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Avdiu, Eliza – Educational Process: International Journal, 2019
Contemporary literature studies show constant changes in the world of learning and teaching, and over the years game-based learning has been considered one of the most effective ways to learn something new. The purpose of this research was to understand the teaching practices used in game-based learning, and its importance in the elementary school…
Descriptors: Game Based Learning, Foreign Countries, Teaching Methods, Elementary School Teachers
McDermott, Morna – International Journal of Education & the Arts, 2018
This paper outlines an ongoing qualitative review of themes that have emerged across the various session of the "Paint Your Life" program which was developed over the last 15 years. The author discusses the potential for "Paint Your Life" to disrupt hegemonic discourse about art, artists, and community development. Based on the…
Descriptors: Qualitative Research, Art, Self Concept, Aesthetics
Jackson, G. Tanner; Varner, Laura K.; Boonthum-Denecke, Chutima; McNamara, Danielle S. – Grantee Submission, 2013
Educational games have the potential to provide motivating, effective training; however, the efficacy of these systems is unclear, and evaluations often fail to identify the relative impact of individual differences on learning outcomes. The current study aims to address these issues by comparing the learning gains from an educational game…
Descriptors: Educational Games, Intelligent Tutoring Systems, Program Effectiveness, High School Students
Killingsworth, Stephen S.; Clark, Douglas B.; Adams, Deanne M. – International Journal of Education in Mathematics, Science and Technology, 2015
Previous research has demonstrated the efficacy of two explanation-based approaches for increasing learning in educational games. The first involves asking students to explain their answers (self-explanation) and the second involves providing correct explanations (explanatory feedback). This study (1) compared self-explanation and explanatory…
Descriptors: Teaching Methods, Educational Games, Technology Uses in Education, Feedback (Response)
Shute, Valerie J.; Ventura, Matthew; Kim, Yoon Jeon – Journal of Educational Research, 2013
Digital games are very popular in modern culture. The authors are examining ways to leverage these engaging environments to assess and support student competencies. The authors examine gameplay and learning using a physics game they developed called Newton's Playground. The sample consisted of 167 eighth- and ninth-grade students who played…
Descriptors: Teaching Methods, Physics, Educational Games, Educational Technology
Pracana, Clara, Ed. – Online Submission, 2014
We are delighted to welcome you to the International Psychological Applications Conference and Trends 2014, taking place in Porto, Portugal, from 4 to 6 of April. Psychology, in our time, offers a large range of scientific fields where it can be applied. The goal of understanding individuals and groups (mental functions and behavioral…
Descriptors: Educational Psychology, Foreign Countries, Intervention, Prevention
Lynch, Collin F., Ed.; Merceron, Agathe, Ed.; Desmarais, Michel, Ed.; Nkambou, Roger, Ed. – International Educational Data Mining Society, 2019
The 12th iteration of the International Conference on Educational Data Mining (EDM 2019) is organized under the auspices of the International Educational Data Mining Society in Montreal, Canada. The theme of this year's conference is EDM in Open-Ended Domains. As EDM has matured it has increasingly been applied to open-ended and ill-defined tasks…
Descriptors: Data Collection, Data Analysis, Information Retrieval, Content Analysis
Cameron, Brian; Dwyer, Francis – Journal of Interactive Learning Research, 2005
Online and computer-based instructional gaming is becoming a viable instructional strategy at all levels of education. The purpose of this study was to examine the effect of (a) gaming, (b) gaming plus embedded questions, and (c) gaming plus questions plus feedback on delayed retention of different types of educational objectives for students…
Descriptors: Educational Strategies, Educational Objectives, Feedback, Cognitive Style
National Council of Teachers of Mathematics, Inc., Reston, VA. – 1984
The "Arithmetic Teacher" was founded in 1954 by the National Council of Teachers of Mathematics to serve the interests and needs of all who are concerned with elementary school mathematics. There were four issues of the journal in 1954, five in 1955 and 1956, six in 1957, 1958 and 1959, and eight in 1960 through April 1979. Since September 1979…
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Indexes
GOTKIN, LASSAR G. – 1967
MATRIX GAMES IS A MODIFIED PROGRAMED-INSTRUCTION APPROACH TO TEACHING AND DEVELOPING LANGUAGE SKILLS. IN THIS STUDY, A BOARD DISPLAYING 16 PICTURES IN A 4 X 4 MATRIX WAS PLACED IN FRONT OF SEVERAL 4- OR 5-YEAR-OLDS. THE PICTURES COMPOSING A ROW CONTAINED A COMMON ITEM, FOR EXAMPLE, A BOY. THE PICTURES OF A COLUMN ALSO CONTAINED A COMMON ITEM, FOR…
Descriptors: Behavioral Objectives, Classroom Techniques, Curriculum Development, Curriculum Research
Weisgerber, Robert A. – 1971
The readings presented here are an analysis of selected factors underlying the process of individualized learning. The book is organized topically and moves from theoretical considerations toward an analysis of important educational components. The readings come from a cross section of experts representing the areas of learning theory, individual…
Descriptors: Behavioral Objectives, Biology, Computer Assisted Instruction, Educational Games
Stamper, John, Ed.; Pardos, Zachary, Ed.; Mavrikis, Manolis, Ed.; McLaren, Bruce M., Ed. – International Educational Data Mining Society, 2014
The 7th International Conference on Education Data Mining held on July 4th-7th, 2014, at the Institute of Education, London, UK is the leading international forum for high-quality research that mines large data sets in order to answer educational research questions that shed light on the learning process. These data sets may come from the traces…
Descriptors: Information Retrieval, Data Processing, Data Analysis, Data Collection