Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 4 |
Descriptor
Computer System Design | 4 |
Elementary School Students | 4 |
Instructional Design | 4 |
Instructional Effectiveness | 4 |
Teaching Methods | 4 |
Computer Assisted Instruction | 3 |
Computer Software | 3 |
Educational Technology | 3 |
Comparative Analysis | 2 |
Computer Software Evaluation | 2 |
Electronic Learning | 2 |
More ▼ |
Source
Computers & Education | 1 |
Educational Technology… | 1 |
IEEE Transactions on Education | 1 |
Journal of Educational… | 1 |
Author
Chang, Kuo-En | 1 |
Chang, Ya-Wen | 1 |
Change, Mei-Yu | 1 |
Chen, Nian-Shing | 1 |
Huang, Yueh-Min | 1 |
Kim, H.-S. | 1 |
Kwon, D.-Y. | 1 |
Lan, Yu-Ju | 1 |
Lee, W.-G. | 1 |
Liang, Tsung-Ho | 1 |
Liou, Hsin-Hun | 1 |
More ▼ |
Publication Type
Journal Articles | 4 |
Reports - Research | 3 |
Reports - Evaluative | 1 |
Education Level
Elementary Education | 4 |
Elementary Secondary Education | 4 |
Grade 1 | 1 |
Audience
Location
South Korea | 1 |
Taiwan | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Kwon, D.-Y.; Kim, H.-S.; Shim, J.-K.; Lee, W.-G. – IEEE Transactions on Education, 2012
Tangible programming tools enable children to easily learn the programming process, previously considered to be difficult for them. While various tangible programming tools have been developed, there is still a lack of available tools to help students experience the general programming process. This study therefore developed a tool called…
Descriptors: Foreign Countries, Programming Languages, Computer Interfaces, Robotics
Huang, Yueh-Min; Liang, Tsung-Ho; Su, Yen-Ning; Chen, Nian-Shing – Educational Technology Research and Development, 2012
Today various types of tablet computers are used, including iPad and Android Tablets. These individual portable digital devices can be used as e-book readers to support mobile personalized learning. Though many studies have investigated e-books by targeting undergraduate students, yet less attention has been paid to children. Therefore, an…
Descriptors: Feedback (Response), Elementary School Students, Instructional Design, Learning Processes
Lan, Yu-Ju; Sung, Yao-Ting; Chang, Kuo-En – Computers & Education, 2009
This study attempts to implement a cooperative reading environment for EFL early reading using a mobile-device-supported computer-assisted reciprocal early English reading (CAREER) system, and to evaluate its effect on the early reading skills and learning behaviors of elementary EFL learners. The design rationale of CAREER is based on the three…
Descriptors: Feedback (Response), Early Reading, Cooperative Learning, Reading Skills
Tarng, Wermhuar; Change, Mei-Yu; Ou, Kuo-Liang; Chang, Ya-Wen; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2009
The objective of this article is to investigate the computer animation and virtual reality technologies for developing a virtual marine museum. The museum consists of three exhibition areas. The first area displays fishes in freshwater, including creeks, rivers, and dams in Taiwan. The second area exhibits marine ecology and creatures of different…
Descriptors: Animation, Animals, Learning Motivation, Museums