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Richardson, Sue Ellen; Koyunkaya, Melike Yigit – Australian Primary Mathematics Classroom, 2017
We have used "GeoGebra," a dynamic geometry software environment, to explore how Year 4 students understand definitions of angles. Seven students defined angle and then completed several activities adapted for the dynamic environment. Afterward, students again shared their definitions of angles. We found that even a short investigation…
Descriptors: Educational Technology, Computer Uses in Education, Computer Software, Mathematics Instruction
Camp, Mary E. – ProQuest LLC, 2018
The purpose of this action research was to evaluate the implementation of technology integration with multiplication concepts (i.e., repeated, arrays, and decomposing numbers) for struggling third grade mathematics students. This study incorporated the use of virtual manipulatives and student think-aloud recordings to measure students' conceptual…
Descriptors: Technology Integration, Educational Technology, Technology Uses in Education, Mathematics Instruction
Fang, N.; Tajvidi, M. – Journal of Computer Assisted Learning, 2018
This study focuses on the investigation of the effects of computer simulation and animation (CSA) on students' cognitive processes in an undergraduate engineering course. The revised Bloom's taxonomy, which consists of six categories in the cognitive process domain, was employed in this study. Five of the six categories were investigated,…
Descriptors: Computer Simulation, Animation, Educational Technology, Technology Uses in Education
Fakomogbon, Michael Ayodele; Bolaji, Hameed Olalekan – Contemporary Educational Technology, 2017
Collaborative learning is an approach employed by instructors to facilitate learning and improve learner's performance. Mobile learning can accommodate a variety of learning approaches. This study, therefore, investigated the effects of collaborative learning styles on performance of students in a mobile learning environment. The specific purposes…
Descriptors: Cooperative Learning, Telecommunications, Handheld Devices, Educational Technology
DeVane, Benjamin – Democracy & Education, 2017
In this review article, I argue that games are complementary, not self-supporting, learning tools for democratic education because they can: (a) offer "simplified, but often not simple, outlines" (later called "models") of complex social systems that generate further inquiry; (b) provide "practice spaces" for…
Descriptors: Play, Educational Games, Democracy, Civics
Gensburg-Sawall, Julie Ann – ProQuest LLC, 2018
Self-service design tools are flooding K-12 environments and altering the way instruction can be designed and delivered. As a result, schools are utilizing existing academics to both design and teach their own curriculum. These academics, called "designers-by-assignment", tend to have limited training in instructional systems design and…
Descriptors: Elementary Secondary Education, Teaching Methods, Instructional Design, Case Studies
Stoddard, Jeremy; Banks, Angela M.; Nemacheck, Christine; Wenska, Elizabeth – Democracy & Education, 2016
Video games are the most recent technological advancement to be viewed as an educational panacea and a force for democracy. However, this medium has particular affordances and constraints as a tool for democratic education in educational environments. This paper presents results from a study of the design and content of four iCivics games and…
Descriptors: Video Games, Technology Uses in Education, Educational Technology, Democratic Values
Sidorov, Oleg V.; Kozub, Lyubov' V.; Goferberg, Alexander V.; Osintseva, Natalya V. – European Journal of Contemporary Education, 2018
The article discusses the methodological approach to the technology of the educational experiment performance, the ways of the research data processing by means of research methods and methods of mathematical statistics. The article shows the integrated use of some effective approaches to the training of the students majoring in…
Descriptors: Statistical Analysis, Technology Education, Laboratory Equipment, Technology Uses in Education
Bridges, Susan – Pedagogies: An International Journal, 2015
Whilst face-to-face tutorial group interaction has been the focus of quantitative and qualitative studies in problem-based learning (PBL), little work has explored the independent learning phase of the PBL cycle from an interactionist perspective. An interactional ethnographic logic of inquiry guided collection and analysis of video recordings and…
Descriptors: Online Courses, Undergraduate Study, Dental Schools, Dentistry
Çakiroglu, Ünal; Kokoç, Mehmet; Kol, Elvan; Turan, Ebru – Educational Technology & Society, 2016
The purpose of this qualitative study was to understand activities and behaviors of learners and instructor in an online programming course. Adobe Connect web conferencing system was used as a delivery platform. A total of fifty-six sophomore students attending a computer education and instructional technology program (online) participated in this…
Descriptors: Programming, Online Courses, Qualitative Research, Teleconferencing
Kassner, Laura D.; Cassada, Kate M. – Journal of Digital Learning in Teacher Education, 2017
In a graduate education course geared toward developing reflective teaching practice in in-service teachers, backchannels, in the form of chat rooms, were employed in small groups to facilitate peer feedback during viewings of video recorded instruction. This study examined the nature and quality of peer feedback exchanged in the digital medium…
Descriptors: Inservice Teacher Education, Reflective Teaching, Feedback (Response), Computer Mediated Communication
Neebe, Diana Combs – ProQuest LLC, 2017
Learning by example is nothing new to the education landscape. Research into think-aloud protocols, though often used as a form of assessment rather than instruction, provided practical, content-specific literacy strategies for crafting the instructional intervention in this study. Additionally, research into worked examples--from the earliest…
Descriptors: Reading Instruction, Literacy Education, Protocol Analysis, Teaching Methods
Jalloul, Farah; EL-Daou, Badrie – World Journal on Educational Technology: Current Issues, 2016
Objective: The study aimed at investigating the effect of scaffolding strategies as thinking out loud and verbalization of instructions strategies on the generalization skills of language-related concepts in mildly intellectual disabled students. Method: Twenty-seven subjects in three treatments were trained in solving a pattern of the Thurston…
Descriptors: Mild Intellectual Disability, Computer Software, Teaching Methods, Educational Technology
Wang, Jing – CALICO Journal, 2014
This study is aimed at identifying reading strategies of beginning learners of Chinese as a foreign language (CFL) with and without a pop-up dictionary and at determining if learners retain the reading comprehension gained from using the dictionary. Beginning CFL learners at a Midwestern university answered questions about their reading strategies…
Descriptors: Computer Assisted Instruction, Dictionaries, Educational Technology, Second Language Learning
Jang, Eunice Eunhee; Lajoie, Susanne P.; Wagner, Maryam; Xu, Zhenhua; Poitras, Eric; Naismith, Laura – Journal of Educational Computing Research, 2017
Technology-rich learning environments (TREs) provide opportunities for learners to engage in complex interactions involving a multitude of cognitive, metacognitive, and affective states. Understanding learners' distinct learning progressions in TREs demand inquiry approaches that employ well-conceived theoretical accounts of these multiple facets.…
Descriptors: Educational Technology, Technology Uses in Education, Simulation, Patients
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