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Fang, Menglin; Tapalova, Olga; Zhiyenbayeva, Nadezhda; Kozlovskaya, Svetlana – Education and Information Technologies, 2022
Digital gaming has become a regular part of life for today's pre-schoolers. Hence, there is a need to look at the integration of digital technology into the preschool education. The present study aims to examine the effect digital games have on children's behaviour and their social competence if played to reach an educational purpose (supervised…
Descriptors: Computer Games, Interpersonal Competence, Preschool Children, Foreign Countries
Koptseva, Tatyana; Fomina, Natalia – Journal of Educational Psychology - Propositos y Representaciones, 2020
The relevance of the problem examined in the study is determined by the insufficient knowledge from the point of modern pedagogics of art about the widely spread and publicly recognized festival and competition movement which is aimed at identifying gifted children and promoting the aesthetic development of all children participating in festivals…
Descriptors: Competition, Cultural Activities, Teaching Methods, Identification
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Bronk, Kendall Cotton; Baumsteiger, Rachel; Mangan, Susan; Riches, Brian; Dubon, Valeska; Benavides, Celina; Bono, Giacomo – Journal of Character Education, 2019
Although searching for and discovering a purpose in life has been associated with a variety of psychological, physical, and academic benefits, the experience is relatively rare (Bronk, 2013). Only about one fifth of adolescents and one third of young adults report leading a life of purpose (Damon, 2008). Accordingly, we designed and tested 2 brief…
Descriptors: Intervention, Self Concept, Values Education, Correlation