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Showing 1 to 15 of 19 results Save | Export
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Juliane Fleissner-Martin; Jürgen Paul; Franz X. Bogner – Research in Science Education, 2025
This study analyses the coherent integration of creativity into science education modules for eighth-grade students to enhance competence development. The learning modules' content covered a basic ecological unit about forests, applied as digital or analog lesson. By utilizing the creativity subscales 'Act' and 'Flow' its analysis resulted in a…
Descriptors: Creativity, Science Education, Middle School Students, Cognitive Development
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Bustami, Yakobus; Wahyuni, Florentina Rahayu Esti; Syafruddin, Didin; Marsela; Nur, Taslim D. – International Journal of Instruction, 2021
The research aimed to uncover the effect of JiRQA learning a model of based gender on students' achievement at the environmental pollution material. The method was quasi-experimental using of 2 x 2 factorial. The population was all students at junior high school from Ketungau Tengah, Indonesia. The samples were 120 students from two separate…
Descriptors: Gender Differences, Multiple Choice Tests, Junior High School Students, Foreign Countries
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Orel, Ekaterina; Brun, Irina; Kardanova, Elena; Antipkina, Inna – International Journal of Early Childhood, 2018
This study explores patterns of development in cognitive, as well as social and emotional skills for children in the first year of school in Russia. The data analyzed are drawn from the International Performance Indicators in Primary Schools project. This is a large-scale assessment project involving 2741 children from two Russian regions. A…
Descriptors: Grade 1, Elementary School Students, International Assessment, Educational Indicators
Donnelly, Lara Catherine – ProQuest LLC, 2020
In a phenomenological case study, the author sought to gain an awareness of the lived experiences of 4th and 5th grade ESL students, their parents, and their teachers who participated in the MindUp mindfulness curriculum. The author was interested in the relationship between the mindfulness curriculum and SEL based on the perspective of all three…
Descriptors: Metacognition, English (Second Language), Second Language Learning, Second Language Instruction
Keener, Cheryl P. – ProQuest LLC, 2017
This research explored online graduate students' preferences using the Constructivist Internet-Based Learning Environment Survey (CILES) and how everyday learner attributes affected their preferences. The purpose of this study was to identify graduate students' preferences for various types of learning in order to aid designers with aligning…
Descriptors: Graduate Students, Educational Technology, Preferences, Student Attitudes
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Sigirtmac, Ayperi Dikici – Early Child Development and Care, 2012
Many studies propose that chess is a game requiring cognitive skills and has positive effects on mental development. In recent years, chess training has also been emphasised as important during the early childhood period. However, no studies have been done with six-year-old children. The purpose of this study was to investigate whether or not…
Descriptors: Foreign Countries, Cognitive Development, Gender Differences, Games
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Kooiman, Brian J.; Sheehan, Dwayne P. – American Journal of Distance Education, 2014
Exergames (active video games that require kinesthetic movement) played in proximity to other players or against a gaming machine have been linked to positive increases in cognitive functioning. This study tested to see if remote exergame play over the Internet had an impact similar to exergames that are played in proximity. The study shows that…
Descriptors: Video Technology, Educational Technology, Physical Education, Motion
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Pascarella, Ernest T.; Blaich, Charles – Change: The Magazine of Higher Learning, 2013
Funded by the Center of Inquiry in the Liberal Arts (CILA) at Wabash College, the Wabash National Study of Liberal Arts Education (WNS) is a multi-institution, multi-year, longitudinal study designed to identify the academic and non-academic collegiate experiences that foster liberal learning. This article describes how the study was done and…
Descriptors: Student Surveys, Longitudinal Studies, Liberal Arts, Student Evaluation
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Bonomo, Virginia – Educational Horizons, 2010
Research indicates that gender influences how children learn. Those findings do not necessarily mean that boys learn one way and girls another. Still, there are significant differences with respect to gender and how our brains develop. Researchers have found that no single area of development influences those gender differences: rather, a…
Descriptors: Elementary Education, Females, Brain, Gender Differences
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Gmitrova, Vlasta; Podhajecka, Maria; Gmitrov, Juraj – Early Child Development and Care, 2009
Previously we found in preschool that child-directed pretend play in small playing groups importantly improves cognitive competence in mixed-age environment and that the effect is based on close coupling between affective and cognitive domain. To foster affective and cognitive intertwining, it is reasonable to select the most favored pretend plays…
Descriptors: Play, Preschool Education, Females, Family Environment
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Spence, Ian; Yu, Jingjie Jessica; Feng, Jing; Marshman, Jeff – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2009
Meta-analytic studies have concluded that although training improves spatial cognition in both sexes, the male advantage generally persists. However, because some studies run counter to this pattern, a closer examination of the anomaly is warranted. The authors investigated the acquisition of a basic skill (spatial selective attention) using a…
Descriptors: Video Games, Females, Attention, Spatial Ability
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Khan, Misbah Mahmood; Reed, Jonathan – International Journal of Virtual and Personal Learning Environments, 2011
Games Based Learning needs to be linked to good learning theory to become an important educational intervention. This study examines the effectiveness of a collection of computer games called Neurogames®. Neurogames are a group of computer games aimed at improving reading and basic maths and are designed using neuropsychological theory. The…
Descriptors: Teaching Methods, Educational Games, Computer Games, Numeracy
National Survey of Student Engagement, 2016
The National Survey of Student Engagement (NSSE) and its companion projects serve colleges and universities committed to monitoring and improving the quality of the undergraduate experience. While participating institutions receive detailed customized reports, the "Annual Results" series presents noteworthy aggregate findings from the…
Descriptors: Undergraduate Students, National Surveys, Educational Quality, Student Characteristics
Santos, Carol A. – ProQuest LLC, 2009
This study examines the relationships among third and fourth grade teacher practices in cognitive development: understanding, application, synthesis, and judgment; emotional/social development; their students' self-reported opportunities for emotional/social development; and academic self-concept. In addition, this study investigates the…
Descriptors: Ethnicity, Student Attitudes, Mothers, Language Arts
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Chen, Ang; Martin, Robert; Sun, Haichun; Ennis, Catherine D. – Research Quarterly for Exercise and Sport, 2007
Constructivist physical education emphasizes cognitive engagement. This study examined the impact of a constructivist curriculum on in-class physical activity. Caloric expenditure in metabolic equivalents (MET) and vector magnitude count (VM) data from a random sample of 41 constructivist lessons were compared with those from a random sample of 35…
Descriptors: Constructivism (Learning), Physical Education, Physical Activities, Cognitive Processes
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