | 4 |
India | 4 |
Iran | 4 |
More ▼ |
Laws, Policies, & Programs
No Child Left Behind Act 2001 | 1 |
Assessments and Surveys
Learning Style Inventory | 1 |
What Works Clearinghouse Rating
Li Cheng; John Hampton; Swapna Kumar – Journal of Research on Technology in Education, 2024
Synchronous peer feedback activity is a potential but less studied strategy to engage students in technology-enhanced learning environments compared to asynchronous peer feedback activity in which students provide feedback to each other at a different time. This study aims to investigate student engagement and perceptions in a Google…
Descriptors: Learner Engagement, Synchronous Communication, Technology Integration, Educational Environment
Asad, Muhammad Mujtaba; Malik, Aisha – Education & Training, 2023
Purpose: Unprecedented progressions in the sector of Information and Communication Technologies (ICTs) have led to the trendsetting of Education 4.0 paradigms. A byproduct of breakthroughs in Education 4.0 is the "Cybergogy" paradigm that particularly stimulates learning and builds competencies in a virtual environment for the new era.…
Descriptors: Technology Integration, Higher Education, Educational Technology, Electronic Learning
Georgios Lampropoulos; Kinshuk – Educational Technology Research and Development, 2024
This study aims to analyze the use of virtual reality and gamification in education by examining the existing literature. In addition to virtual reality, this study focuses on gamified virtual reality learning environments which refer to virtual reality learning environments that integrate gamification elements and mechanisms. Based on the…
Descriptors: Literature Reviews, Gamification, Computer Simulation, Educational Environment
Xilang He – International Journal of Education and Literacy Studies, 2023
The term "metaverse" refers to a range of technologies, including chip technology, network communication technology, VR/AR/MR/XR technology, game technology (game engine, game code, multimedia resources), and block chain technology. Augmented reality and virtual reality offer numerous potential application. As the social metaverse…
Descriptors: Computer Simulation, Simulated Environment, Physical Education, Technology Uses in Education
Jan Elen; Fien Depaepe – Educational Technology Research and Development, 2025
The relationship between technology and educational processes is a complex one. At this moment, increased digitization as well as efforts to limit the use of digital tools can be observed. In view of (a) deepening our understanding of the relationship between technology and educational processes and (b) strengthening the productive educational use…
Descriptors: Students, Teachers, Educational Technology, Learning Processes
Minkyoung Kim; Lauren Adlof – TechTrends: Linking Research and Practice to Improve Learning, 2024
ChatGPT, an artificial intelligence (AI) language model, holds significant promise for improving the quality and efficiency of teaching and learning. However, its potential challenges and disruptions in education systems require further investigation for a deeper understanding and mitigation. Given that ChatGPT is already being utilized and…
Descriptors: Computer Software, Computational Linguistics, Intelligent Tutoring Systems, Teaching Methods
Robert L. Moore; Woorin Hwang; Jennifer D. Moses – Educational Technology & Society, 2024
This systematic review examines the empirical literature published between 2015 and 2021 on mobile-based microlearning in adult learning contexts. The rapid shift to online learning in 2020 in response to the global COVID-19 pandemic has emphasized the need to explore flexible learning options for adult learners. The convenience of mobile-based…
Descriptors: Adult Students, Handheld Devices, Learning Activities, Electronic Learning
Romero D'Souza – Journal of Research Initiatives, 2024
In an era of expanding research on innovative approaches to student-centered learning, this paper contributes to the discourse on heutagogy's potential benefits for individual professional growth. The concept of heutagogy is dissected, emphasizing its significance in educational settings. The study elucidates the nature of heutagogy, its…
Descriptors: Independent Study, Teaching Methods, COVID-19, Pandemics
Verónica Marín Díaz; Begoña Esther Sampedro; Inmaculada Aznar; Juan Manuel Trujillo – Education & Training, 2023
Purpose: The beliefs about this subject of N = 223 secondary education teachers were collected through an ex post facto research method using a descriptive and correlational design and a 27-item questionnaire. Design/methodology/approach: The arrival of online learning, in this case m-learning, to secondary education, has made educators in this…
Descriptors: Computer Simulation, Technology Integration, Handheld Devices, Secondary School Teachers
Turgut Karakose; Tijen Tülübas – Educational Process: International Journal, 2023
Background/purpose: ChatGPT stands before educational professionals with all its benefits and pitfalls, urging them to maximize its benefits for all levels of education while consistently searching for ways to minimize its risks. In the same vein, it is gradually recognized as a promising tool to serve the needs of students in the contemporary and…
Descriptors: Artificial Intelligence, Technology Integration, Technology Uses in Education, Teaching Methods
Rui Gao – International Journal of Information and Communication Technology Education, 2024
This study explores the transformative impact of online course teaching platforms on modern education. Highlighting the limitations of traditional teaching methods in terms of time and space, the paper demonstrates how online platforms liberate learning from these constraints, enabling flexible, student-centered education. Additionally, it…
Descriptors: Video Technology, Online Courses, Instructional Innovation, Teaching Methods
Navita Vashista; Preeti Gugnani; Manju Bala; Anuj Kumar – International Journal of Education and Development using Information and Communication Technology, 2023
This study aims to investigate the impact of AI on management education and its implications for both students and educational institutions from the educator's perspective. As AI technologies continue to advance, it is crucial to understand how educators perceive and adapt to these changes in their teaching practices and the implications for…
Descriptors: Artificial Intelligence, Administrator Education, Technology Uses in Education, Teaching Methods
Ruth Keziah Annan-Brew; Ifesinachi Jude Ezugwu; Stacy Hughey Surman; Justice Dadzie – European Journal of Education, 2024
This study investigates the integration of 21st-century skills into the teaching practices of pre-service teachers during their off-campus experiences. Focusing on essential skills such as critical thinking, collaboration, communication, creativity, self-direction, and the use of technology, this research aims to identify which skills are most…
Descriptors: Preservice Teachers, Teacher Effectiveness, 21st Century Skills, Educational Environment
Muhammed Özcan; Serdar Yavuz – International Journal of Contemporary Educational Research, 2024
The course of development of technology, its speed in the recent period and the point it has reached have led our relationship with technology to become a necessity rather than a choice. In this respect, teaching activities that are not intertwined with technology and do not include digital elements will remain as practices that will not go beyond…
Descriptors: Listening Skills, Foreign Countries, Middle School Students, Grade 7
Mayuri Ambule – ProQuest LLC, 2022
The purpose of this phenomenological study was to explore experiences of using pen-enabled devices in a blended learning environment for high school teachers in an international school in India. The researcher used a phenomenological study design. Homogenous Purposeful sampling strategy was used to identify participants who were used individually.…
Descriptors: Blended Learning, High School Teachers, International Schools, Foreign Countries