NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Teachers1
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing all 9 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Altan, Rukiyye Yildiz; Temel, Zeynep Fulya – Pegem Journal of Education and Instruction, 2023
This study aims to investigate the effect of the Metacognitive Strategy-Based Geometry Education Program (McGEP) on children's metacognition and executive function skills and the permanence of this effect. The study was designed in a quasi-experimental design with pretest-posttest control group with a total of 27 children attending to…
Descriptors: Metacognition, Teaching Methods, Geometry, Mathematics Education
Peer reviewed Peer reviewed
Direct linkDirect link
Monteiro, Marta; Ricard, Richard J.; Ratanavivan, Wannigar – Journal of Research in Childhood Education, 2022
This pilot study explored the impact of an eight-session attentional skills training (AST) program for elementary-age school children. Twenty-four students, 3rd through 6th grade, participated in guidance sessions involving exposure to mindfulness exercises and video gaming activities designed to challenge visual attention, memory, and…
Descriptors: Metacognition, Video Games, Elementary School Students, Pilot Projects
Peer reviewed Peer reviewed
Direct linkDirect link
Ibáñez Azorín, Estefanía; Martin-Lobo, Pilar; Vergara-Moragues, Esperanza; Calvo, Ana – Electronic Journal of Research in Educational Psychology, 2018
In recent decades there has been great interest in the study of dyslexia and the difficulties that students with dyslexia presented in reading. The result of the various studies have found dyslexia as a complex disorder with a multifactorial genesis in the predominantly phonological difficulties, neuropsychological and other learning, among which…
Descriptors: Dyslexia, English (Second Language), Second Language Learning, Language Teachers
Peer reviewed Peer reviewed
Direct linkDirect link
López, Miriam Romero; Fernández, Montserrat López; Martínez, María Carmen Pichardo – Electronic Journal of Research in Educational Psychology, 2019
Introduction: The huge impact of technology in the last few decades, and the ample development of information and communication technologies (ICT) has established them as an essential characteristic of today's society. This vertiginous advance, and the quantity and diversity of changes in knowledge that are being generated, are inducing important…
Descriptors: Neurology, Physiology, Educational Technology, Technology Uses in Education
Thomas, Michael S. C.; Knowland, Victoria C. P.; Rogers, Cathy – World Bank, 2020
This report considers the science of adult literacy acquisition, with the goal of identifying principles that may improve the effectiveness of adult literacy programs. We define literacy as a continuum, from emerging literacy, through improving literacy, to fluent literacy and we outline the factors that influence how far along that continuum an…
Descriptors: Adult Literacy, Literacy Education, Program Effectiveness, Skill Development
Peer reviewed Peer reviewed
Direct linkDirect link
Lund, Tony; Walker, Mimi – Science Teacher, 2015
To address the needs of the high population of students with learning disabilities at their school, the author and a colleague created an inclusion science class that focuses on active, hands-on science. The course prepares students of various learning abilities for the state-mandated end-of-course biology assessment. Many of their students have…
Descriptors: Science Instruction, Teaching Methods, Learning Disabilities, Inclusion
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Eichenbaum, Adam; Bavelier, Daphne; Green, C. Shawn – American Journal of Play, 2014
The authors review recent research that reveals how today's video games instantiate naturally and effectively many principles psychologists, neuroscientists, and educators believe critical for learning. A large body of research exists showing that the effects of these games are much broader. In fact, some types of commercial games have been…
Descriptors: Video Games, Educational Technology, Cognitive Development, Older Adults
Peer reviewed Peer reviewed
Direct linkDirect link
Zinke, Katharina; Zeintl, Melanie; Rose, Nathan S.; Putzmann, Julia; Pydde, Andrea; Kliegel, Matthias – Developmental Psychology, 2014
Recent studies suggest that working memory training may benefit older adults; however, findings regarding training and transfer effects are mixed. The current study aimed to investigate the effects of a process-based training intervention in a diverse sample of older adults and explored possible moderators of training and transfer effects. For…
Descriptors: Short Term Memory, Older Adults, Transfer of Training, Executive Function
Peer reviewed Peer reviewed
Direct linkDirect link
Halperin, Jeffrey M.; Marks, David J.; Bedard, Anne-Claude V.; Chacko, Anil; Curchack, Jocelyn T.; Yoon, Carol A.; Healey, Dione M. – Journal of Attention Disorders, 2013
Objective: To examine whether cognitive enhancement can be delivered through play to preschoolers with ADHD and whether it would affect severity of ADHD symptoms. Method: Twenty-nine 4- and 5-year-old children and their parents participated in separate group sessions (3-5 children/group). Child groups were introduced games designed to enhance…
Descriptors: Attention Deficit Hyperactivity Disorder, Preschool Children, Executive Function, Teaching Methods