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M? Quyên Lê, Katrina; Butterfield, Anthony; Kelly, Kerry; Gaillardon, Pierre-Emmanuel; Tingey, Kyle; Becnel, Thomas – Chemical Engineering Education, 2018
Using low-cost electronic components and building blocks, we have developed an effective teaching module where students design and test light-scattering, air-quality sensors to introduce them to chemical and environmental engineering research. This module has been successful in engaging the public, developing citizen scientists, and bridging gaps…
Descriptors: Pollution, Electronic Equipment, Teaching Methods, Learning Modules
Dahle, Reena; Rasel, Rafiul – IEEE Transactions on Education, 2016
This paper presents a series of course modules developed as a high-impact and cost-effective learning tool for modeling and simulating the microfabrication process and design of microelectromechanical systems (MEMS) devices using three-dimensional (3-D) printing. Microfabrication technology is an established fabrication technique for small and…
Descriptors: Educational Technology, Learning Modules, Electromechanical Technology, Printing
Kyle, Aaron M.; Jangraw, David C.; Bouchard, Matthew B.; Downs, Matthew E. – IEEE Transactions on Education, 2016
This paper presents the development, implementation, and assessment of a project-based Bioinstrumentation course. All course lectures and hands-on laboratory activities are related to a central project theme: a cardiac pacemaker. The students create a benchtop cardiac pacemaker by applying instrumentation knowledge acquired in the course to each…
Descriptors: Active Learning, Student Projects, Engineering Education, Biotechnology
Pozzi, Rossella; Noè, Carlo; Rossi, Tommaso – European Journal of Engineering Education, 2015
According to the literature, in recent years, developing experiential learning has fulfilled the requirement of a deep understanding of lean philosophy by engineering students, demonstrating the advantages and disadvantages of some of the key principles of lean manufacturing. On the other hand, the literature evidences how some kinds of game-based…
Descriptors: Experiential Learning, Engineering Education, Manufacturing, Engineering Technology
Ngai, Grace; Chan, Stephen C. F.; Leong, Hong Va; Ng, Vincent T. Y. – ACM Transactions on Computing Education, 2013
This article presents the design and development of i*CATch, a construction kit for physical and wearable computing that was designed to be scalable, plug-and-play, and to provide support for iterative and exploratory learning. It consists of a standardized construction interface that can be adapted for a wide range of soft textiles or electronic…
Descriptors: Computer System Design, Engineering Technology, Courseware, Computer Science Education
Awang, Tuan Salwani; Zakaria, Effandi – Turkish Online Journal of Educational Technology - TOJET, 2012
Engineering technology students can attain a meaningful mathematics learning if they are allowed to actively participate in hands-on activities. However, the current dissemination of knowledge in the classroom still focuses on teacher-centered paradigm of teaching. A study to explore lecturers' views regarding a newly developed integral calculus…
Descriptors: Educational Technology, Calculus, Mathematics Education, Lesson Plans
Verma, Alok K.; Dickerson, Daniel; McKinney, Sue – Technology and Engineering Teacher, 2011
Old Dominion University and Norfolk State University, in collaboration with the marine industry and local school systems, is improving STEM preparation using innovative experiences for students and teachers in the nation's major shipbuilding and repair areas through MarineTech and SBRCD (Shipbuilding Repair and Maritime Career Day) projects. The…
Descriptors: Student Projects, Maintenance, Active Learning, Physical Sciences

Sharples, D. Kent; And Others – 1976
An individually-paced, open-entry/open-ended mastery learning approach for a state-wide civil engineering technology curriculum was developed, field-tested, and evaluated. Learning modules relying heavily on audiovisuals and hands-on experience, and based on 163 identified competencies, were developed for 11 courses in the curriculum. Written…
Descriptors: Audiovisual Aids, Civil Engineering, Competency Based Education, Curriculum Development
Texas State Technical Coll., Waco. – 1996
This document is intended to help education and training institutions deliver the Machine Tool Advanced Skills Technology (MAST) curriculum to a variety of individuals and organizations. MAST consists of industry-specific skill standards and model curricula for 15 occupational specialty areas within the U.S. machine tool and metals-related…
Descriptors: Computer Assisted Design, Computer Assisted Manufacturing, Course Content, Curriculum Development