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Weir, Kimberly; Baranowski, Michael – Simulation & Gaming, 2011
To understand world politics, one must appreciate the context in which international systems develop and operate. Pedagogy studies demonstrate that the more active students are in their learning, the more they learn. As such, using computer simulations can complement and enhance classroom instruction. CIVILIZATION is a computer simulation game…
Descriptors: Computer Simulation, Active Learning, International Relations, Political Issues
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Foster, John L.; And Others – Simulation and Games, 1980
Reviews and critiques the major findings in the simulation impact literature, and offers an impact evaluation of the recently developed urban politics simulation, "Urban Policy Game: A Simulation of Urban Politics." Particular emphasis is placed on the variety of learning experiences accompanying role-play simulations, especially verstehen…
Descriptors: Cognitive Processes, Educational Games, Learning, Literature Reviews
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Bozeman, Barry – College Student Journal, 1974
This article is a report of a campaign game that was formulated in order to introduce the student to the realities of political campaigning. Post-game tests indicated that the game generally increased political interest and had little effect on measured political attitudes such as efficacy, saliency and alienation. (Author)
Descriptors: Class Activities, Educational Games, Games, Higher Education
Goodman, Allen C. – 1972
This monograph provides a format for teaching about busing, either to prospective teachers or to students, on all levels of the educational process. A model is developed that can be used by students themselves in the development of methods of improving human relations and studying problems of democracy and American life. The model presented here…
Descriptors: Bus Transportation, Class Activities, Desegregation Methods, Educational Games
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Robertson, Graham; Tannahill, Andrew – Medical Teacher, 1986
Describes a game developed to provide medical education students with opportunities to discuss questions concerning health education issues. Indicates the materials needed for constructing the accompanying game board and provides the questions that are addressed by participants as they play the game. (TW)
Descriptors: College Science, Controversial Issues (Course Content), Critical Thinking, Educational Games
McCoy, Leah P., Ed. – Online Submission, 2009
This document presents the proceedings of the Annual Research Forum. Included herein are the following 29 studies: (1) What Factors Influence Algebra 1 Students' Attitudes toward Math? (Elizabeth A. Allen); (2) Low-Income Student and Teacher Impressions of Kagan Cooperative Learning (Andrea Anderson); (3) Developing and Implementing an Articulated…
Descriptors: High Schools, Student Attitudes, Oral Reading, Writing Strategies
Smith, Gary R. – 1978
This book contains 33 supplementary activities on U.S. history. Although the activities were written for junior and senior high school students, most activities are adaptable for use with elementary school students also. The activities attempt to develop skills in three areas: (1) discovery skills (collecting, analyzing, and evaluating data;…
Descriptors: American History, Basic Skills, Citizenship, Community Resources