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Schutera, Stefanie; Schnierle, Marc; Wu, Mathilde; Pertzel, Tim; Seybold, Jonathan; Bauer, Patricia; Teutscher, Dennis; Raedle, Matthias; Heß-Mohr, Natascha; Röck, Sascha; Krause, Mathias J. – Education Sciences, 2021
Learning content in mathematics, such as vector geometry, is still predominantly taught in an abstract manner, as the visualization and interaction of three-dimensional problems are limited with classical forms of teaching such as blackboard lessons or exercise sheets. This research article proposes the use of augmented reality (AR) in mathematics…
Descriptors: Mathematics Instruction, Computer Simulation, Geometry, Visual Aids
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Alkhateeb, Mohammad Ahmad; Al-Duwairi, Ahmed Mohammad – International Electronic Journal of Mathematics Education, 2019
Mobile devices are characterized by attractive advantages, and provide broad benefits in the university students' math teaching. Our study proposes integrating the Mobile Applications in teaching geometry. Findings of the researches showed that students face difficulties in learning geometry. The material and virtual maneuvers may assist the…
Descriptors: Handheld Devices, Computer Oriented Programs, Computer Software, Technology Integration
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Hwang, Wu-Yuin; Hariyanti, Uun; Abdillah, Yan Amal; Chen, Holly S. L. – Educational Technology & Society, 2021
Geometry is essential for mathematics learning given that it is strongly related to our surroundings; however, few studies concentrated on using geometry in our daily life, especially using mobile devices with their sensors. Thus, this study proposed one app, Ubiquitous Geometry (UG), and explored its effects on learning angles and polygons in…
Descriptors: Geometry, Mathematics Instruction, Computer Oriented Programs, Educational Technology
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Paoletti, Teo; Monahan, Ceire; Vishnubhotla, Madhavi – Mathematics Teacher, 2017
GeoGebra is a free tool that has the potential to change both how and what is taught in mathematics. GeoGebra allows teachers and students to explore various mathematical ideas either through the full applet (https://www.geogebra.org/graphing) or by sharing applets via GeoGebra's Materials site (https://www.geogebra. org/materials/). It has many…
Descriptors: Computer Oriented Programs, Mathematics Instruction, Learner Engagement, Geometry
Resnick, Ilyse; Verdine, Brian; Golinkoff, Roberta; Hirsh-Pasek, Kathy – Grantee Submission, 2016
Preschoolers' experiences with shapes are important because geometry is foundational to aspects of mathematics and it is now part of the Common Core for school-readiness. Exposure to shapes also provides experiences that are key to developing spatial thinking more broadly. Yet achieving a strong conceptual understanding of geometric categories can…
Descriptors: Geometry, Geometric Concepts, Mathematics, Mathematics Instruction
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Drijvers, Paul – PNA, 2013
The integration of digital technology confronts teachers, educators and researchers with many questions. What is the potential of ICT for learning and teaching, and which factors are decisive in making it work in the mathematics classroom? To investigate these questions, six cases from leading studies in the field are described, and decisive…
Descriptors: Educational Technology, Technology Uses in Education, Mathematics Instruction, Teaching Methods
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Thompson, Patrick W. – Mathematics Teacher, 1985
The project described in this article grew from the observation that many geometry students are unable to see anything in a diagram beyond a static presentation. A computerized microworld called "Motions" is described, with illustrations. (MNS)
Descriptors: Computer Oriented Programs, Computer Software, Geometric Concepts, Geometry
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Aieta, Joseph F. – Mathematics Teacher, 1985
Some examples are given of geometric exploration and problem solving in which Logo is the primary tool and turtle graphics is the mathematical environment. Students can explore and develop important patterns while building visual intuition. (MNS)
Descriptors: Computer Oriented Programs, Computer Software, Geometric Concepts, Geometry
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Thomas, David A. – Journal of Computers in Mathematics and Science Teaching, 1989
Discusses dimensionality in Euclidean geometry. Presents methods to produce fractals using LOGO. Uses the idea of self-similarity. Included are program listings and suggested extension activities. (MVL)
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Uses in Education, Fractals
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Mandell, Alan – Journal of Computers in Mathematics and Science Teaching, 1989
Provides a software program for determining PI to the 15th place after the decimal. Explores the history of determining the value of PI from Archimedes to present computer methods. Investigates Wallis's, Liebniz's, and Buffon's methods. Written for Tandy GW-BASIC (IBM compatible) with 384K. Suggestions for Apple II's are given. (MVL)
Descriptors: Computer Oriented Programs, Computer Software, Computer Uses in Education, Courseware
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Hillel, Joel; And Others – Educational Studies in Mathematics, 1989
Described is a year-long study of the way a group of six 12-year-old children went about solving a special class of geometric problems using a computer and a limited set of LOGO programing tools. Examines solution strategies deciding whether those strategies led to insights about mathematical relations. (Author/MVL)
Descriptors: Cognitive Development, Computer Graphics, Computer Oriented Programs, Computer Uses in Education