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Álvaro Antón-Sancho; Diego Vergara; Pablo Fernández-Arias – Smart Learning Environments, 2024
Virtual Reality (VR) is a computer-generated environment with noteworthy didactic applications in different educational levels and areas of knowledge. The study of the perceptions of the agents involved about the use of VR in lectures is a fruitful line of research because it has implications in terms of the measures to be taken to improve the…
Descriptors: Computer Simulation, College Faculty, Social Sciences, Engineering
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Pech, Martin; Rehor, Petr; Slabová, Michaela – Journal on Efficiency and Responsibility in Education and Science, 2021
Entrepreneurial education has recently become popular at universities of economics almost all over the world. Various teaching methods play a significant role in the development of future entrepreneurs. Therefore, for a student to become a successful entrepreneur, it is essential to find the most effective tool for the teachers to support…
Descriptors: Preferences, Student Attitudes, Teaching Methods, Management Development
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Anderton, Ryan S.; Chiu, Li Shan; Aulfrey, Susan – International Journal of Higher Education, 2016
Anatomy and physiology teaching has undergone significant changes to keep up with advances in technology and to cater for a wide array of student specific learning approaches. This paper examines perceptions towards a variety of teaching instruments, techniques, and innovations used in the delivery and teaching of anatomy and physiology for health…
Descriptors: Student Attitudes, College Faculty, Anatomy, Health Sciences