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J. T. McKeever; L. E. Runceanu – Physical Education and Sport Pedagogy, 2024
Background: Combining Game-Based Approaches, video feedback, and debate of ideas "(débat d'idées)" constitutes an emerging field within pedagogical literature in Physical and Health Education. Nevertheless, more work is needed to understand how this digital tool can be effectively integrated into the teaching and learning process.…
Descriptors: Educational Games, Video Technology, Visual Aids, Student Centered Learning
Tasti, Mehmet Burak; Avci, Ümmühan – Education and Information Technologies, 2020
This study examined the effect of using Monoscopic Three-Dimensional (M3D) and Stereoscopic Three-Dimensional (S3D) animation on students' achievement and perceptions. A total of 66 ninth-grade students participated in this Explanatory Sequential Mixed Design study. At the beginning of the study, an academic achievement test was applied, and then…
Descriptors: Animation, Grade 9, Academic Achievement, Teaching Methods
Pellegrino, Azure J.; Higbee, Thomas S.; Becerra, Lorraine A.; Gerencser, Kristina R. – Journal of Behavioral Education, 2020
We compared the acquisition of receptive labeling using stimuli delivered via tablet and via flashcards during discrete trial instruction in three preschoolers with Autism Spectrum Disorder. Using an adapted alternating treatments design, we compared the number of sessions required to meet a mastery criterion for receptively identifying stimuli…
Descriptors: Autism, Pervasive Developmental Disorders, Visual Stimuli, Visual Aids
Rajagopal, Lakshman; Reynolds, Joel; Li, Dawei – Journal of Extension, 2019
This article describes visual-based minimal-text food safety tools developed in Mandarin Chinese to educate Chinese-speaking food service workers about safe food handling practices. Ten posters and one PowerPoint presentation were developed, and their efficacy in conveying critical food safety messages was tested with Chinese-speaking food service…
Descriptors: Mandarin Chinese, Food Service, Food, Safety
Fanguy, Mik; Costley, Jamie; Baldwin, Matthew; Lange, Christopher; Wang, Holly – International Review of Research in Open and Distributed Learning, 2019
Media diversity within video lectures has been shown to have an effect on students who participate in both flipped classes as well as online courses. While some research claims that content delivered through multiple sources leads to more learning, contrasting research makes the claim that too much media hinders cognitive processing. The present…
Descriptors: Teaching Methods, Lecture Method, Video Technology, Homework
Albaqami, Haya M. – ProQuest LLC, 2019
With the increasing use of modern technological media in various areas of life, it has become necessary to develop teaching methods to deal with this change. One key to modernizing teaching methods is the integration of digital visual media into the educational process. The use of these visual media in programs for future teachers has become…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Teaching Methods
Rho, Edison; Chan, Kenney; Varoy, Elliot John; Giacaman, Nasser – IEEE Transactions on Learning Technologies, 2020
There is a pressing need for effective pedagogical methods of manual languages, as evident in the decline of manual languages, such as New Zealand Sign Language (NZSL). Despite being recognized as one of New Zealand's official languages, recent censuses have shown that fluent NZSL signers have been steadily decreasing. There is a cultural…
Descriptors: Experiential Learning, Computer Simulation, Educational Technology, Technology Uses in Education
Rao, Dhawaleswar C. H.; Saha, Sujan Kumar – Journal of Educational Computing Research, 2019
Immersive learning is one of the leading trends in education. Immersive learning uses a simulated or artificial environment for a better learning experience. Design of intelligent learning platform and motivating content development is one key aspect of immersive learning. In this article, we propose an intelligent computer-assisted learning…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Computer Assisted Instruction
Bottge, Brian A.; Ma, Xin; Gassaway, Linda J.; Jones, Megan; Gravil, Meg – Remedial and Special Education, 2021
Learning to compute with fractions is a major challenge for many students and especially for students with disabilities (SWD). Phase 1 of this study employed a randomized pretest-posttest comparison design to test the effects of two versions of formative assessment combined with an instructional program called Fractions at Work. In one condition,…
Descriptors: Formative Evaluation, Fractions, Computation, Students with Disabilities
Vosinakis, Spyros; Anastassakis, George; Koutsabasis, Panayiotis – British Journal of Educational Technology, 2018
Logic Programming (LP) follows the declarative programming paradigm, which novice students often find hard to grasp. The limited availability of visual teaching aids for LP can lead to low motivation for learning. In this paper, we present a platform for teaching and learning Prolog in Virtual Worlds, which enables the visual interpretation and…
Descriptors: Programming, Educational Technology, Technology Uses in Education, Simulated Environment
Daniels, Susan – Free Spirit Publishing, 2018
Emojis . . . avatars . . . icons . . . Our world is becoming increasingly reliant on visual communication. Yet our classrooms still heavily focus on traditional oral and written instruction. In this first-of-its-kind resource, Dr. Susan Daniels channels over twenty years of research and experience into a comprehensive guide of visual learning…
Descriptors: Visual Stimuli, Teaching Methods, Visual Literacy, Interaction
Gonzales, Audilio; Paletta, Francisco Carlos; Vaisman, Coleta; Giraud, Adela – Education for Information, 2019
Currently, modelling of knowledge and skills in a MOOC and the associated instructional and pedagogical engineering process is a major challenge in order to support designers and facilitate learning. This article explains how visuo-cognitive metaphors of the "metro map" and "travel" make possible the design of connections…
Descriptors: Online Courses, Large Group Instruction, Teaching Methods, Figurative Language
Piyatissa, Madawala Liyanage Shanaka; Johar, Md Gapar Md; Tarofder, Arun Kumar – Asian Journal of Contemporary Education, 2018
In this study, it is expected to highlight some common illusions that can interfere with classroom teaching of physics at secondary school. Cases cited here surfaced as useful by-products while some experimental teaching sessions were being conducted with grades 10 and 11 students in three government schools in a suburb of Western province in Sri…
Descriptors: Science Instruction, Secondary School Science, Physics, Scientific Principles
Sato, Takahiro; Ellison, Douglas W.; Tsuda, Emi – Physical Educator, 2019
This study investigated undergraduate students' study habits and learning experiences in an online lifespan motor development course. The study was based on the theory of transactional distance. Seven undergraduate physical education majors enrolled in an online course at a Midwestern public university in the United States participated in this…
Descriptors: Study Habits, Undergraduate Students, Physical Education, Online Courses
Garrido, Juan Ramírez; Hernández-León, Elodia; Figueroa-Sandoval, Beatriz; Aillon-Newman, Mariana – Digital Education Review, 2018
This paper invites readers to reconsider the role of Art in the learning of social sciences in higher education based on the ability of the arts to promote understanding among students about their world of life. The new pathways opened up by multimodality offer access to vast repositories of images such as Flickr (Davies, 2007; Castañeda, 2009),…
Descriptors: Art Activities, Interdisciplinary Approach, Social Sciences, Teaching Methods