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Assel Akhmetova; Zhanat Karmanova; Shnar Demissenova; Nurgul Sadvakassova; Kanat Koshkumbaev – Open Education Studies, 2024
The model for implementing pedagogical technologies to the develop cognitive processes of secondary education students is highly significant in the present era. The purpose of the study is to substantiate and practically test some pedagogical technologies used in the process of secondary education. To investigate this issue in more detail,…
Descriptors: Foreign Countries, Secondary Schools, Grade 7, History
Aron Truss; Karen McBride; Hannah Porter; Valerie Anderson; Geraldine Stilwell; Christina Philippou; Andy Taggart – British Journal of Educational Technology, 2024
Effective video resources are assumed to promote learner engagement, but the extent to which this occurs is unclear. This study examines learners' engagement with instructor-generated video. It contributes an analytical synthesis of qualitative and quantitative data that provides the basis for investigating the extent to which, and how, learners…
Descriptors: Learner Engagement, Video Technology, Technology Uses in Education, Educational Technology
Buchner, Josef; Buntins, Katja; Kerres, Michael – Journal of Computer Assisted Learning, 2022
Background: Previous studies on augmented reality-enriched learning and training indicated conflicting results regarding the cognitive load involved: some authors report that AR can reduce cognitive load, others have shown that AR is perceived as cognitively demanding and can lead to poorer performance. Objectives: The aim of this study is to…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Difficulty Level
Piera Biccard – Open Learning, 2025
This conceptual paper sets out the community-of-inquiry framework from a distributed perspective. It proposes that considering teaching presence, social presence and cognitive presence from a distributed perspective allows the broadening of the presences to consider the way in which participants, content and tools maintain and advance these…
Descriptors: Distance Education, Teaching Styles, Computer Assisted Instruction, Internet
Lutsenko, Olena, Ed. – IntechOpen, 2022
In the context of globalization changes in educational systems, it is important to modify approaches to the educational process and introduce learning technologies that allow for maximum involvement in learning. One such technology is the technology of active learning, which engages learners through participation in the cognitive process and…
Descriptors: Active Learning, Theory Practice Relationship, Teaching Methods, Educational Technology
Darejeh, Ali; Marcus, Nadine; Sweller, John – Educational Technology Research and Development, 2021
When novice users try to learn to use a software application that includes a variety of high element interactivity tools, the complex structure of the software can increase cognitive load and render the tools incomprehensible. Accordingly, there is a need for an efficient teaching approach that can provide practical knowledge to users while…
Descriptors: Educational Technology, Computer Software, Teaching Methods, Cognitive Processes
Yang Wang; Yating Zhang – Distance Education, 2024
With the development of technology and the normalization of COVID-19 pandemic prevention and control, asynchronous online learning is becoming popular. However, it is still to be explored on how to enhance students' learning engagement and knowledge construction. Based on this, we used content analysis to explore the roles of teaching strategies…
Descriptors: Teaching Methods, Learner Engagement, Asynchronous Communication, Electronic Learning
Vanbecelaere, Stefanie; Said-Metwaly, Sameh; Van den Noortgate, Wim; Reynvoet, Bert; Depaepe, Fien – British Journal of Educational Technology, 2023
Reading is a fundamental skill to acquire during children's school career. The present meta-analysis examined research on the effectiveness of digital technologies to foster early reading skills during Tier-1 interventions (ie, high-quality core reading instruction which is intended to promote learning for all children). Unlike previous…
Descriptors: Intervention, Reading Instruction, Teaching Methods, Outcomes of Education
Gwo-Haur Hwang; Beyin Chen; Shih-Pei Chen – Interactive Learning Environments, 2024
This study proposed a game-based flipped teaching approach and applied it to a HTML (HyperText Markup Language) course. We developed two versions of the pre-class content testing, one of which was game-based, using a "looking-through" game, and the other which was traditional, using a multiple-choice test. We conducted a teaching…
Descriptors: Flipped Classroom, Instructional Effectiveness, Teaching Methods, Prior Learning
Aldalalah, Osamah Mohammad Ameen – International Journal of Instruction, 2021
The purpose of the present study was to examine The Effectiveness of the Infographic Pattern through the Interactive Smart Board on the Creative Thinking of Educational Technology Students: A Cognitive Load Perspective. This study utilized the quasi experimental type methodology. The independent variables were the Infographic Pattern methods (text…
Descriptors: Visual Aids, Teaching Methods, Instructional Effectiveness, Educational Technology
Daniyarova, Akmaral; Suad, Alwaely; Vecherinina, Elena; Seluch, Marina; Ananishnev, Vladimir – World Journal on Educational Technology: Current Issues, 2022
The authors examine the pros and cons of games in the context of increasing students' creativity and scientific competence. Research materials and methods consisted of two tests. The first included the use of 7 pedagogical methods that are valid for the mental diagnosis of students: speed of thinking; method of thinking flexibility; method of…
Descriptors: Educational Games, Creativity, Teaching Methods, Cognitive Processes
Branko Andic; Mirjana Maricic; Filiz Mumcu; Theodosia Prodromou; Janika Leoste; Musa Saimon; Zsolt Lavicza – Smart Learning Environments, 2024
Educational Robotics (ER) has emerged as one of the tools to improve STEM learning in primary education if students are properly instructed. However, there is a lack of studies that guide teachers on which type of instruction should be used for ER in STEM between direct (DI) and indirect instruction (II). As a result, the present study aims to…
Descriptors: Direct Instruction, Educational Technology, Robotics, Task Analysis
Sally Meech; Adrie A. Koehler – Online Learning, 2024
Instructor leadership is widely recognized as essential for facilitating meaningful online learning in higher education. While previous studies have applied organizational leadership theories to the study of instructor leadership, fewer studies have investigated online instructor leadership. This predictive correlational study detailed the…
Descriptors: Electronic Learning, Service Learning, Graduate Students, Engineering Education
Ziqian Liu; Zhuo Wang – Educational Technology & Society, 2024
Concept maps have been used widely in various subjects of K-12 and higher education for diverse purposes. Digital concept maps (DCM) provide even more benefits, such as higher efficiency, expanded canvas, and multimedia integration. The present paper sought to analyze the research and application trends and issues in DCM research and practices…
Descriptors: Concept Mapping, Literature Reviews, Educational Research, Trend Analysis
Zhong, Baichang; Zheng, Jijun; Zhan, Zehui – Interactive Learning Environments, 2023
This study examined the effects of virtual and physical robots (VPR) using in different learning stages (simple session/complex session) in a robotics programming course. A quasi-experimental design was implemented with 84 junior high school students from two classes. One class with 44 students used combination of VPR strategy for learning,…
Descriptors: Robotics, Programming, Junior High School Students, Educational Technology