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Debabi, Wassila; Champagnat, Ronan – International Association for Development of the Information Society, 2017
Serious games seem to be a promising alternative to traditional practices for learning. Recently, their use in computer science education and learning programming became more widespread. Actually, many students in programming courses have difficulties to master all required competencies and skills especially at introductory level and games have…
Descriptors: Computer Games, Educational Games, Computer System Design, Computer Science Education
Anohah, Ebenezer; Oyelere, Solomon Sunday; Suhonen, Jarkko – International Journal of Mobile and Blended Learning, 2017
The majority of the existing research regarding mobile learning in computing education has primarily focused on studying the effectiveness of, and in some cases reporting about, implemented mobile learning solutions. However, it is equally important to explore development and application perspectives on the integration of mobile learning into…
Descriptors: Educational Trends, Electronic Learning, Research Reports, Literature Reviews
Sauter, Vicki L. – Journal of Information Systems Education, 2015
This paper addresses the use of Excel tables to convey information to blind students that would otherwise be presented using graphical tools, such as Data Flow Diagrams. These tables can supplement diagrams in the classroom when introducing their use to understand the scope of a system and its main sub-processes, on exams when answering questions…
Descriptors: Tables (Data), Visual Impairments, Blindness, Flow Charts
Kavitha, R. K.; Ahmed, M. S. – Education and Information Technologies, 2015
Agile software development is an iterative and incremental methodology, where solutions evolve from self-organizing, cross-functional teams. Pair programming is a type of agile software development technique where two programmers work together with one computer for developing software. This paper reports the results of the pair programming…
Descriptors: Knowledge Management, Educational Environment, Case Studies, Programming
Al-Tikriti, Munther N.; Al-Aubidy, Kasim M. – Journal of Educational Technology, 2013
E-learning, virtual learning and mixed reality techniques are now a global integral part of the academic and educational systems. They provide easier access to educational opportunities to a very wide spectrum of individuals to pursue their educational and qualification objectives. These modern techniques have the potentials to improve the quality…
Descriptors: Engineering Education, Electronic Learning, Virtual Classrooms, Blended Learning
Thoms, Brian; Eryilmaz, Evren – Education and Information Technologies, 2015
In this research we present a new design component for online learning communities (OLC); one that integrates Twitter with an online discussion board (ODB). We introduce our design across two sections of upper-division information systems courses at a university located within the U.S. The first section consisted of full-time online learners,…
Descriptors: Blended Learning, Online Courses, Discussion Groups, Computer Mediated Communication
Scanlon, Eileen; McAndrew, Patrick; O'Shea, Tim – Journal of Interactive Media in Education, 2015
The area of learning has a justifiable claim to be a special case in how it can be enhanced or supported by technology. In areas such as commerce and web design the aim is usually to ensure efficiency and support specific actions such as purchasing or accessing information as quickly and easily as possible. Working with technology for the purpose…
Descriptors: Educational Technology, Distance Education, Learning Experience, Instructional Design
Bollin, Andreas; Hochmuller, Elke; Mittermeir, Roland; Samuelis, Ladislav – IEEE Conference on Software Engineering Education and Training, Proceedings (MS), 2012
Software Engineering education must account for a broad spectrum of knowledge and skills software engineers will be required to apply throughout their professional life. Covering all the topics in depth within a university setting is infeasible due to curricular constraints as well as due to the inherent differences between educational…
Descriptors: Engineering Education, Computer Software, Integrated Curriculum, Computer Simulation
Balci Demirci, Birim – Turkish Online Journal of Distance Education, 2014
It is widely known that there are many schools in the private sector offering courses in Computer Technology, Computer Engineering, Information Systems and similar disciplines in addition to Universities presenting such courses. The private sector programs are extremely popular with students already studying at university as well as being of great…
Descriptors: Expertise, Private Sector, Online Courses, Training Methods
Schlenker, Lee; Chantelot, Sébastien – International Association for Development of the Information Society, 2014
Despite the increasing attention given to design in business, Design Thinking has had little impact on the quality of business school education. Building upon the foundations of long-standing critiques of management education and the potential for student-centric learning, the authors propose that the use of Design in Practice can significantly…
Descriptors: Learning Experience, Design, Business Administration Education, Business Administration
Lazarus, Jill; Roulet, Geoffrey – European Journal of Contemporary Education, 2013
This article discusses the integration of student-generated GeoGebra applets and Jing screencast videos to create a YouTube-like medium for sharing in mathematics. The value of combining dynamic mathematics software and screencast videos for facilitating communication and representations in a digital era is demonstrated herein. We share our…
Descriptors: Mathematics Education, Mathematics Activities, Educational Environment, Web 2.0 Technologies
Mason, Robert T. – Journal of Information Technology Education: Innovations in Practice, 2013
This research paper compares a database practicum at the Regis University College for Professional Studies (CPS) with technology oriented practicums at other universities. Successful andragogy for technology courses can motivate students to develop a genuine interest in the subject, share their knowledge with peers and can inspire students to…
Descriptors: Database Management Systems, Database Design, Practicums, Computer System Design
Sherry, Michael B. – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2014
Teacher candidates have few opportunities during their teacher preparation coursework to investigate practices associated with eliciting and responding to student writing. This article describes an attempt to address this problem with a searchable online digital archive of student writing, with and without teachers' written feedback, as well…
Descriptors: Student Writing Models, Database Design, Search Strategies, Elementary Secondary Education
Tsai, Chia-Wen – Behaviour & Information Technology, 2013
In modern business environments, work and tasks have become more complex and require more interdisciplinary skills to complete, including collaborative and computing skills for website design. However, the computing education in Taiwan can hardly be recognised as effective in developing and transforming students into competitive employees. In this…
Descriptors: Teaching Methods, Online Courses, Instructional Effectiveness, Feedback (Response)
Ngai, Grace; Chan, Stephen C. F.; Leong, Hong Va; Ng, Vincent T. Y. – ACM Transactions on Computing Education, 2013
This article presents the design and development of i*CATch, a construction kit for physical and wearable computing that was designed to be scalable, plug-and-play, and to provide support for iterative and exploratory learning. It consists of a standardized construction interface that can be adapted for a wide range of soft textiles or electronic…
Descriptors: Computer System Design, Engineering Technology, Courseware, Computer Science Education
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