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Nilsson, Per – Statistics Education Research Journal, 2023
A design experiment where students in Grade 5 (11-12 years old) play the Color Run game constitutes the context for investigating how students can be introduced to informal hypothesis testing. The result outlines a three-step hypothetical learning trajectory on informal hypothesis testing. In the first step, students came to favor sample space…
Descriptors: Statistics Education, Teaching Methods, Educational Games, Grade 5
English, Lyn D. – Statistics Education Research Journal, 2023
This article reports on a study in which third-grade students (8-9 years) were given a degree of agency in conducting chance experiments and representing the outcomes. Students chose their own samples of 12 coloured counters, ensuring all colours were represented. They predicted the outcomes of item selection, tested their predictions, explained…
Descriptors: Grade 3, Elementary School Students, Color, Probability
Chumdari; Anitah, Sri; Budiyono; Suryani, Nunuk – International Journal of Education and Literacy Studies, 2018
This study aimed at investigating the differences between the yields of inquiry-based integrated thematic instruction and thematic instruction model on the character education of primary school students. The population was 253 elementary schools and 63,433 students in Surakarta City, Central Java, Indonesia. Samples were obtained through…
Descriptors: Teaching Methods, Thematic Approach, Inquiry, Active Learning
Fokides, Emmanuel – Journal of Information Technology Education: Research, 2017
Aim/Purpose: The purpose of this study was to examine whether the authoring of computer games in a mainstream primary school setting can support the learning of game design and programming concepts. Background: Despite the benefits for students when they learn how to program and the significant body of research regarding this matter, these…
Descriptors: Programming, Computer Games, Elementary School Students, Teaching Methods
Wuryani; Yufiarti – Educational Research and Reviews, 2017
The objective of this research was to discover the effect of teaching methods and learning styles on the student's ability to write essays. This study was conducted in elementary school in East Jakarta. The population of this studies was 3rd-grade elementary school students who study in East Jakarta. Samples were taken with stratified cluster…
Descriptors: Foreign Countries, Teaching Methods, Cognitive Style, Writing Ability
Kho, Lee Sze; Chen, Chwen Jen – Interactive Learning Environments, 2017
Student response systems (SRSs) are wireless answering devices that enable students to provide simple real-time feedback to instructors. This study aims to evaluate the effects of different SRS interaction modes on elementary school students' science learning. Three interaction modes which include SRS Individual, SRS Collaborative, and Classroom…
Descriptors: Elementary School Students, Elementary School Science, Quasiexperimental Design, Intermode Differences
Su, Yen-Ning; Kao, Chih-Chien; Hsu, Chia-Cheng; Pan, Lu-Chun; Cheng, Shu-Chen; Huang, Yueh-Min – Educational Technology & Society, 2017
Some music has been proved effectively to mitigate anxiety, beneficial to reading. However, little was known on its influence of reading behaviors and outcomes. Thanks to the advance of e-book technology, it becomes possible to track reading rate and outcomes in a real-time manner by the underlying mobile devices. This study intends to examine the…
Descriptors: Classical Music, Anxiety, Reading, Electronic Publishing
Rose, Simon P.; Habgood, M. P. Jacob; Jay, Tim – Electronic Journal of e-Learning, 2017
Programming tools are being used in education to teach computer science to children as young as 5 years old. This research aims to explore young children's approaches to programming in two tools with contrasting programming interfaces, ScratchJr and Lightbot, and considers the impact of programming approaches on developing computational thinking.…
Descriptors: Young Children, Computer Science Education, Programming, Educational Games
Webb, Paula – Online Submission, 2017
Students with physical and health disabilities struggle with basic mathematical concepts. The purpose of this research study was to increase the students' mathematical computation skills through implementing new strategies and/or methods. The strategies implemented with the students was utilizing the ten-frame tiles and technology with the purpose…
Descriptors: Physical Disabilities, Mathematics Instruction, Mathematical Concepts, Teaching Methods
Guan, Connie Qun; Wang, Ye – American Annals of the Deaf, 2017
Comparing deaf and hard of hearing (DHH) children with their hearing peers in learning Chinese, the study tested the lexical quality hypothesis (Perfetti, 1992, 2007), which asserts the importance of building orthographic, phonological, and semantic connections in high-quality lexical representations. DHH children and hearing peers matched on…
Descriptors: Foreign Countries, Deafness, Hearing Impairments, Semantics
Veselinov, Danica; Nikolic, Radmila – Research in Pedagogy, 2015
In the era of contemporary society, which revolves around the fast information science revolution, the pupil is no longer just an observer in the educational process but rather an active constructor of one's own knowledge. Current didactic theories proclaim teaching, in which the teacher is an instructor and a facilitator, and as such should…
Descriptors: Elementary School Students, Grade 4, Metacognition, Learning Strategies
Touati, Achraf; Baek, Youngkyun – Journal of Educational Computing Research, 2018
This study investigated students' perceptions of competence and enjoyment of a mobile game within the context of mobile game-based learning. The proposed model showed that perceived competence and game attitude were the main predictors of enjoyment, while no direct relationship was found between perceived competence and gaming achievement. The…
Descriptors: Student Attitudes, Competence, Self Concept, Educational Games
Ruiter, Margina; Loyens, Sofie; Paas, Fred – Educational Psychology Review, 2015
It was investigated whether task-related body movements yield beneficial effects on children's learning of two-digit numbers and whether these learning effects are affected by mirror-based self-observation of those movements. Participants were 118 first-graders, who were randomly assigned to two movement conditions and two non-movement control…
Descriptors: Human Body, Motion, Teaching Methods, Numbers
Luo, Yi-Fang; Yang, Shu Ching – Journal of Educational Computing Research, 2016
In recent years, the interactive whiteboard (IWB) has been regarded as the most prominent information and communication technology auxiliary instruction device. It is touted as elevating the traditional teaching environment to a digital teaching environment because of its highly interactive features. The purpose of this study is to investigate…
Descriptors: Teaching Methods, Elementary School Students, Educational Technology, Technology Uses in Education
Kim, Young-Suk Grace; Schatschneider, Christopher – Journal of Educational Psychology, 2017
We investigated direct and indirect effects of component skills on writing (DIEW) using data from 193 children in Grade 1. In this model, working memory was hypothesized to be a foundational cognitive ability for language and cognitive skills as well as transcription skills, which, in turn, contribute to writing. Foundational oral language skills…
Descriptors: Writing Skills, Writing Instruction, Grade 1, Teaching Methods